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Eurantien.4632

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Posts posted by Eurantien.4632

  1. > @"White Kitsunee.4620" said:

    > Holo's tradeoff is 2 fold:

    >

    > 1. Removed access to elite tool belt skills.

    > 2. Kits go on CD when you enter forge.

    >

    > Both of those aren't very good trade offs and truth be told its probably because the rework team hasent gotten to holo and herald yet.

    > Holo is in alot of cases a strict upgrade to core engi since it solves their problem of having crappy weapons.

    > And yes holo is very face-roley, it's not hard to play and its been a strong class since it came out.

     

    Soulbeast had similar trade offs

     

    1. Soulbeast when merged has many skills that dont work.

    2. Pet can die.

    3. Pet not out when merged.

     

    Then it got a real tradeoff. 1 pet.

     

    So they could go more trade-offy for a lot of specs imo

  2. The reason people opted to push people off of point and try and tank the 1v1 was because ranger did not have another option. All other ranger builds that could potentially kill your opponent 1v1 were too much of a risk, died easier than holo when +'d, and contributed less to the teamfight. That meant the only way ranger could be effective was to out tank the other 1v1 in a +. This was only possible because of everyone running a lot of condition classes - giving ranger an artificially high value because it could not be effectively +'d by necro, rev, or condi thief. The problem with the ranger build played however, was that it is weak to power burst and boon rip. What removes boons and has high power damage that can roam? Power Rev and Power Mesmer. Mesmer is gone. And power rev is out-shined by condi rev and you could only have 1 of a specialization in the mota.

     

    The only reason sides are bunky, is because condi revenant is busted. If power rev was still in the mix - I think things would be different.

  3. The sPvP meta spec might provide you with some alternatives. In sPvP since you have to deal with nodes, you have to run power with lb/gs because of it's decap potential.

    But it runs the same traitlines so you could run it with condi in WvW. You drop Wilderness knowledge for empathic bond, and then you take oakheart salve. Since you then have more condi clear you drop evasive purity for spirited arrival (perma vigor and fury). Giving you 75% passive endurance regen with natural vigor. With condition duration reduction runes you have -45% condition duration, then second skin a 33% damage reduction. I know you have different rune choices and antitoxin would be a 3x condi clear every healing spring pulse. It might not work because there is more condi duration available in WvW but it works really well in sPvP because it helps remove trash condis due to duration reductions so you cleanses can clear the important condis. You then can also gain the option of dropping LR for SoR. You'd gain perma regen healing spring and with SoR a great oh shit button that you can merge with pet after to gain resistance. You have no healing power but its still around 300-400 hp/s from regen, prot, and SoR. Just some food for thought.

  4. > @"Starbreaker.6507" said:

    > > @"Eurantien.4632" said:

    > > > @"mrauls.6519" said:

    > > > Lower defenses. Let enemies kill each other!

    > >

    > > We already out here getting hit by 10k trueshots lol, lower defenses?

    >

    > Can't you just LoS those?

    >

    > Ya know, like Ranger LB 2 and pets?

    >

    > hehehehe

     

    Not when they have ports. And you dont have to LoS ranger anymore, it got nerfed for hitting that hard.

  5. > @"Chaith.8256" said:

    > We want the last year of vanilla, from Celestial meta to Core Specs patch.

    >

    > - Where duels end no matter the amulet, and half the core specs had a competitive duelist build.

    > - Duelist/2v2 focused comps, 5v5 teamfight comps, and +1 rotation mobility based portal comps can all take games off of each other when played at a high level.

    >

    > Not much else you could've asked for, except for Ranger being useful.

     

    :(

     

     

     

     

     

     

     

     

     

     

     

  6. > @"shadowpass.4236" said:

    > > @"Ben Phongluangtham.1065" said:

    > > Spirit Watch revisions are something I'd really like us to get to. I'm hoping to try to fit it in early next year.

    >

    > My thoughts on Spirit Watch:

    >

    > 1. Too vertical. Classes with teleports have a severe advantage.

    > 2. Orb mechanic is extremely un-fun. Picking it up means you move 50% slower and can't use any of your normal skills for a long period of time. It's boring but necessary when playing this map. This map will never be a successful in ranked with the Orb in place.

    > 3. Points are too far apart. They are located on the outer edges of the map which means the majority of your time spent in the match is running along the outskirts. As such, the mid node isn't as important as there are other ways to access the side nodes. The mid node feels small and unimportant.

     

    This is rangers best map...

     

     

    lol why is this thread so old, wtf

  7. for sPvP if you just wanna have fun and do pretty well in queues you can play condi or power. In AT's, Monthlies, and if you really wanna climb the leaderboards then ranger is still good but you're gonna have to go some version of longbow greatsword

  8. This was a counter build due to the other team running condi damage. Not really good for solo queue tbh

     

    I ran zerk soulbeast and it got farmed on Foefire in the first game. Go look. I played something in response to the crev fb condi teamfight meta, not because this build is meta.

