Varg Vikernes.7582 Posted March 14, 2020 Share Posted March 14, 2020 hello,i have a problem in game my fps are so low in wvw i have 15/20fps in LA 25/30fps in any world event tequatl or jormag is the same 20fps how is possible?i play in full hd 144hz my computer is : 32gb ram 3200mh 1070 gtx 8gb ryzen 7 1700x and the game run in a ssd in game msi afterburner marks gpu 45° and 38% cpu 50° and 27% how is possible? Link to comment Share on other sites More sharing options...
BRNBRITO.9624 Posted March 15, 2020 Share Posted March 15, 2020 Take a screenshot of your graphic settings Link to comment Share on other sites More sharing options...
Varg Vikernes.7582 Posted March 16, 2020 Author Share Posted March 16, 2020 > @"BRNBRITO.9624" said: > Take a screenshot of your graphic settings [https://ibb.co/H4GmQ6G](https://ibb.co/H4GmQ6G) System Information ------------------ Time of this report: 3/16/2020, 20:17:05 Machine name: DESKTOP-2LS48JH Machine Id: {4C178149-AE68-4866-A5DE-B19EB33449FC} Operating System: Windows 10 Pro 64-bit (10.0, Build 18362) (18362.19h1_release.190318-1202) Language: Italian (Regional Setting: Italian) System Manufacturer: Micro-Star International Co., Ltd. System Model: MS-7B77 BIOS: Default System BIOS (type: BIOS) Processor: AMD Ryzen 7 1700 Eight-Core Processor (16 CPUs), ~3.0GHz Memory: 32768MB RAM Available OS Memory: 32716MB RAM Page File: 12657MB used, 24922MB available Windows Dir: C:\WINDOWS DirectX Version: DirectX 12 DX Setup Parameters: Not found User DPI Setting: 120 DPI (125 percent) System DPI Setting: 96 DPI (100 percent) DWM DPI Scaling: Disabled Miracast: Available, with HDCP Microsoft Graphics Hybrid: Not Supported DirectX Database Version: Unknown DxDiag Version: 10.00.18362.0387 64bit Unicode Display Devices --------------- Card name: NVIDIA GeForce GTX 1070 Manufacturer: NVIDIA Chip type: GeForce GTX 1070 DAC type: Integrated RAMDAC Device Type: Full Device (POST) Device Key: Enum\PCI\VEN_10DE&DEV_1B81&SUBSYS_1B8110B0&REV_A1 Device Status: 0180200A [DN_DRIVER_LOADED|DN_STARTED|DN_DISABLEABLE|DN_NT_ENUMERATOR|DN_NT_DRIVER] Device Problem Code: No Problem Driver Problem Code: Unknown Display Memory: 24446 MB Dedicated Memory: 8088 MB Shared Memory: 16358 MB Current Mode: 1920 x 1080 (32 bit) (165Hz) HDR Support: Not Supported Display Topology: Internal Display Color Space: DXGI_COLOR_SPACE_RGB_FULL_G22_NONE_P709 Color Primaries: Red(0.639648,0.329102), Green(0.299805,0.597656), Blue(0.149414,0.059570), White Point(0.279297,0.288086) Display Luminance: Min Luminance = 0.500000, Max Luminance = 270.000000, MaxFullFrameLuminance = 270.000000 Monitor Name: Generic PnP Monitor Monitor Model: Optix AG32C Monitor Id: MSI1462 Native Mode: 1920 x 1080(p) (60.000Hz) Output Type: Displayport External Monitor Capabilities: HDR Not Supported Display Pixel Format: DISPLAYCONFIG_PIXELFORMAT_32BPP Advanced Color: Not Supported Driver Name: C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispsi.inf_amd64_86e7a5db5f94798e\nvldumdx.dll,C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispsi.inf_amd64_86e7a5db5f94798e\nvldumdx.dll,C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispsi.inf_amd64_86e7a5db5f94798e\nvldumdx.dll,C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispsi.inf_amd64_86e7a5db5f94798e\nvldumdx.dll Driver File Version: 26.21.0014.4219 (English) Driver Version: 26.21.14.4219 DDI Version: 12 Feature Levels: 12_1,12_0,11_1,11_0,10_1,10_0,9_3,9_2,9_1 Driver Model: WDDM 2.6 Graphics Preemption: Pixel Compute Preemption: Dispatch Miracast: Not Supported by Graphics driver Detachable GPU: No Hybrid Graphics GPU: Not Supported Power P-states: Not Supported Virtualization: Paravirtualization Block List: No Blocks Catalog Attributes: Universal:False Declarative:True Driver Attributes: Final Retail Driver Date/Size: 29/01/2020 01:00:00, 962496 bytes WHQL Logo'd: n/a WHQL Date Stamp: n/a Device Identifier: {D7B71E3E-58C1-11CF-7B63-8F3B1BC2D735} Vendor ID: 0x10DE Device ID: 0x1B81 SubSys ID: 0x1B8110B0 Revision ID: 0x00A1 Driver Strong Name: oem84.inf:0f066de361866ac3:Section046:26.21.14.4219:pci\ven_10de&dev_1b81 Rank Of Driver: 00CF2001 Link to comment Share on other sites More sharing options...
