Ashes of the Lost.4970 Posted January 14, 2020 Share Posted January 14, 2020 I had no problems at all before the Lunar NY patch, now I crash after only minutes in game. Whatever the update was, a rollback to the mac settings from before the Lunar NY patch would already go a long way for me. Link to comment Share on other sites More sharing options...
Calisanna.8732 Posted January 14, 2020 Share Posted January 14, 2020 > @"Lord Warfin.1209" said: > The error messages I saw after the December 17 release indicated missing or mis-indexed high quality textures. Now the January 14 release has it crashing repeatedly again and the error messages indicate something to do with shaders. I'm still using medium quality settings to work around the Wintersday crashes. Haven't tried changing the settings yet again to see if there is a way around this one. Can we just opt out of these special events if it means we can't even run the game at all? I don’t have much knowledge when it comes to computers but all my graphics are set to low for WvW purposes/ and still constant crashes. Not sure if changing settings will help. Link to comment Share on other sites More sharing options...
Sol.6340 Posted January 14, 2020 Share Posted January 14, 2020 Crashing HARD after the LNY patch. It was playable before this patch but now I crash literally every 2 minutes. Link to comment Share on other sites More sharing options...
bear.4530 Posted January 14, 2020 Share Posted January 14, 2020 The same here. Disabled everything or set to lowest graphics. Still cannot play ANYTHING after the LNY patch since it crashes so hard. Please fix this for Mac users. Link to comment Share on other sites More sharing options...
Glouryian.3765 Posted January 14, 2020 Share Posted January 14, 2020 Just here to say that I have the same problem. Tried everything (repair client, switch game port, lowest graphic settings, etc.), nothing works. As soon as stuff is going on it crashes. Link to comment Share on other sites More sharing options...
Buduel.2465 Posted January 14, 2020 Share Posted January 14, 2020 Is this a joke? The game crashed about 2 or 3 times/day before the patch, but with the new patch it's impossible to play, it crashes after 2 or 3 minutes, and I tried everything, low graphics, repair client... And we paid the same as the Windows users. Link to comment Share on other sites More sharing options...
artx.5836 Posted January 14, 2020 Share Posted January 14, 2020 Since the Lunar NY Patch it always crashes directly after logging into the world... It is unplayable right now. We need definitely a rollback, because it was at least playable before. We Mac users are at a disadvantage right now, because we cannot play at all Link to comment Share on other sites More sharing options...
Adephegia.3208 Posted January 14, 2020 Share Posted January 14, 2020 Just adding on to say same, mac user, it's come back with LNY :( Link to comment Share on other sites More sharing options...
MaddieRook.7893 Posted January 14, 2020 Share Posted January 14, 2020 Same, crashing any time I go near combat or in major cities on any character after LNY patch. Wasn't having any problems during Wintersday this year or any festivals in previous years. Currently on Mac i7 processor/8gb ram/Intel HD Graphics 5000 1536 MB. Link to comment Share on other sites More sharing options...
DarkLancer.1902 Posted January 14, 2020 Share Posted January 14, 2020 I've had the same problem since the Wintersday patch. It seems to occur whenever there are 7 or more character models and/or a commander/catmander, including NPCs, within 6000 range units of my character. Adjusting graphics settings has no effect on this issue. 15 minutes ago, I checked the minimum system requirements on the advice of a in-game friend and found that the minimum required graphics card is an Intel HD 3000, where I'm using an Intel HD 630, which was the factory standard for Mac laptops as of June 2017, when I bought my computer. I had no issues on any graphics setting prior to the Wintersday 2019 patch update. If the graphics card is indeed the cause of this problem, I have to say I'm rather angry with Arena.net for changing this on us without any notification, especially because it is not possible to upgrade individual components on a Mac laptop; if you want 1 component upgraded, you have to buy a whole new computer. I would strongly urge Arena.net to restore functionality on older graphics cards, especially since they're not that old! Link to comment Share on other sites More sharing options...