     

    Just like how if the meta was a bunch of roamers or power spec, I'd go zerk soulbeast to counter that, cause the build in the video would be garbage and the best strat would be to kill them.

  9. @"shadowpass.4236"

     

    You wanna play a build you can relax, and you can't relax vs fighting bird rangers....

     

    And when you play birds you're turning your brain off?

     

    Like your build is no longer good and you're gonna have to adapt. I ain't out here crying about how power soulbeast is dead and other things should be nerfed because I can't relax and play zerk soulbeast. I just picked up birds lol

  10. So you want to nerf something good ranger has because your build is becoming not viable?

     

    The meta is 100% headed in the direction of braindead builds. At least there is some skill ceiling with pet management. and until things get completely brain dead - shaved a little, and power builds can come back... we won't have balance.

  11. > @"ArlsTipsierAlt.9138" said:

    > > @"Eurantien.4632" said:

    > > > @"ArlsTipsierAlt.9138" said:

    > > > > @"Eurantien.4632" said:

    > > > > > @"ArlsTipsierAlt.9138" said:

    > > > > > > @"Eurantien.4632" said:

    > > > > > > > @"zoopop.5630" said:

    > > > > > > > > @"Eurantien.4632" said:

    > > > > > > > > > @"zoopop.5630" said:

    > > > > > > > > > what's the point in running SS / Gazelle now that knights been removed ?

    > > > > > > > > >

    > > > > > > > > > Wouldn't it make sense Now to run Either double Bird or SS with One bird pet? Rangers still has a solid amount of kill potential now with Demo amulet and bird still hitting for over 6k. WS went untouched but you can probably use Sic-em with 2 stun breaks over 3 stun breaks and win a majority of your fights still.

    > > > > > > > >

    > > > > > > > > I personally never saw any reason even before to not run double birds (despite the fact some things can kill them), You can't really get away with sic em without knights. Sure, you can do the 1v1, but it makes it way harder to survive outnumbered. And without knights you pretty much have to leave outnumbered anyway... which could be an argument for why you could run Sic Em... but I don't think so

    > > > > > > >

    > > > > > > > Haven't really played much last few days after the Patch(stepping away from the game for a bit due to the game being boring) but at this point why would you still have a ranger hold sides? Prot holo and possibly even renegade do the Job better for at less effort so wouldn't it make sense to have the ranger play more of a roamer then anything else? I'll even argue the fact that weaver can probably do a better job then ranger as a side noder without knights amulet.

    > > > > > > >

    > > > > > > > Hence why i think people ran with Gazelle and SS. Just to be more of a pain in the kitten to deal with overall as a ranger who can't really die and pets that took to long to deal with.

    > > > > > >

    > > > > > > Yeah prot holo def just seems better than core ranger now... if you go like core zerker you can keep the neut through just damage... and you can manage a lot of 1v1s easier with the extra damage but you are susceptible to +'s more and you def cannot tank it out like before.

    > > > > > >

    > > > > > > For 5v5 core ranger prob ain't the play. But I'm sure it still slaughters people in ranked.

    > > > > > >

    > > > > > > Which is again the source of all the problems on the forums. I want to balance around top tier 5v5. And others want to balance around ranked queue.

    > > > > >

    > > > > > There is no 5v5 queue, there hasn’t been one in a very long time. It is unlikely there will ever be one again. Will you be kind enough to let this go?

    > > > >

    > > > > ATs, Monthlies, MOTA, ToL?

    > > >

    > > > I was gonna mention those, but they aren’t a part of ranked queue, which is where the post was going.

    > >

    > > Fair, and I'd argue most of the game is ranked queue so... RIP ranger

    >

    > Laughs in Mesmer.

     

    Laughs in what?

  12. > @"ArlsTipsierAlt.9138" said:

    > > @"Eurantien.4632" said:

    > > > @"ArlsTipsierAlt.9138" said:

    > > > > @"Eurantien.4632" said:

    > > > > > @"zoopop.5630" said:

    > > > > > > @"Eurantien.4632" said:

    > > > > > > > @"zoopop.5630" said:

    > > > > > > > what's the point in running SS / Gazelle now that knights been removed ?

    > > > > > > >

    > > > > > > > Wouldn't it make sense Now to run Either double Bird or SS with One bird pet? Rangers still has a solid amount of kill potential now with Demo amulet and bird still hitting for over 6k. WS went untouched but you can probably use Sic-em with 2 stun breaks over 3 stun breaks and win a majority of your fights still.