Inculpatus cedo.9234 Posted March 16, 2020 Share Posted March 16, 2020 If you turn down Reflections and Character Model Limit, you may see some improvement. Also see 43 FPS in LA. Link to comment Share on other sites More sharing options...
Achraf Hidouri.8029 Posted March 16, 2020 Share Posted March 16, 2020 put render sampling to native, frame limiter to unlimited and try Link to comment Share on other sites More sharing options...
Varg Vikernes.7582 Posted March 16, 2020 Author Share Posted March 16, 2020 ok i try tonight in wvw Link to comment Share on other sites More sharing options...
Teratus.2859 Posted March 16, 2020 Share Posted March 16, 2020 Gw2 is far more CPU intense than GPU like most other games. I have a 4.00Ghz i7-6700K which runs this game extremely well at more or less max settings, less cores but more speed per core than your Ryzen I think. Im not 100% sure on the technical side of things but I think I read a long time ago that Gw2 doesnt utalize more than a set amounf of CPU cores (2-4 I think) and that the game benefits far more from faster CPU's than it does from CPU's with more cores. In this case my 4,00Ghz I7 which only has 4 cores will run Gw2 better than your 3,4Ghz Ryzen with 8 cores despite the Ryzen being technically a more powerful CPU than my I7. From all the information I can find looking up stuff a common theme that goes back years is that the best thing to have for Gw2 regarding CPU's is high single core performance. I really don't know much about all this stuff though so hopefully someone better informed can give you better info. From your settings screenshot I noticed you're using Supersampling which I would strongly advise against for general play. This setting tends to cause far more performance problems than it gives you in any benefits tbh, even though my PC can run it in most situations I keep it on Native just to avoid unnecessary performance loss in combat etc. I also keep my Antialiasing on SMAA Low to again negate unnecessary performance losses, imo there is very little difference between SMAA low and SMAA high anyway. Pretty much all my other settings are maxed out except for Character model limit/quality which are set to high instead of highest and ever tickbox except vertical Sync is turned on. I limit my frames to 60 as well as I see no need what so ever to let the game run higher than that, just a waste of power imo. Link to comment Share on other sites More sharing options...
brokenrabbit.6538 Posted March 17, 2020 Share Posted March 17, 2020 Turn off Show All Player Names. Major CPU drain trying to keep up with people you can't even see. Link to comment Share on other sites More sharing options...
Achraf Hidouri.8029 Posted March 17, 2020 Share Posted March 17, 2020 i have an NVIDIA GeForce GTX 1650 and intel i-5 9th gen, 8gb ram and i have almost 140 fps when afk, 90-ish when in empty map, 120 fps in LA and 60 fps in crystal oasis during tequatl i have 80-ish fps and i have a 32" TV set in the game at fullhd (1080p) so maybe change game 3d settings in nvidia geforce experience? Link to comment Share on other sites More sharing options...
BRNBRITO.9624 Posted March 17, 2020 Share Posted March 17, 2020 Yeah, with those graphic settings i'd recommend trying **low/lowest for Character model limit/quality** and **low for Shadows** and see what results you get, sadly no computer can handle those too well on crowded areas, **Native instead of Supersampling** might have some effect as well but i'd leave it for last, and keep reflections for Terrain & Sky only. Performance sounds ok, those 3 first options i mentioned will have the biggest impact by far on performance, and 1700x isn't that great on single-core. For people saying "i get 150 fps on X place" it doesn't really mean much if you don't post your graphic settings, i can go from 180 to 45 FPS at the same place just from changing Char model limit/quality and Shadows, literally only 3 options. Link to comment Share on other sites More sharing options...
PORCO.8364 Posted March 17, 2020 Share Posted March 17, 2020 unfortunately the game is horribly poorly optimized and still has a terrible graphics engine, I hope they improve this on the dlc they are planning, otherwise they don't need to bring more content because I will abandon gw2, it's past time to have a better engine, I have a gtx1080ti and don't drink anything because the game is never at 60 fps Link to comment Share on other sites More sharing options...
Joe Farmer.2063 Posted March 17, 2020 Share Posted March 17, 2020 And I always recommend giving d912pxy a try. [https://github.com/megai2/d912pxy/releases] 2.1.1 is also now stable on my 5700xt, even improved fps on my old rig with an 3770K and a R580. You 1070 is fine for DX12, so give it a spin. Be patient though, compiling/caching the shaders when starting GW2 for the first time after install might take some time. Link to comment Share on other sites More sharing options...
