Kontrolle.3514 Posted March 7, 2020 Share Posted March 7, 2020 Since you moved to amazon cloud we cant play 3 sided battles in WvW. We encouter heavy skill-lags in every encounter. Apperantly your game is not meant for virtualisation. Bad IT it is in 2020 how embarrassing. Link to comment Share on other sites More sharing options...
Virdo.1540 Posted March 7, 2020 Share Posted March 7, 2020 not only wvw is affected by that. but well, what people do to save money cant be predicted it exists since the last Worldboss event in 2019 Link to comment Share on other sites More sharing options...
TinkTinkPOOF.9201 Posted March 7, 2020 Share Posted March 7, 2020 Skill lag has existed since beta, moving to Amazon AWS hosting is not the reason. The way the back-end works hits a bottleneck when dmg and boons are being thrown around, the number of factors and calculations goes way up, and at some point reaches a queue dept greater than memory resulting in skill lag and timeouts. Now, that might be due to the fact those threads can't be made more parallel, much like the client, being single core CPU limited (for the rendering thread), or it might be they are not allocating enough resources to the servers to keep up....Or a combination of the two. They have never released much really detailed info on HW and loads etc under given player/action counts. However there was someone they brought in a while back to look into the lag and from what I remember the findings were that boons were a large contributor to the slow downs in large fights. **If anyone from anet has more info on this, or if this is wrong, feel free to share what you can** Link to comment Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now