DragonFury.6243 Posted March 3, 2019 Share Posted March 3, 2019 Frailty Necromancer get his LF also decreased witch is ok for Core and Reaper because LF also work as a second health bar but that not the case with scourge because using shade skill consume a fixed amount of LF and not percentage Example a full DPS scourge using a viper stat have less than 16k LF and with Frailty he ll get a little more than 11K LF and desert shroud consume 4606 LF in both scenario and also necromancer can get LF in percentage only and with Frailty that mean less LF bar and LF generation but the same spending as the normal and that will result in DPS loss BTW support scourge also get affected Link to comment Share on other sites More sharing options...
phs.6089 Posted March 4, 2019 Share Posted March 4, 2019 its really frustrating to get reduction of LF ether on reaper or scourge Link to comment Share on other sites More sharing options...
Nephalem.8921 Posted March 4, 2019 Share Posted March 4, 2019 Scourge dps is a joke in fractals anyways. Hopefully this will make them play something with actual damage so I don't have to spend eternities in there. Link to comment Share on other sites More sharing options...
Turkeyspit.3965 Posted March 5, 2019 Share Posted March 5, 2019 > @"Nephalem.8921" said: > Scourge dps is a joke in fractals anyways. Hopefully this will make them play something with actual damage so I don't have to spend eternities in there. Not sure if serious. Link to comment Share on other sites More sharing options...
SidewayS.3789 Posted March 5, 2019 Share Posted March 5, 2019 > @"Turkeyspit.3965" said: > > @"Nephalem.8921" said: > > Scourge dps is a joke in fractals anyways. Hopefully this will make them play something with actual damage so I don't have to spend eternities in there. > > Not sure if serious. Well he's right though. Condition damage in fractals isnt great, and scourge have low dps, compared with holo/dh/weaver. Link to comment Share on other sites More sharing options...
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