keska.5743 Posted January 31, 2019 Share Posted January 31, 2019 Still bugged 3/8 ..... Link to comment Share on other sites More sharing options...
BlueCrowned.5612 Posted January 31, 2019 Share Posted January 31, 2019 I am having the same problem. It is very frustrating. I would like to continue the story. I have invested both money into the game and emotion into the fate of the world/characters because I get attached to my fiction. So being stopped suddenly is a huge problem for me. Link to comment Share on other sites More sharing options...
hardy.7469 Posted January 31, 2019 Share Posted January 31, 2019 I was one of the people they unjustly banned in April and got "vindicated "after they realized they messed up. I decide to give them one last little thread of a chance, to at least go through the LS to see if it's worth even bothering coming back. First new map I get this bug and can't progress. It feels like their trying to make my return experience terrible on purpose. lol Link to comment Share on other sites More sharing options...
Psyches.9487 Posted January 31, 2019 Share Posted January 31, 2019 It's been like this for over a week, given that the map is generally underpopulated why cant it just be reset to see if it becomes playable at least momentarily. Or some kind of work around so we can skip it Link to comment Share on other sites More sharing options...
Forum Moderator.2781 Posted January 31, 2019 Share Posted January 31, 2019 Merging threads Link to comment Share on other sites More sharing options...
Adrian.6498 Posted February 1, 2019 Share Posted February 1, 2019 After a week of reporting and player rants. They have already added it on the Known Issue Tracker and is already investigating it *SIGH* To all people experiencing the same bug, you may track them here: https://help.guildwars2.com/hc/en-us/articles/231272908-Known-Issue-Tracker. Just search for the keyword 'Long Live The Lich' this is honestly tiring. > @"Psyches.9487" said: > It's been like this for over a week, given that the map is generally underpopulated why cant it just be reset to see if it becomes playable at least momentarily. Or some kind of work around so we can skip it I have tried filing a ticket regarding that. Like skip the specific quest line. Just so I can progress to the story, after all ive finished all 2 other sub quest (Heket Tribe and Corsairs) in Guns, Germs and Steal. It will more or less continue to the next quest if we can have them skip the 3rd in 'kill other loyalists' part but no, they cant do it and asked if we can just wait for a fix for it, bummer. Link to comment Share on other sites More sharing options...
Illconceived Was Na.9781 Posted February 1, 2019 Share Posted February 1, 2019 > @"Adrian.6498" said: > After a week of reporting and player rants. They have already added it on the Known Issue Tracker and is already investigating it *SIGH* It was being tracked by them long before that. _The Known Issue Tracker_ represents only that fraction of bugs that they are "investigating." Being on the list will not ensure it gets addressed sooner nor does being absent from the list mean it will take longer. All it means is that we can track the QA's team progress as to whether it's unresolved, close to being resolved, or was already fixed. It's significant information, but not necessarily indicative of priorities or progress details. Link to comment Share on other sites More sharing options...
Inculpatus cedo.9234 Posted February 1, 2019 Share Posted February 1, 2019 And, since the 'Tracker' is automated, there's also the chance that some of the information may not be up-to-date, or placed in the wrong category. (It seemed more reliable when it was done by hand.) Still, it is better than nothing. Link to comment Share on other sites More sharing options...
Shivan.9438 Posted February 1, 2019 Share Posted February 1, 2019 Same problem here. Map is at 3/8. No story NPC's, just the 3 packs of loyalists that come and go. Killed so many, I stacked 'em up like pulp wood. Map ip. - 34.225.226.75:0 Not enough people playing the map (surprise, new content out) to make a new map for people to switch to. Link to comment Share on other sites More sharing options...
Sax.7931 Posted February 2, 2019 Share Posted February 2, 2019 It's still bugged. I've finished lws4e5 but i still cant finish lws4e3 Link to comment Share on other sites More sharing options...
Praetorian.2981 Posted February 2, 2019 Share Posted February 2, 2019 Yep.. x3 on the posts. Still bugged and not working. Link to comment Share on other sites More sharing options...
Praetorian.2981 Posted February 2, 2019 Share Posted February 2, 2019 Yes, x4 no on these posts about the quest being bugged. Not working at all. Link to comment Share on other sites More sharing options...
spiritwolf.1570 Posted February 2, 2019 Share Posted February 2, 2019 As other's have mentioned, this is getting increasingly frustrating after several days with no fix. For me personally, it's been going for almost a week now that I cannot continue in the story. We have had a few unsuccessful runs trying to get the map to spawn a new instance as well but I guess we didn't get enough people. Would be really nice if they could just simply reset the map. Same ip as several others posted - 34.225.226.75:0 Link to comment Share on other sites More sharing options...