Calisanna.8732 Posted January 14, 2020 Share Posted January 14, 2020 > @"DarkLancer.1902" said: > I've had the same problem since the Wintersday patch. It seems to occur whenever there are 7 or more character models and/or a commander/catmander, including NPCs, within 6000 range units of my character. Adjusting graphics settings has no effect on this issue. 15 minutes ago, I checked the minimum system requirements on the advice of a in-game friend and found that the minimum required graphics card is an Intel HD 3000, where I'm using an Intel HD 360, which was the factory standard for Mac laptops as of June 2017, when I bought my computer. I had no issues on any graphics setting prior to the Wintersday 2019 patch update. If the graphics card is indeed the cause of this problem, I have to say I'm rather angry with Arena.net for changing this on us without any notification, especially because it is not possible to upgrade individual components on a Mac laptop; if you want 1 component upgraded, you have to buy a whole new computer. I would strongly urge Arena.net to restore functionality on older graphics cards, especially since they're not that old! I once brought this issue with macs and changes in system requirements to them. They quoted back to me their agreement where it states system requirements can change without notice. Link to comment Share on other sites More sharing options...
Luxard.8573 Posted January 14, 2020 Share Posted January 14, 2020 I had like 10 crashes after the Lunar NY patch... even setting the game to the lowest it still crash. It worked okay until now... this is the error that I get: Assertion: nearDist < HUGE_EXTENT && farDist < HUGE_EXTENT Assertion: fabsf(position.x) < GR_LIGHT_HUGE_EXTENT && fabsf(position.y) < GR_LIGHT_HUGE_EXTENT && fabsf(position.z) < GR_LIGHT_HUGE_EXTENT Signal: Segmentation fault: 11 (addr=0x0000000000001794) Assertion: index < m_count Any fix to it? Soon? I want to enjoy the Lunar NY event too, like all players... Tbh i feel discriminated for having a Mac, ANet please fix this ASAP! We, Mac players, want to enjoy the game. Thank you! @"ArenaNet Team.4819" Link to comment Share on other sites More sharing options...
Scyron.9083 Posted January 14, 2020 Share Posted January 14, 2020 I'm having the same issue. I've tried all the regular fixes (repair, reinstall, lower settings) but no fix. it started happening to me since Wintersday on occasion but since todays update it happens within seconds of logging on. It seems that if I turn the Shaders setting to the lowest then it lasts longer but still crashes after a few minutes. really hoping this is sorted soon so we can get back to doing what we love. Thanks! Link to comment Share on other sites More sharing options...
DarkLancer.1902 Posted January 14, 2020 Share Posted January 14, 2020 > @"Calisanna.8732" said: > > @"DarkLancer.1902" said: > > I've had the same problem since the Wintersday patch. It seems to occur whenever there are 7 or more character models and/or a commander/catmander, including NPCs, within 6000 range units of my character. Adjusting graphics settings has no effect on this issue. 15 minutes ago, I checked the minimum system requirements on the advice of a in-game friend and found that the minimum required graphics card is an Intel HD 3000, where I'm using an Intel HD 360, which was the factory standard for Mac laptops as of June 2017, when I bought my computer. I had no issues on any graphics setting prior to the Wintersday 2019 patch update. If the graphics card is indeed the cause of this problem, I have to say I'm rather angry with Arena.net for changing this on us without any notification, especially because it is not possible to upgrade individual components on a Mac laptop; if you want 1 component upgraded, you have to buy a whole new computer. I would strongly urge Arena.net to restore functionality on older graphics cards, especially since they're not that old! > > I once brought this issue with macs and changes in system requirements to them. They quoted back to me their agreement where it states system requirements can change without notice. I won't dispute the user license agreement, but reading over this topic and seeing that people who submitted tickets on the issue got back a vague response about it being a hardware issue on their end rather than a definitive "We recently changed the minimum system requirements, so you should check whether or not your computer still meets them," is kind of dishonorable, and not good business. If that's the problem. Arena.net still hasn't really answered the question. I'm giving them the benefit of the doubt until they do. Whatever the issue is, we need a concrete answer about what it is and how to fix it. Link to comment Share on other sites More sharing options...
