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Darknicrofia.2604

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Posts posted by Darknicrofia.2604

  1. SWs are what they are, DPS buffs in PvE (or break bar damage, condi removal etc)

     

    It'll never be buffed to the point of replacing consecrations/mantras/shouts/meditations in WvW/PvP without a complete functionality change that turn them stupidly OP.

  2. > @"DragonFury.6243" said:

    > > @"Airdive.2613" said:

    > > > @"DragonFury.6243" said:

    > > > how about this

    > > > ![](https://i.imgur.com/F5W3lPc.jpg "")

    > > >

    > >

    > > Isn't there enough time in-between these 42 hits to realize you're killing yourself and disengage to heal?

    >

    > well base hp 15k so i did heal about to 100% no use

     

    You do realize retaliation is doing only slightly over 1.7% of your health per hit right?

  3. > @"XenesisII.1540" said:

    > Hopefully some people learn the lesson to keep moving in a fight and not stand still or in red circles for long.

    > Positioning has always been important, and people who are lazy and ignore that deserve to be buried in meteors.

    >

    > There are other one shot skills and combos in the game without even a red ring tell, none of those will be looked at though.

    >

     

    There's about a grand canyon's worth of difference between "learn positioning" and "get hit once and you die"

  4. > @"Karnasis.6892" said:

    > There's this neat thing called... "dodge" in GW2. Yes it hits like a truck, but if you get hit once, get out of the circle lol. If your out of dodges you can try using a movement skill (multiple classes have them).

     

     

    teach siege rams/catas/arrowcarts/mortars to dodge and I'll start taking your advice seriously

  5. 1 cast of meteor shower can down a superior catapult/ram

     

    sieging has become completely pointless

     

    running into choke points has become suicide simulator wars 2.

     

    "but that one time a thief killed my zergling build while i was respawning so this is totally fine"

  6. meteor has also made sieging/counter sieging an area where enemies are present completely pointless.

     

    want to build siege rams? too bad, your rams and your rammer (through iron hide) dies in 2 hits.

     

    want to build AC on ledges to stop catas? too bad your ACs die in 2 shots with you on it.

     

    the only way now to siege something is to do it before anyone shows up.

  7. lol at complaining about needing to press the "dodge" button.

     

    just about every single meta spec has an easy answer to deal with p/p DE if you aren't a bumbling noob whose first and only reaction when getting hit is "omg im getting hit, what do i do? i guess i'll stand here and keep getting hit, omg im dead"

  8. > @"Huskyboy.1053" said:

    > > @"otto.5684" said:

    > > > @"Huskyboy.1053" said:

    > > > > @"otto.5684" said:

    > > > > Well, it is still FB or mediocre. So, not much has changed. You can make a case that core guardian is on the high end of mediocre, but that’s about it.

    > > >

    > > > I can't speak for ATs but Achilles took GS meditations guard to top 10 in NA.

    > >

    > > This is now how measuring performance works. I have heard of person A taking non-viable B to top 10 million times before. This is an outlier. It means nothing. performance is based on a “bell curve,” which is an aggregate performance of large population.

    >

    > On a second glance I see that he didn't make top 10, he's currently rank 31 I think with about 1650 rating. So it looks like you're correct that it's not a top-performing build, personally I haven't been able to get above 1660 with the hammer build.

     

    That's because the hammer build isn't a top tier build either.

     

    It's good in ranked because its relatively simple and deals straight forward damage with not too many intricate mechanics involved, but it has a skill cap.

  9. I'm the opposite tbh.

     

    Core guard had no problems dealing damage, the new RoJ is simply a winmoar button if u can tag a thief/mes, biggest problem with Meditrapper DH was the lack of sustained damage outside of the piddly LB burst/ToF push combo in melee. Sword/Foci should alleviate that a lot. DH also doesn't need the blind/condi cleanse as much as core guard does due to access to DH virtues.

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