DanAlcedo.3281 Posted December 13, 2019 Share Posted December 13, 2019 Medi kit skill 1's animation could need some changes. Its extremly small for a skill with 600 Range and the animation is always behind you while running. Would be awesome if it worked like Flamethrower skill 1, that the animation is always in front of you. Here is an (extremly low quality) picture of it: https://imgur.com/a/LZhSHTN Thank you. Link to comment Share on other sites More sharing options...
Undo.5091 Posted December 13, 2019 Share Posted December 13, 2019 Agreed as long as the sound stays the same. PSSSS... PSSSS... PSSSS. Link to comment Share on other sites More sharing options...
santenal.1054 Posted December 13, 2019 Share Posted December 13, 2019 They also need to fix "Cleansing Field" positioning. The field gets placed at the location you were when activating the skill instead of were your are after the activation cast. It's anoying how they leave obvious unfinished work unfinished for years. Link to comment Share on other sites More sharing options...
DanAlcedo.3281 Posted February 14, 2020 Author Share Posted February 14, 2020 Let me push it up again in hopes that it will get fixed with the balance patch. Link to comment Share on other sites More sharing options...
Dawdler.8521 Posted February 14, 2020 Share Posted February 14, 2020 Dont worry they are fixing medkit 1. It's getting a 50% healing power nerf. You're welcome. Link to comment Share on other sites More sharing options...
Kusumura.8642 Posted March 3, 2020 Share Posted March 3, 2020 > @"Dawdler.8521" said: > Dont worry they are fixing medkit 1. > > It's getting a 50% healing power nerf. > > You're welcome. Sometimes, I hate when people are right. Link to comment Share on other sites More sharing options...
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