Calisanna.8732 Posted January 14, 2020 Share Posted January 14, 2020 > > I won't dispute the user license agreement, but reading over this topic and seeing that people who submitted tickets on the issue got back a vague response about it being a hardware issue on their end rather than a definitive "We recently changed the minimum system requirements, so you should check whether or not your computer still meets them," is kind of dishonorable, and not good business. If that's the problem. Arena.net still hasn't really answered the question. I'm giving them the benefit of the doubt until they do. > Whatever the issue is, we need a concrete answer about what it is and how to fix it. I agree, and hopefully sooner rather than later. I was hoping for acknowledgment at the bare minimum today Link to comment Share on other sites More sharing options...
ArenaNet Staff Fire Attunement.9835 Posted January 14, 2020 ArenaNet Staff Share Posted January 14, 2020 Hi all, I'm sorry you're still having trouble with this. I checked with James and he did ship the diagnostics today that he mentioned on January 6. He's still working on finding the problem and fixing it as quickly as he can, and this is his main priority right now. Link to comment Share on other sites More sharing options...
bear.4530 Posted January 14, 2020 Share Posted January 14, 2020 I did not have this problem prior to this LNY patch (I think many of us also did not have this crash problem in the 2019 Wintersday patch). So it might be something new...just saying. Link to comment Share on other sites More sharing options...
Calisanna.8732 Posted January 14, 2020 Share Posted January 14, 2020 Yup, find myself agreeing with you Bear Link to comment Share on other sites More sharing options...
Sooph.8123 Posted January 14, 2020 Share Posted January 14, 2020 > @"bear.4530" said: > I did not have this problem prior to this LNY patch (I think many of us also did not have this crash problem in the 2019 Wintersday patch). So it might be something new...just saying. Same for me except for a few crashes, not on a regular base. Link to comment Share on other sites More sharing options...
Anguu.5204 Posted January 14, 2020 Share Posted January 14, 2020 Is there no testing before release? Very disappointed. Link to comment Share on other sites More sharing options...
Moira Shalaar.5620 Posted January 14, 2020 Share Posted January 14, 2020 ok, now this problem is showing up for me too. The game is ENTIRELY unplayable on multiple computers. It crashes within seconds of logging in to any character, regardless of machine, even after confirming that video is set to best performance. I was able to raid last night and play WvW fine, now nothing. Disappointing to say the least. Link to comment Share on other sites More sharing options...
Poppelia.1672 Posted January 14, 2020 Share Posted January 14, 2020 I also tried the graph thing. I tried the repair thing. Nothing helps. After Lunar updat it is impossible to play. Before that is was very hard to keep up with the winters day events because the game crashed all the time. Link to comment Share on other sites More sharing options...
Ariel Faye.1092 Posted January 14, 2020 Share Posted January 14, 2020 Also continuously crashing, sent over 40 error logs today just after LNY update. Yesterday it was fine and rarely ever crashed. Link to comment Share on other sites More sharing options...
