Glott.7239 Posted October 3, 2017 Share Posted October 3, 2017 How about giving Bone Minion the ammunition mechanic so that they start (re)summoning them self instead of having to channel them every time? Link to comment Share on other sites More sharing options...
Drarnor Kunoram.5180 Posted October 3, 2017 Share Posted October 3, 2017 > @Glott.7239 said: > How about giving Bone Minion the ammunition mechanic so that they start (re)summoning them self instead of having to channel them every time? How would you command them to detonate? Link to comment Share on other sites More sharing options...
Glott.7239 Posted October 3, 2017 Author Share Posted October 3, 2017 > @"Drarnor Kunoram.5180" said: > > @Glott.7239 said: > > How about giving Bone Minion the ammunition mechanic so that they start (re)summoning them self instead of having to channel them every time? > > How would you command them to detonate? That's exactly the point. Being able to detonate them without having to do that horribly long channel every time and not having to waste a Minion, just to resummon the second one. It's the reason same mantras got the ammo mechanic. Link to comment Share on other sites More sharing options...
Drarnor Kunoram.5180 Posted October 3, 2017 Share Posted October 3, 2017 > @Glott.7239 said: > > @"Drarnor Kunoram.5180" said: > > > @Glott.7239 said: > > > How about giving Bone Minion the ammunition mechanic so that they start (re)summoning them self instead of having to channel them every time? > > > > How would you command them to detonate? > > That's exactly the point. Being able to detonate them without having to do that horribly long channel every time and not having to waste a Minion, just to resummon the second one. It's the reason same mantras got the ammo mechanic. Mantras don't create extra bodies in the world. If the ammo mechanic is to summon the bone minions, how do you detonate them? If it's to detonate them, how do you summon them? Link to comment Share on other sites More sharing options...
Lexan.5930 Posted October 3, 2017 Share Posted October 3, 2017 super great idea. Equipping the skill summons 2 minions, it summons them 1 ever 2 seconds up to 2. Then you click the skill to detonate them and they re-summon automatically. Would be cool if we traited in death we gt a 3rd minion. Similar to how command skeletons works in diablo 3 Link to comment Share on other sites More sharing options...
Lahmia.2193 Posted October 3, 2017 Share Posted October 3, 2017 And on top of that, add a third minion (like they did with thieves guild). Link to comment Share on other sites More sharing options...
vicious.5683 Posted October 3, 2017 Share Posted October 3, 2017 And please make them run to your current target before exploding. If you have no target, they explode like they do right now. And reduce cast time. Link to comment Share on other sites More sharing options...
Ellisande.5218 Posted October 5, 2017 Share Posted October 5, 2017 "I loved that little guy." Link to comment Share on other sites More sharing options...
Kanto.1659 Posted October 6, 2017 Share Posted October 6, 2017 You detonate them if they are alive, simple. As long as they are alive the mantra of summon minion turns to detonate. Once they die it returns to being a summon. Link to comment Share on other sites More sharing options...
Sigz.6943 Posted October 7, 2017 Share Posted October 7, 2017 Could just let them auto detonate when they die maybe ,to be truthful though the minion that needs a change the most is flesh golem. That things been broken since forever IMO. Needs to learn to swim lol. Then open world MM will be complete. Link to comment Share on other sites More sharing options...
TheDevice.2751 Posted October 9, 2017 Share Posted October 9, 2017 interesting new mechanics on necro? What are you nuts? Link to comment Share on other sites More sharing options...
Ara.4569 Posted October 9, 2017 Share Posted October 9, 2017 You could make Bone Minions as ammo like this: when you use a charge, a "rat" digging it's way out would appear at the feet of your target (or yourself if no target) and follow/explode right away. No more walking with them around, taking condi from you, though. But that would still be a rather bland skill in my opinion. By the way, thinking about it makes me sick that Well of Blood is a freaking light field and not a water one. Then, these little rats would be more interesting. Link to comment Share on other sites More sharing options...
Kam.4092 Posted October 9, 2017 Share Posted October 9, 2017 Power Reaper could always use friendly and cute suicide bombers for a DPS buff. XD Link to comment Share on other sites More sharing options...
Shiki.7148 Posted October 9, 2017 Share Posted October 9, 2017 > @"Drarnor Kunoram.5180" said: > > @Glott.7239 said: > > > @"Drarnor Kunoram.5180" said: > > > > @Glott.7239 said: > > > > How about giving Bone Minion the ammunition mechanic so that they start (re)summoning them self instead of having to channel them every time? > > > > > > How would you command them to detonate? > > > > That's exactly the point. Being able to detonate them without having to do that horribly long channel every time and not having to waste a Minion, just to resummon the second one. It's the reason same mantras got the ammo mechanic. > > Mantras don't create extra bodies in the world. If the ammo mechanic is to summon the bone minions, how do you detonate them? If it's to detonate them, how do you summon them? 1st activation : Summon 2 minions. Change to detonate (as it is now). Detonate 1 minion : now a cooldown happens, after which you regain the "ammo counter", aka there is automatically a second bone minion summoned. Detonate 2 one after the other? Skill returns to "Summon bone minions". Which is exactly how the new Mantra mechanic works. Link to comment Share on other sites More sharing options...
Vitali.5039 Posted October 9, 2017 Share Posted October 9, 2017 Summon Bone Minion Maximum Count: 2 Count Recharge: 10 sec Putrid Explosion Damage: 1592 Number of Targets: 5 Radius: 240 Combo Finisher: Blast Consume 1 ammo to resummon a Bone Minion 0 ammo = Summon Bone Minion skill on 20 sec CD Link to comment Share on other sites More sharing options...
Flumek.9043 Posted October 9, 2017 Share Posted October 9, 2017 Love the idea, im often considering the 3rd utility slot being 2x blasts. But for pvp i still think we need 2 blasts on axe offdager, and leaps on GS and maindagger or coreshroud Link to comment Share on other sites More sharing options...
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