Ashantara.8731 Posted June 9, 2019 Share Posted June 9, 2019 I know that most of you would probably be against it, but I would love if those two effects were attached to the item, not its skin. I like to reskin most legendaries because I don't like their looks, but in most cases I enjoy the footfalls and draw animation. So keeping those while being able to reskin the weapon would be great IMO. Just like with **Rime-Rimmed Mariner's Rebreather**: "_The particle effect is not attached to the skin, but to the base item. Transmuting another skin over the item will not remove the effect._" Link to comment Share on other sites More sharing options...
Trise.2865 Posted June 10, 2019 Share Posted June 10, 2019 I'd never use a feature like this, doesn't make much sense to me, but sure, why not? Link to comment Share on other sites More sharing options...
Krzysztof.5973 Posted June 10, 2019 Share Posted June 10, 2019 I'd love that for WvW legendary chestpiece since the effect itself is nice but the skin is garbage tier. Link to comment Share on other sites More sharing options...
sephiroth.4217 Posted June 10, 2019 Share Posted June 10, 2019 > @"Krzysztof.5973" said: > I'd love that for WvW legendary chestpiece since the effect itself is nice but the skin is garbage tier. Same boat but with the PvP sets... And Nightfury. I love Nightfury effect but would like to use the effect on my Deathly Bull mantle. Link to comment Share on other sites More sharing options...
Auburner.6945 Posted June 10, 2019 Share Posted June 10, 2019 Maybe add weapon infusions that affect draw animations and footfalls. Link to comment Share on other sites More sharing options...
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