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Lighter.5631

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  1. [https://clips.twitch.tv/SucculentGoodRedpandaThisIsSparta](https://clips.twitch.tv/SucculentGoodRedpandaThisIsSparta)
  2. > @"UNOwen.7132" said: > > @"Lighter.5631" said: > > because ecto is busted makes me able to solo good mesmer with brain turned off, so is sap that's hitting 4k+ to 5k > > signet is too good in the current meta, there's barely anything that give that many endurance, the other is healbreaker heal, which also get halved. > > > > sb5 has been carrying so much, not just mobility, but the fact that you get on demand port, to get out of jail free card. specially on maps like kyhlo and temple, also legacy. thief camping on sb basically unkillable and will out speed you and decap you. which is what carries the game, not by being stuck in 1v1 against some one else for mins on a node, but by who gets plused first, or who decapped first. also having a thief shut down far point carry. > > > > all nerfs justified > > Here is the thing though: Thats not going to change. Thief is still going to outspeed and decap you, and +1 all over the map. which is good, thief's plus 1 capability is still there, speed is still top, just less 1v1 capability with op ecto and op sap throw and less get out of jail free card on a basically unkillable spec, and actually catchable and less immob removal and some less mobility, tho still best mobility.
  3. > @"Chiispi.1694" said: > > @"felix.2386" said: > > > @"Chiispi.1694" said: > > > The warrior is dead in WvW, what a dumb people > > > > dead as a one button bubble bot? im glad, because it is boring as hell > > Dead cos the nerf of the horn, the nerf of the break enchanment, and dead cos the nerf of the bubble. One thing is nerf a class, other very different is make a class that was on the meta umplayable in WvsW unplayable? you are exaggerating, its still meta.
  4. because ecto is busted makes me able to solo good mesmer with brain turned off, so is sap that's hitting 4k+ to 5k signet is too good in the current meta, there's barely anything that give that many endurance, the other is healbreaker heal, which also get halved. sb5 has been carrying so much, not just mobility, but the fact that you get on demand port, to get out of jail free card. specially on maps like kyhlo and temple, also legacy. thief camping on sb basically unkillable and will out speed you and decap you. which is what carries the game, not by being stuck in 1v1 against some one else for mins on a node, but by who gets plused first, or who decapped first. also having a thief shut down far point carry. all nerfs justified
  5. anet doesnt want to acknowledge the fact that warrior fails to land damage. unnerfing sustain skills such as MMR only makes it more tanky, which results nothing but unkillable tanky side noder eventually, which will get nerfed quickly. just like buffing daze duration on full counter made unkillable healbreaker instead of actual viable dps spec
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