Gern.2978 Posted February 3, 2019 Share Posted February 3, 2019 Bumping because this is still broken and I'm feeling very frustrated. You'd think this would have some degree of importance for A-net to fix. The Living World is kind of a big part of this game. Link to comment Share on other sites More sharing options...
Monad.9837 Posted February 3, 2019 Share Posted February 3, 2019 34.225.226.75:0 can't get out of this lame map Link to comment Share on other sites More sharing options...
Psyches.9487 Posted February 4, 2019 Share Posted February 4, 2019 Still Broken, kinda unbelievable. Link to comment Share on other sites More sharing options...
Aexo.6491 Posted February 4, 2019 Share Posted February 4, 2019 Doesn't work on IP .75 still and no way to leave this map right now. Really frustrating to be held prisoner to this Link to comment Share on other sites More sharing options...
SmirkDog.3160 Posted February 4, 2019 Share Posted February 4, 2019 This has apparently persisted for months now; why is this still bugged? I've been bogged down by other games for months so I thought I'd catch up on the living story with my partner only to be stopped within 20 minutes of playing with no solution. Link to comment Share on other sites More sharing options...
Cottommy.5836 Posted February 5, 2019 Share Posted February 5, 2019 > @"Aexo.6491" said: > Doesn't work on IP .75 still Can confirm this is still broken. Standing in the circle right now and there's between 5-10 players waiting around. So from the first post mentioning the issue on 34.225.226.75, this has been an issue for over a week now. Only way I can see around this is by possibly causing an overflow (if that would even work.) Link to comment Share on other sites More sharing options...
Vakeer.9410 Posted February 5, 2019 Share Posted February 5, 2019 Shall we try organize a map over flow ? At the very least we can then see if re rolling the map instance will work as a temp fix. Then ANet "may" have something to go on. Link to comment Share on other sites More sharing options...
keska.5743 Posted February 5, 2019 Share Posted February 5, 2019 Still bugged......i pay 200 for this bug!!!! awesome work!! Link to comment Share on other sites More sharing options...
Cottommy.5836 Posted February 5, 2019 Share Posted February 5, 2019 > @"Vakeer.9410" said: > Shall we try organize a map over flow ? At the very least we can then see if re rolling the map instance will work as a temp fix. Then ANet "may" have something to go on. Excerpt from the wiki states this might actually work ![](https://i.imgur.com/F6lDFAt.png "") And for everyone ![](https://i.imgur.com/Wgwqnkn.png "") If you all have a cool guild that would be willing to try and push the limit at a certain time, we could definitely try! Anyone that posts in the future, make sure to /ip in game so we can understand what versions of the map are broken. It'll make it easier for people on EU or US servers to group together / see what servers are suffering from this. Link to comment Share on other sites More sharing options...
Illconceived Was Na.9781 Posted February 5, 2019 Share Posted February 5, 2019 > @"Cottommy.5836" said: > > @"Vakeer.9410" said: > > Shall we try organize a map over flow ? At the very least we can then see if re rolling the map instance will work as a temp fix. Then ANet "may" have something to go on. > Excerpt from the wiki states this might actually work It's moot today, since all the maps are fresh as of the last hour or so. Now would be a good time to try. **** If it bugs out again, then yes, players have successfully organized to create a new instance of a map. Ideally, you want a large guild that can arrange for 50+ people. Set up a couple of commanders in the map, and then advertise in LFG (for Kourna) plus the major cities plus during the end of any concurrent meta. Say that you are working on creating a new map to help people progress "Guns Germs & Steal." Ask them to taxi to the commander. As soon as someone ends up in a different map, they drop squad and start an LFG to taxi anyone who needs a fresh map. It's not difficult; it just takes coordinating a lot of people. Well, okay, it's no more difficult than herding a bunch of hungry cats. Link to comment Share on other sites More sharing options...
Gop.8713 Posted February 5, 2019 Share Posted February 5, 2019 It is in fact working in the new instance created today. Given how long this problem has persisted it will likely bug out again so I'd say get it while you can . . . Link to comment Share on other sites More sharing options...
GDave.2809 Posted February 5, 2019 Share Posted February 5, 2019 The meta event only required you to defeat 5 loyaltys when I could swear it used to be 8 previously, so I guess they made some changes to it there? Even though there's nothing in the path notes about it. EDIT: Nvm, it seems that it will always spawn a different amount (eg 5, 6 or 8). Link to comment Share on other sites More sharing options...
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