KrHome.1920 Posted March 17, 2020 Share Posted March 17, 2020 The fps are normal for a Ryzen 1700. This CPU has a poor IPC and GW2 doesn't benefit from its 16 threads. Disable "reflections" and "shadows" to get more CPU performance for almost no visual tradeoff. Don't waste your time with DX912PXY. It messes up your graphics settings and so seems to improve your fps, which itself is technically impossible. You can not get the benefits of DX12 multithreading via a wrapper. Link to comment Share on other sites More sharing options...
Joe Farmer.2063 Posted March 17, 2020 Share Posted March 17, 2020 > @"KrHome.1920" said: > The fps are normal for a Ryzen 1700. This CPU has a poor IPC and GW2 doesn't benefit from its 16 threads. > > Disable "reflections" and "shadows" to get more CPU performance for almost no visual tradeoff. > > Don't waste your time with DX912PXY. It messes up your graphics settings and so seems to improve your fps, which itself is technically impossible. You can not get the benefits of DX12 multithreading via a wrapper. IPC of the 1700 is not THAT bad. Besides the correct advice regarding reflections etc. I would very much stick with giving dx912pxy a try. It does not help in every occasion, my personal experience is very good though. Efford of giving it a try is not really high. It either helps or not. Your mileage might be different. But simply discarding it in general is not a wise advice. Link to comment Share on other sites More sharing options...
Varg Vikernes.7582 Posted March 19, 2020 Author Share Posted March 19, 2020 bad news,i try to change the option,but the only way i found for have some more dps,is lower not the resolution but the quality of the various options,but is not good. Link to comment Share on other sites More sharing options...
Kanok.3027 Posted March 20, 2020 Share Posted March 20, 2020 People are right when they say the game has a CPU bottleneck rather than GPU and usually in single-core performance. Despite having a high-end Ryzen CPU, you need to overclock it to reach better speeds. it's why people with 5Ghz CPU's run the game far better, but even then, it's not 100%. Models will always dip the game down to lower FPS. You'll never get 60 FPS everywhere and during anything because most MMO's are not built like single-player or multi-player games. They are built very differently and are harder to optimize. You also have to consider this game was made back in, what, 2012? It's coming up on 8 years and it's showing its age. Overclock your CPU if you have a decent fan cooler or AIO/Liquid Cooler and try to get as high as possible while keeping stable. That will definitely help. I'm running a Ryzen 5 2600 at 3.85Ghz and it's pretty fast, but slows down a bit more with Reshade on. If I disable Reshade, I can get 60+ FPS in various areas, but never in meta events or big battles and I don't expect to either. Link to comment Share on other sites More sharing options...
Pirogen.9561 Posted March 20, 2020 Share Posted March 20, 2020 I have: Resolution: Windowed Fulllscreen Refresh rate: Default Frame limiter: 60 ... Animation: Low Antialiasing: FXAA Environment: High LOD Distance: High Reflections: None Textures: High Render Sampling: Native: Shadows: None Shaders: High Postprocessing: None Character Model Limit: Highest Character Model Quality: Highest Ambient Occlusion: On Best Texture Filtering: On Depth Blur: Off Effect LOD: On High-Res Character Textures: On Light Adaptation: (is grayed, cant click) Vertical Sync: Off Motion Blur Power: at zero I also run Reshade to get more sharp image. LumaSharpen and Clarity filter. I hate "blur". FPS is at 60 everywhere as long as its not big wide open area with big number of players. But even then its above 50 FPS. The biggest impact, for my PC is: Postproccesing and Shadows. Link to comment Share on other sites More sharing options...
Varg Vikernes.7582 Posted March 20, 2020 Author Share Posted March 20, 2020 > @"Pirogen.9561" said: > I have: > Resolution: Windowed Fulllscreen > Refresh rate: Default > Frame limiter: 60 > ... > Animation: Low > Antialiasing: FXAA > Environment: High > LOD Distance: High > Reflections: None > Textures: High > Render Sampling: Native: > Shadows: None > Shaders: High > Postprocessing: None > Character Model Limit: Highest > Character Model Quality: Highest > Ambient Occlusion: On > Best Texture Filtering: On > Depth Blur: Off > Effect LOD: On > High-Res Character Textures: On > Light Adaptation: (is grayed, cant click) > Vertical Sync: Off > Motion Blur Power: at zero > > I also run Reshade to get more sharp image. LumaSharpen and Clarity filter. I hate "blur". > > FPS is at 60 everywhere as long as its not big wide open area with big number of players. But even then its above 50 FPS. > > The biggest impact, for my PC is: Postproccesing and Shadows. ok tnks,today i try with this option Link to comment Share on other sites More sharing options...
MikeyBoy.3570 Posted May 24, 2020 Share Posted May 24, 2020 I had the same issue and just gave up on it. I then came across a video on optimizing some settings. All I can say is give it a go. I went from barely playable below 60fps, now I'm well over 100 even in the city. I was very doubtful until I launched a few different games. Link to comment Share on other sites More sharing options...
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