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Posts posted by Trinnitty.8256
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> @"Obtena.7952" said:
> > @"Trinnitty.8256" said:
> > They won't do anything. ANET wants you to buy more accounts for log in rewards which makes them money and looks good on the books for active accounts xD
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> Well, if there is a reason Anet won't do anything, it's because this isn't a problem in the first place. That logic doesn't even make sense because they give MC's away for nothing for just logging in ... if the reason Anet won't do anything is because they want revenue, they WOULDN'T be giving these away on logging in to begin with.
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> Let's put it this way ...it's about $50 to buy a new account ... right now that's just shy of 1400G on the exchange ... so almost 700 MC's ... anyone that is simply buying a second account just to get MC's is waiting 3 years for a break even on their investment with a daily log in and year to get enough MC's to make a legendary. In otherwords ... that's kind of a dumb way to go about buying your way into MC's.
A new Account is $15.00 when on sale. {edit} Don't forget to add in the laurel log in reward can be used to convert to gold. So you get 2 gold a day if you do 3 Dailys, mystic coins and laurels. the daily mystic forger also gives 1 mystic coin for no effort.
The biggest problem is and has always been mystic coins being used as a currency to bypass 500 gold mail transfer limit and to bypass the trading post maximum sale price limit on poorly implemented super low drop rates on some items. Also avoiding TP tax on big gold items.
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They won't do anything. ANET wants you to buy more accounts for log in rewards which makes them money and looks good on the books for active accounts xD
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My first thought when I saw it was a ware wolf with the full moon in the background.
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> @"cyst.3108" said:
> So you guys ask for our ideas, then silence for over months? lol
anet is depressingly silent :( as usual.
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the repetitive DRMs are killing this story something bad imo... Then the achievents to keep doing them 5 times ahh man sad sad.
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I didn’t read the thread much. I do find the idea similar as anet selling waypoint unlock packs. They Could sell living story mastery unlocks. I don’t really care either way, my passion for gw2 is on the decline.
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as long as the game continues to have super rare items like infusion that are worth more gold than the trading post will allow and a gold cap on mailing gold, players will have to use another form of currency(mystic coins) to trade stacks of them to other players for these rare items to bypass these capped limits. Otherwise anet would need to increase the drop rates to bring them inline with TP gold cap create less of a need to hoard stacks of mystic coins as currency. I wouldn't think anet intended on having stacks of mystic coins or some other items have specific uses in game to be used as another currency to circumvent gold trading. I doubt anything going to change. anet has there hands full already with current production of the game.
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Just think how they could have fix this instead of moving deposit and compact button no one was asking for. Makes me cry on the inside alittle.
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agreed. Either move it far to the left or add an option to disable/put it back in the menu
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If only all bosses in the lab had better loot. Drop like 100 ToT bags each or something.
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the real question is what do they do after cantha.
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The quests need a tracker or something. Like we all know who they are talking about and where to go half the time.
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I feel like it’s too long and that was before they added north meta. I also don’t like the rush and to get participation up as fast as I can. That encourages players to tag events and move to the next event before it’s finished. It leaves players to finish events or creates a rotate around the map so players start an event leave and another player finishes.
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Imagine if you could only use the wvw mount only there lol
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Do it for the 2 gold now ;)
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Ley line anomaly is a skill lag fest after reset.
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It still hurts, build templates price for every profession > price of all 3 game editions at launch.
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One thing I have wanted for awhile is a way to keep track of my auto attack chains. If you play different professions and different weapons I feel like I’m playing a memory game with card flipping lol. Since you never want to interrupt the last skill in the chain because it’s the most powerful. It would be nice to have an option in menu settings to turn on or off some kind of indicator. Couple ideas for a type of indicator, first one could be similar to the rarity color boxes around items In your inventory. First attack has thin green line around the outer box, second chain yellow, last chain in the attack red. Or place a little number in center of the skill box 1 for first attack, 2 for second attack, 3 etc.
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They are overpriced. If it was account wide unlocks I could stomach it. IMO, big blunder by anet that will continue to haunt them until they do something about them.
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Absolutely thrilled about this. I was holding off on my 6th armor set since announcement couple a months ago. Things are really looking on the bright side anet! I've been wanting this for years as long as it implemented well.
Will 1 rune and 1 sigil be enough or will we have to have 6 runes and/or 4 sigils for complete build? Also will 1 handed weapons be limited to 1 slot or can it be used twice?
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the game needs to detect a level 80 character and just give you the achievement, pretty simple.
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This current LS where you have to do events 20 times each is sooooooo boring. wvw depends greatly on when a player plays at certain time zones, no alliances yet to help funnel players during off times to make it feel alive. I'm getting to the point where achievements hunting is pointless. Better to just spend your time doing 'profitable things' in gw2 since the gem store is where real rewards are.
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They just need to make a separate strike mission achievement panel for current strike missions nd future strikes. Pretty simple, and actually for seeable that part of the player base would complain. But I think anet likes self inflicted wounds to bandage sometimes xD
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it's a bit weird because its broken up in 3 parts. Gear template, Trait/utility skills template and then a account wide trait/utility skills template. Then you have to I think right click to get copy/paste template codes and renaming
Price fixing in Market Mystic Coins
in Guild Wars 2 Discussion
Posted
> @"lare.5129" said:
> > @"Trinnitty.8256" said:
> > A new Account is $15.00 when on sale.
> have one more account it make from game - job. So more easy buy gems - convert and buy it asap if you need. Only 0.0000001 will be do that "monkey bussiness" wiht second acount
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> > The biggest problem is and has always been mystic coins being used as a currency to bypass 500 gold mail transfer limit and to bypass the trading post maximum sale price limit on poorly implemented super low drop rates on some items. Also avoiding TP tax on big gold items.
> This market is small. How man ppl buy chak infusion ? 1 ? 3 ? 5 ? totaly all use tp for common things. So there is no any "biggest problem"
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> > @"Mannah.4012" said:
> > I have always thought that allowing to convert laurels to MC could be a good idea to fix this problem (in addition to the actual ways to obtain MC).
> for that? need more - buy from TP without any timegate
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> As I say many people as me have a lot of MC on hand, but 2 gold is cheap and funny price.
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People that are using multiple accounts are not logging into each account one at a time. That is too time consuming. You can launch multiple accounts on a single computer or use multiple computers. Its no more of a time sink than people farming their home instance daily. In general people need stacks of mystic coins for crafting legendary items so 2 gold becoming 500 gold in a hurry.