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nargilli.6987

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  1. Thank You for Your contribution, I understand that You also have PvE, PvP, fractals, Dungeons, Raid and so on. I just wanted to point out how some can harass other people by using flaws in the game in their favor, Arenanet did something similar in the past to avoid deadlocks in the game when the devs changed SMC shape or Dragonbanner mechanics, golemancer runes etc.
  2. "I see dead features" :D https://wiki.guildwars2.com/wiki/Smartphone_application
  3. I don't see the problem with the coding of a "scalable" version of raids (dungeons and fractals also maybe) that just take in account the number of players, in this way you could not only learn by yourself or in smaller groups the wings (at the moment you can only face a golem for dps or hope in a good friendly training guild) but also enjoy the story at your pace, but seems this is not a priority of the devs actually and this make this content quite closed to skilled people, the fact that a content should be an "end gaming one" shouldn't directly imply that it is beginner forbidding in my opinion.
  4. Well, a strike mission It is basically the methadone of the raids, with all that implies in term of toxicity etc. they were so badly implemented that the "public" option is completely useless, I think they realized this sad fact and created dragon response missions that at the moment are really fun and seems good for beginners, btw we will see in the future, the real sad thing is that strike missions are a missed opportunity to bring people closer to raids without the ever present toxic/elitists of the raid world due to this rough design.
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