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SWI.4127

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Everything posted by SWI.4127

  1. Attacking a keep doesn't suddenly create guilds to fight, I'm not sure what you mean. Not interested in standing in siege or farming unorganized pugs in a keep. T4 is pretty bad and usually has a dead server or two. T2 or T3 is usually the sweet spot.
  2. Is it the players' fault or is the system broken? Why is the top of the ladder consistently the most boring place to be in this game mode? How is that good for a "competitive" game mode (yes I know WvW is super casual, but the point stands). T1 in this game does not mean better, it means those servers have the best off-hours coverage. BG with their SEA blobs and SoS with their OCX blobs. For people who play in NA time, that means there will be very little content when they play, and thus, they don't want to play in that tier and have no content for an entire week (at least). Maybe if scoring was changed a bit to actually reward fighting and action rather than ticking structures, things would improve. Maybe if there was actually a point to winning, things would improve. As of now, I don't understand how anyone even cares about winning in this game mode anymore unless they are new to it.
  3. > @"Heibi.4251" said: > The current server populations just don't add up. We just finished a week where the server that moved up has consistently had the designation of only "High" population while they are #2 in both NA(EST)/NA(PST), #1 EU, #3 in OCX, and #7 in SEA. Who knows what their link's actual population is who are also listed at "High" population. I'm wondering if any server statuses have been updated in recent weeks because the numbers just don't add up? Those two servers have consistently outnumbered us in the last two meetings and we were listed as Very High. The link below are the numbers before this week's reset. It only shows the lead servers. > ![](https://cdn.discordapp.com/attachments/530157357934706697/799817959190954024/unknown.png "") > The numbers in your picture are from host+link combined. Generally a host server with only high population will get one of the biggest links and can therefore still have a very large population of players for the pairing. Whereas a full host server might get an almost empty link and actually have less players than a VH+High combination.
  4. > @"Jura.2170" said: > Honestly why is Jade Quarry given a bad link again? We had Sorrow's Furnace for the last 2 months, and it was so empty, a lot of our people and guilds quit the game for that time > > They won't come back if we keep getting empty servers for links > > At least make Jade Quarry a link itself to a server with more players, or merge us with a T3/T2 server like Tarnished Coast It's just based on activity numbers. There is no "good" or "bad" server in their metrics. If you weren't aware, JQ has pretty big SEA population so they are considered a pretty big server. That might be why you get linked with smaller servers.
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