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Old School jumping puzzle!


Adzekul.3104

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> @"Knighthonor.4061" said:

> dont know why Anet does this by putting map completion stuff behind Jumping puzzles.

 

I don't know why they lock a legendary behind a mount that's locked behind a story, along with the masteries being locked behind the story.

I don't like their soap operas, I teleport to the new map "stones aren't free or easy to get when they are", because I like filling the masteries, and legendary collection.

Even worse when we bit the story bullet, done the collection, paid 250 gold for the griffin, and if you knew how to use it could fly like the skyscale, but that got removed shortly before the skyscale possibly to make it more desirable.

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  • 3 months later...

It seems to me that some of the 'charging the eggs' part of skyscale collection were jumping puzzle like. In particular, there was one in Ascalan where you had to springer up to a point on a pile of rubble high above everything else. While not a literal jumping puzzle, its mechanics were similar (several fairly precise jumps were needed)

 

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