Gogdarth.6741 Posted October 24, 2019 Share Posted October 24, 2019 > @"Daniel Handler.4816" said: > I don't think they could ever reach the ASAP response you mention when they are making complicated tech changes. Then it just highlights a bigger issue which needs to be addressed too, don't you think? The recent blog post about skill design decisions split and activity seems promising, but I'll choose to remain on cautiously-intrigued side of things for now, myself. Link to comment Share on other sites More sharing options...
Daniel Handler.4816 Posted October 24, 2019 Author Share Posted October 24, 2019 > @"Gogdarth.6741" said: > > @"Daniel Handler.4816" said: > > I don't think they could ever reach the ASAP response you mention when they are making complicated tech changes. > > Then it just highlights a bigger issue which needs to be addressed too, don't you think? The recent blog post about skill design decisions split and activity seems promising, but I'll choose to remain on cautiously-intrigued side of things for now, myself. Well yes. But I wouldn't have made this discussion if I thought they would/could sort out the bigger issue. Link to comment Share on other sites More sharing options...
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