Tamiir.6794 Posted January 14, 2020 Share Posted January 14, 2020 I started the game just before the Winter special event . The Mac would crash every few moments. Turned down Graphic all the way and the game ran fine. Enjoyed the game enough to buy the expansions. I sign in today, crash after crash on low settings. Crash report listed below *--> Crash <--* Assertion: nearDist < GR_LIGHT_HUGE_EXTENT && farDist < GR_LIGHT_HUGE_EXTENT File: \Users\buildsrv\Gw2\Live\NAEU\v2\Code\Arena\Engine\Gr\GrLight.cpp(1742) App: Gw64 Pid: 7826 BaseAddr: 0x0000000000010000 ProgramId: 101 Build: 101409 When: 2020-01-14T23:31:25Z Uptime: 00:04:14 Flags: 0x0 *--> System <--* Name: (mac) IpAddr: 192.168.1.65 Processors: 4 (Intel x86-64h Haswell) OSVersion: macOS Version 10.14.6 (Build 18G2022) *--> System Memory <--* Memory: 8192 ProcessCount: 328 *--> Process Memory <--* Private: 1909MB WorkingSet: N/A PeakWorkingSet: N/A PageFaults: N/A *--> Memory Category Usage (Inclusive) <--* [Category] [size(MB)] [Count] Root 1028.56673356 Programmer Data 754.09308924 Game 329.43167092 Engine 302.44107748 Content 221.3757411 Model-Programmer 218.5235292 Uncategorized 187.09314944 Text 89.0312526 Collections 86.962466 Dictionary 86.421001 Gr 63.2945105 Art Assets 49.1410020 Gr Umbra 41.751021 Collide 38.2439468 Character Models 37.791430 Composite Models 37.601103 Composite Tex Pool 30.48136 Composite Tex 30.48136 I/O 28.431465 Archive 26.8225 Collide Havok 15.1735588 Composite 12.251877 Audio 11.733372 Map 8.8723895 *--> Memory Category Usage (Exclusive) <--* [Category] [size(MB)] [Count] Content 221.3757411 Model-Programmer 211.8325205 Uncategorized 187.09314944 Text 89.0312526 Dictionary 86.421001 Gr Umbra 41.751021 Composite Tex Pool 30.48136 Archive 26.8225 Collide 20.062809 Collide Havok 15.1735588 Composite 12.251877 Audio FMOD 8.691657 Gr Model 7.1616052 Composite Packfile 7.00233 Model Granny 6.679238 Game 5.2432817 Gr Shadow 3.652971 Gr 3.412507 Props 3.3610850 Audio 3.041715 Collide Mesh 3.011071 Map Zone 2.966589 Prop Models 2.772175 Zone Models 2.742149 *--> DllList <--* /Applications/Guild Wars 2 64-bit.app/Contents/MacOS/GuildWars2 /System/Library/Frameworks/Foundation.framework/Versions/C/Foundation /usr/lib/libobjc.A.dylib /usr/lib/libSystem.B.dylib 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/System/Library/PrivateFrameworks/CrashReporterSupport.framework/Versions/A/CrashReporterSupport /System/Library/PrivateFrameworks/Sharing.framework/Versions/A/Sharing /System/Library/PrivateFrameworks/AuthKit.framework/Versions/A/AuthKit /System/Library/PrivateFrameworks/Apple80211.framework/Versions/A/Apple80211 /System/Library/PrivateFrameworks/CoreUtils.framework/Versions/A/CoreUtils /System/Library/Frameworks/CoreWLAN.framework/Versions/A/CoreWLAN /System/Library/Frameworks/IOBluetooth.framework/Versions/A/IOBluetooth /System/Library/PrivateFrameworks/ProtocolBuffer.framework/Versions/A/ProtocolBuffer /System/Library/PrivateFrameworks/MobileKeyBag.framework/Versions/A/MobileKeyBag /System/Library/PrivateFrameworks/CorePhoneNumbers.framework/Versions/A/CorePhoneNumbers /System/Library/PrivateFrameworks/AppleIDAuthSupport.framework/Versions/A/AppleIDAuthSupport /System/Library/PrivateFrameworks/KeychainCircle.framework/Versions/A/KeychainCircle /System/Library/PrivateFrameworks/ROCKit.framework/Versions/A/ROCKit /System/Library/PrivateFrameworks/CoreWiFi.framework/Versions/A/CoreWiFi /System/Library/Frameworks/CoreBluetooth.framework/Versions/A/CoreBluetooth /System/Library/PrivateFrameworks/DebugSymbols.framework/Versions/A/DebugSymbols /System/Library/PrivateFrameworks/CoreSymbolication.framework/Versions/A/CoreSymbolication /System/Library/PrivateFrameworks/Symbolication.framework/Versions/A/Symbolication /System/Library/PrivateFrameworks/SpeechRecognitionCore.framework/Versions/A/SpeechRecognitionCore /Applications/Guild Wars 2 64-bit.app/Contents/Frameworks/Gw64.framework/Gw64 /Applications/Guild Wars 2 64-bit.app/Contents/Frameworks/Gw64.framework/Versions/GuildWars2.101409/libCoherentUI.dylib /Applications/Guild Wars 2 64-bit.app/Contents/Frameworks/Gw64.framework/Versions/GuildWars2.101409/libBink2Macx64.dylib /Applications/Guild Wars 2 64-bit.app/Contents/Frameworks/Gw64.framework/Versions/GuildWars2.101409/libfmodex.dylib /Applications/Guild Wars 2 64-bit.app/Contents/Frameworks/Gw64.framework/Versions/GuildWars2.101409/libumbra31ob64.dylib /System/Library/Frameworks/Carbon.framework/Versions/A/Carbon /System/Library/Frameworks/Carbon.framework/Versions/A/Frameworks/CommonPanels.framework/Versions/A/CommonPanels /System/Library/Frameworks/Carbon.framework/Versions/A/Frameworks/Help.framework/Versions/A/Help /System/Library/Frameworks/Carbon.framework/Versions/A/Frameworks/ImageCapture.framework/Versions/A/ImageCapture /System/Library/Frameworks/Carbon.framework/Versions/A/Frameworks/OpenScripting.framework/Versions/A/OpenScripting /System/Library/Frameworks/Carbon.framework/Versions/A/Frameworks/Print.framework/Versions/A/Print /System/Library/Frameworks/Carbon.framework/Versions/A/Frameworks/SecurityHI.framework/Versions/A/SecurityHI /usr/lib/libstdc++.6.dylib /System/Library/PrivateFrameworks/CoreServicesInternal.framework/Versions/A/CoreServicesInternal /System/Library/PrivateFrameworks/ViewBridge.framework/Versions/A/ViewBridge /System/Library/Frameworks/Accelerate.framework/Versions/A/Frameworks/vImage.framework/Versions/A/Libraries/libCGInterfaces.dylib /System/Library/Frameworks/ApplicationServices.framework/Versions/A/Frameworks/ATS.framework/Versions/A/Resources/libTrueTypeScaler.dylib /System/Library/Extensions/AMDMTLBronzeDriver.bundle/Contents/MacOS/AMDMTLBronzeDriver /System/Library/PrivateFrameworks/IOAccelMemoryInfo.framework/Versions/A/IOAccelMemoryInfo /System/Library/PrivateFrameworks/GPUCompiler.framework/Versions/3902/Libraries/libmetal_timestamp.dylib /System/Library/CoreServices/RawCamera.bundle/Contents/MacOS/RawCamera /System/Library/PrivateFrameworks/MobileAsset.framework/Versions/A/MobileAsset /System/Library/PrivateFrameworks/StreamingZip.framework/Versions/A/StreamingZip /System/Library/Frameworks/MediaToolbox.framework/Versions/A/MediaToolbox /System/Library/PrivateFrameworks/CoreAVCHD.framework/Versions/A/CoreAVCHD /System/Library/Frameworks/MediaAccessibility.framework/Versions/A/MediaAccessibility /System/Library/PrivateFrameworks/Mangrove.framework/Versions/A/Mangrove /System/Library/Frameworks/CoreMedia.framework/Versions/A/CoreMedia /System/Library/Frameworks/VideoToolbox.framework/Versions/A/VideoToolbox /System/Library/PrivateFrameworks/CoreAUC.framework/Versions/A/CoreAUC /usr/lib/libspindump.dylib /System/Library/PrivateFrameworks/AppleVA.framework/Versions/A/AppleVA /usr/lib/libobjc-trampolines.dylib /System/Library/Frameworks/Security.framework/PlugIns/csparser.bundle/Contents/MacOS/csparser /System/Library/Frameworks/OpenGL.framework/Versions/A/Resources/GLEngine.bundle/GLEngine /System/Library/Frameworks/OpenGL.framework/Versions/A/Libraries/libGLProgrammability.dylib /System/Library/Extensions/AMDRadeonX4000GLDriver.bundle/Contents/MacOS/AMDRadeonX4000GLDriver /System/Library/PrivateFrameworks/GPUSupport.framework/Versions/A/Libraries/libGPUSupportMercury.dylib /System/Library/Extensions/AMDRadeonX4000GLDriver.bundle/Contents/MacOS/ATIRadeonX4000SCLib.dylib /System/Library/Frameworks/OpenGL.framework/Versions/A/Resources/GLRendererFloat.bundle/GLRendererFloat /System/Library/Frameworks/OpenCL.framework/Versions/A/Libraries/libcldcpuengine.dylib /usr/lib/libcrypto.35.dylib /System/Library/PrivateFrameworks/TrustEvaluationAgent.framework/Versions/A/TrustEvaluationAgent /System/Library/Extensions/AppleHDA.kext/Contents/PlugIns/AppleHDAHALPlugIn.bundle/Contents/MacOS/AppleHDAHALPlugIn /System/Library/Components/CoreAudio.component/Contents/MacOS/CoreAudio /System/Library/PrivateFrameworks/login.framework/Versions/A/login *--> Game Context <--* MapId: 19 Flags: 0x241 ElapsedTime: 00:00:08 *--> World State <--* *--> Thread 0xb884930 <--* *--> Trace <--* PC Rt : Args 00000000`0154e739 00000000`00000000 : 00000000`00000000 00000000`00000000 00000000`00000000 00000000`00000000 00000000`0154c6f3 00000000`00000000 : 00000000`00000000 00000000`00000000 00000000`00000000 00000000`00000000 00000000`0154e2a3 00000000`00000000 : 00000000`00000000 00000000`00000000 00000000`00000000 00000000`00000000 00000000`0154b709 00000000`00000000 : 00000000`00000000 00000000`00000000 00000000`00000000 00000000`00000000 00000000`0153a9fd 00000000`00000000 : 00000000`00000000 00000000`00000000 00000000`00000000 00000000`00000000 00000000`01649c03 00000000`00000000 : 00000000`00000000 00000000`00000000 00000000`00000000 00000000`00000000 00000000`018da633 00000000`00000000 : 00000000`00000000 00000000`00000000 00000000`00000000 00000000`00000000 00000000`0188b266 00000000`00000000 : 00000000`00000000 00000000`00000000 00000000`00000000 00000000`00000000 00000000`009c2fb4 00000000`00000000 : 00000000`00000000 00000000`00000000 00000000`00000000 00000000`00000000 00000000`003b70f0 00000000`00000000 : 00000000`00000000 00000000`00000000 00000000`00000000 00000000`00000000 00000000`003b67cb 00000000`00000000 : 00000000`00000000 00000000`00000000 00000000`00000000 00000000`00000000 00000000`003b4c88 00000000`00000000 : 00000000`00000000 00000000`00000000 00000000`00000000 00000000`00000000 00000000`01548b6e 00000000`00000000 : 00000000`00000000 00000000`00000000 00000000`00000000 00000000`00000000 00000000`003b4538 00000000`00000000 : 00000000`00000000 00000000`00000000 00000000`00000000 00000000`00000000 00000000`0153e425 00000000`00000000 : 00000000`00000000 00000000`00000000 00000000`00000000 00000000`00000000 00000000`0000007e 00000000`00000000 : 00000000`00000000 00000000`00000000 00000000`00000000 00000000`00000000 00000000`00000042 00000000`00000000 : 00000000`00000000 00000000`00000000 00000000`00000000 00000000`00000000 00000000`0000000d 00000000`00000000 : 00000000`00000000 00000000`00000000 00000000`00000000 00000000`00000000 *--> Stack <--* 00007000`1023e590 00007000`1023e590 00000001`9ca9d000 00000030`00000010 00007000`1023e5f0 ..#..p..............0....W...... 00007000`1023e5b0 00007000`1023e990 00000001`0bd257a0 00006000`03f51290 00000001`9ca9d000 ..#..p...W...........`.......... 00007000`1023e5d0 00000001`0ba0e432 00007fff`79f9a630 00007000`1023e630 00000001`0b2e5f2a 2.......0..y....0.#..p..*_...... 00007000`1023e5f0 00000000`00100028 00006000`00350180 00006000`00f61870 00000000`00080000 (.........5..`..p....`.......... 00007000`1023e610 00000000`00100000 00000001`25b78bf0 00007000`1023e680 00000001`9ca9d000 ...........%......#..p.......... 00007000`1023e630 00007000`1023e660 00000001`0b2e7ac3 00000001`0b9d5a62 00000001`0b9d5a62 `.#..p...z......bZ......bZ...... 00007000`1023e650 00000000`000006ce 00000001`0b9d5ae2 00007000`1023e670 00000001`0b2e4f29 .........Z......p.#..p..)O...... 00007000`1023e670 00007000`1023e700 00000001`0b2d421d 00000001`0bd25048 00000001`00000000 ..#..p...B-.....HP.............. 00007000`1023e690 00000001`0b9d5ae2 00000001`0b9d5a62 00000001`000006ce 00000000`00000000 .Z......bZ...................... 00007000`1023e6b0 00007000`00000001 00007000`1023e6d0 00007000`1023e6d8 46a03736`ffffffff .....p....#..p....#..p......67.F 00007000`1023e6d0 00000000`00000000 00000001`0ba8aa9a 00000001`12308f50 00000001`0f78dc7c ................P.0.....|.x..... 00007000`1023e6f0 00000001`0f78dc10 3fffffff`fffffffe 00007000`1023e730 00000001`0b3e3423 ..x............?0.#..p..#4>..... 00007000`1023e710 46a03736`46e70eec 437a0000`c4a1eb0c 00000000`571caa10 00000001`0f78dc7c ...F67.F......zC...W....|.x..... 00007000`1023e730 00007000`1023eb70 00000001`0b673e53 00007000`1023eb80 00007000`1023eb90 p.#..p..S>g.......#..p....#..p.. 00007000`1023e750 00000001`0f78dc30 00000001`0f78dc68 00000001`0f78dca0 00000001`0f78dcd8 0.x.....h.x.......x.......x..... 00007000`1023e770 00000001`0f78dd10 00000001`0f78dd48 00000001`0f78dd80 00000001`0f78ddb8 ..x.....H.x.......x.......x..... 00007000`1023e790 00000001`0f78ddf0 00000001`0f78de28 00000001`0f78de60 00000001`0f78de98 ..x.....(.x.....`.x.......x..... 00007000`1023e7b0 00000001`0f78ded0 00000001`0f78df08 00000001`0f78df40 00000001`0f78df78 ..x.......x.....@.x.....x.x..... 00007000`1023e7d0 00000001`0f78dfb0 00000001`0f78dfe8 00000001`0f78e020 00000001`0f78e058 ..x.......x..... .x.....X.x..... 00007000`1023e7f0 00000001`0f78e090 00000001`0f78e0c8 00000001`0f78e100 00000001`0f78e138 ..x.......x.......x.....8.x..... 00007000`1023e810 00000001`0f78e170 00000001`0f78e1a8 00000001`0f78e1e0 00000001`0f78e218 p.x.......x.......x.......x..... 00007000`1023e830 00000001`0f78e250 00000001`0f78e288 00000001`25b78c30 c4a1eb0c`00000001 P.x.......x.....0..