Kalocin.5982 Posted January 12, 2019 Share Posted January 12, 2019 One thing I've noticed is that once a new LS map comes out, the older ones start to taper off in activity, especially if there isn't a big meta for it. Is there any chance of looking back at required achievement events that need groups (ie Requiem gear, Griffin, general PoF maps) and scaling them back a bit so they can be done without a giant zerg? As it currently is, it feels like a lot of the Living Story maps are designed around when they're the current release, making them far less enjoyable to explore once a new one comes out (and thus making it "irrelevant" to play on). Link to comment Share on other sites More sharing options...
Calisanna.8732 Posted January 17, 2019 Share Posted January 17, 2019 I am having the same problem with getting the ascended inventory bag achievement. I honostly can’t remember the name or even the map it’s on because it’s always a ghost town. Link to comment Share on other sites More sharing options...
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