Jump to content
  • Sign Up

Fire Attunement.9835

ArenaNet Staff
  • Posts

    340
  • Joined

  • Last visited

Everything posted by Fire Attunement.9835

  1. **Bug fixes:** - Fixed an issue that caused enemy forces in the Lake Doric Dragon Response Mission's opening event to have excessive increases to their health. - Fixed a bug in which the Shooting Stars and Killer Waves achievements were not properly awarding completion progress.
  2. **Bug Fixes:** - Fixed a bug in which the No More Sacrifices achievement was awarded only to the first player to qualify for it in an instance. This fix does not affect issues with the Shooting Stars and Killer Waves achievements, which will be fixed in a later update. - Fixed a bug in which the Incinerating Shock Wave effect applied by the Destroyer of the Third Fortress inflicted 20 times the player's health in damage rather than the intended 20% of the player's health in damage.
  3. # Late Notes: January 5, 2021 # 01/05/2021—Late Notes ## Profession Skills ### Thief - Fixed a bug that prevented the Bound leap finisher from functioning. ## Bug Fixes - Fixed a crash that occurred when players used the apply-all checkbox with legendary runes in the Customize panel.
  4. **Bug fix:** - Fixed a bug in which the Black Lion Statuette Merchant offered two Fused Molten Logging Axes instead of one Fused Molten Logging Axe and one Fused Molten Sickle.
  5. Hi everyone, back in October we let you know we were continuing to work on the gameplay performance issues. While our initial changes didn’t have the impact we were hoping, we’re happy to report that we’re seeing more success with our ongoing work on server-side latency. We’ll be rolling out updates over the next few weeks and into the new year and will be monitoring their success. As we said previously, many factors large and small contribute to lag, so we are going to continue working to find and address these to continually improve your gameplay experience. Your use of the in-game reporting system for latency issues continues to be very helpful, so keep those reports coming!
  6. **Bug Fixes:** - Fixed a server crash. - Fixed a crash when selecting traits in the Hero panel.
  7. # Late Notes: December 1, 2020 # 12/01/2020—December 1 Late Notes ## General - Changed the chests rewarded at the end of Dragon Response Missions to allow them to be looted via the AoE Loot on Interact and Autoloot options. - When the boss of a Dragon Response Mission is defeated, all defeated players in the map will now be revived. - Fixed a bug that caused the Wild Flame tornadoes created by the Destroyer of the Great Bridge's Burning Call skill to launch players into the stratosphere. - Failing a time limit challenge in Dragon Response Missions no longer forces players to exit the mission. - Fixed an issue that would cause the strength of bosses in Dragon Response Missions to scale based on players in the map rather than players in the event area.
  8. **Bugs Fixes:** - Fixed a bug in which champions in Dragon Response Missions had more health than intended. - Fixed a bug that caused the objective marker to appear in an incorrect location if players left Eye of the North on certain steps in the "Champions—Chapter 1: Truce" story.
  9. **Bug Fixes:** - Fixed a server crash. - Fixed a bug that limited the duration of the Boon of the Deep Flame to 30 minutes instead of 60 minutes.
×
×
  • Create New...