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Jenny.4831

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  1. Hey everyone, I want to thank everyone who has taken the time to respond to my outlandish idea. Suffice it to say, I was not impressed. Granted, I went the cheap route and used the Dire exotics I had already crafted along with some relatively inexpensive TP trinkets in order to keep the cost down. So glad I didn't burn my S3 currencies or the mats on ascended gear. Even though such gear would have had better numbers, it wouldn't be enough of a difference to make it worth playing. Just to highlight how bad it felt, I even switched over to Weaver for a bit to see how it fared against normal DF mobs (which is where I was testing the Dire Tempest as well) and I don't like Weaver. It's just not something I'm comfortable with. Oh sure, 24k health and 2700 toughness on an Ele was nice, but it wasn't fun. I think I would rather go back to my full marauders Fire/Air Fresh Air Tempest. Condi-scepter sucked, just as a few of you said it did, but power air scepter/warhorn is nice and I can work with that. This experiment is henceforth terminated, thank you. -Jennifer
  2. I have a question regarding condi-Weaver. Is there any real value in trying for high bleed duration as well as burn? I was messing around with the build editor the other day (same time as I was messing with the burn Tempest actually) and came up with a build that had 95% burn duration and 65% bleed duration using a mixture of dire and trailblazer. http://gw2skills.net/editor/?PGBBwix3lZwkYXsImJOKPmvbA-zRRYcRfjM4woIV6qCnpBEfaA-e I suppose if you have the laurels to burn, you could socket expertise in the infusion slots and get 100%/70% or add about 60 more condi damage. At least, I think there are +4 expertise infusions, I might be wrong about that. -Jenny
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