%............ 00007000`1023e850 00007000`1023ea68 00000000`3e739b9d 00000001`57bd5410 00000000`00001800 h.#..p....s>.....T.W............ 00007000`1023e870 442024fa`4466ff82 00000001`09d9bf9a 443f4000`4466ff82 00000000`42e79c46 ..fD.$ D..........fD.@?DF..B.... 00007000`1023e890 0000000e`1023e940 00000000`000000c0 00000001`09308e40 00000001`093094e0 @.#.............@.0.......0..... 00007000`1023e8b0 00000000`00000000 00000000`00000020 00000000`00000018 00000000`00000010 ........ ....................... 00007000`1023e8d0 00000001`0940d580 00000000`00000016 00007000`1023e940 00000001`09db0008 ..@.............@.#..p.......... 00007000`1023e8f0 00000001`00000000 00000001`093094e0 442024fa`4466ff82 00000000`422fe14a ..........0.......fD.$ DJ./B.... 00007000`1023e910 00007000`1023ea50 00000001`0a790cce 00000000`00000000 00000001`0b96e8ba P.#..p....y..................... 00007000`1023e930 00000000`00000008 00000001`8aba2fd0 00007000`1023e960 00000001`0b2d5a47 ........./......`.#..p..GZ-..... 00007000`1023e950 3e5cdcde`3f20a0a1 00000000`3e58d8da 00007000`1023e9f0 00000001`0b2d4f21 .. ?..\>..X>......#..p..!O-..... 00007000`1023e970 00000001`09308e40 00000291`093098c0 00000000`00000000 00000000`00000060 @.0.......0.............`....... 0 Gw64 0x000000010b2e7ea9 EntryPoint + 22341257 1 Gw64 0x000000010b2e77ba EntryPoint + 22339482 2 Gw64 0x000000010b2e5f2a EntryPoint + 22333194 3 Gw64 0x000000010b2e7ac3 EntryPoint + 22340259 4 Gw64 0x000000010b2e4f29 EntryPoint + 22329097 5 Gw64 0x000000010b2d421d EntryPoint + 22260221 6 Gw64 0x000000010b3e3423 EntryPoint + 23370755 7 Gw64 0x000000010b673e53 EntryPoint + 26060339 8 Gw64 0x000000010b624a86 EntryPoint + 25735782 9 Gw64 0x000000010a75c7d4 EntryPoint + 10235828 10 Gw64 0x000000010a150910 EntryPoint + 3895536 11 Gw64 0x000000010a14ffeb EntryPoint + 3893195 12 Gw64 0x000000010a14e4a8 EntryPoint + 3886216 13 Gw64 0x000000010b2e238e EntryPoint + 22317934 14 Gw64 0x000000010a14dd58 EntryPoint + 3884344 15 Gw64 0x000000010b2d7c45 EntryPoint + 22275109 16 libsystem_pthread.dylib 0x00007fff7b9692eb _pthread_body + 126 17 libsystem_pthread.dylib 0x00007fff7b96c249 _pthread_start + 66 18 libsystem_pthread.dylib 0x00007fff7b96840d thread_start + 13 *--> Error Logs <--* Failed to load emote file NULL REWARD TRACK: 373A6A85-CB29-EA11-81B6-95103C0D6492 NULL REWARD TRACK: 373A6A85-CB29-EA11-81B6-95103C0D6492 *--> OpenGL Info <--* Version: 4.1 ATI-2.11.21 Renderer: AMD Radeon Pro 580 OpenGL Engine Vendor: ATI Technologies Inc. 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TheBoo.3029 Posted January 14, 2020 Share Posted January 14, 2020 On PC here, I get stuck on any loading screen after logging in. I try to hit up ETB, and nothing happens, just an eternal loading screen. Had no problems yesterday, so something in latest patch has broken something. Link to comment Share on other sites More sharing options...
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