    > > > > > >

    > > > > > > I personally never saw any reason even before to not run double birds (despite the fact some things can kill them), You can't really get away with sic em without knights. Sure, you can do the 1v1, but it makes it way harder to survive outnumbered. And without knights you pretty much have to leave outnumbered anyway... which could be an argument for why you could run Sic Em... but I don't think so

    > > > > >

    > > > > > Haven't really played much last few days after the Patch(stepping away from the game for a bit due to the game being boring) but at this point why would you still have a ranger hold sides? Prot holo and possibly even renegade do the Job better for at less effort so wouldn't it make sense to have the ranger play more of a roamer then anything else? I'll even argue the fact that weaver can probably do a better job then ranger as a side noder without knights amulet.

    > > > > >

    > > > > > Hence why i think people ran with Gazelle and SS. Just to be more of a pain in the kitten to deal with overall as a ranger who can't really die and pets that took to long to deal with.

    > > > >

    > > > > Yeah prot holo def just seems better than core ranger now... if you go like core zerker you can keep the neut through just damage... and you can manage a lot of 1v1s easier with the extra damage but you are susceptible to +'s more and you def cannot tank it out like before.

    > > > >

    > > > > For 5v5 core ranger prob ain't the play. But I'm sure it still slaughters people in ranked.

    > > > >

    > > > > Which is again the source of all the problems on the forums. I want to balance around top tier 5v5. And others want to balance around ranked queue.

    > > >

    > > > There is no 5v5 queue, there hasn’t been one in a very long time. It is unlikely there will ever be one again. Will you be kind enough to let this go?

    > >

    > > ATs, Monthlies, MOTA, ToL?

    >

    > I was gonna mention those, but they aren’t a part of ranked queue, which is where the post was going.

     

    Fair, and I'd argue most of the game is ranked queue so... RIP ranger

  13. > @"ArlsTipsierAlt.9138" said:

    > > @"Eurantien.4632" said:

    > > > @"zoopop.5630" said:

    > > > > @"Eurantien.4632" said:

    > > > > > @"zoopop.5630" said:

    > > > > > what's the point in running SS / Gazelle now that knights been removed ?

    > > > > >

    > > > > > Wouldn't it make sense Now to run Either double Bird or SS with One bird pet? Rangers still has a solid amount of kill potential now with Demo amulet and bird still hitting for over 6k. WS went untouched but you can probably use Sic-em with 2 stun breaks over 3 stun breaks and win a majority of your fights still.

    > > > >

    > > > > I personally never saw any reason even before to not run double birds (despite the fact some things can kill them), You can't really get away with sic em without knights. Sure, you can do the 1v1, but it makes it way harder to survive outnumbered. And without knights you pretty much have to leave outnumbered anyway... which could be an argument for why you could run Sic Em... but I don't think so

    > > >

    > > > Haven't really played much last few days after the Patch(stepping away from the game for a bit due to the game being boring) but at this point why would you still have a ranger hold sides? Prot holo and possibly even renegade do the Job better for at less effort so wouldn't it make sense to have the ranger play more of a roamer then anything else? I'll even argue the fact that weaver can probably do a better job then ranger as a side noder without knights amulet.

    > > >

    > > > Hence why i think people ran with Gazelle and SS. Just to be more of a pain in the kitten to deal with overall as a ranger who can't really die and pets that took to long to deal with.

    > >

    > > Yeah prot holo def just seems better than core ranger now... if you go like core zerker you can keep the neut through just damage... and you can manage a lot of 1v1s easier with the extra damage but you are susceptible to +'s more and you def cannot tank it out like before.

    > >

    > > For 5v5 core ranger prob ain't the play. But I'm sure it still slaughters people in ranked.

    > >

    > > Which is again the source of all the problems on the forums. I want to balance around top tier 5v5. And others want to balance around ranked queue.

    >

    > There is no 5v5 queue, there hasn’t been one in a very long time. It is unlikely there will ever be one again. Will you be kind enough to let this go?

     

    ATs, Monthlies, MOTA, ToL?

  14. > @"zoopop.5630" said:

    > > @"Eurantien.4632" said:

    > > > @"zoopop.5630" said:

    > > > what's the point in running SS / Gazelle now that knights been removed ?

    > > >

    > > > Wouldn't it make sense Now to run Either double Bird or SS with One bird pet? Rangers still has a solid amount of kill potential now with Demo amulet and bird still hitting for over 6k. WS went untouched but you can probably use Sic-em with 2 stun breaks over 3 stun breaks and win a majority of your fights still.

    > >

    > > I personally never saw any reason even before to not run double birds (despite the fact some things can kill them), You can't really get away with sic em without knights. Sure, you can do the 1v1, but it makes it way harder to survive outnumbered. And without knights you pretty much have to leave outnumbered anyway... which could be an argument for why you could run Sic Em... but I don't think so

    >

    > Haven't really played much last few days after the Patch(stepping away from the game for a bit due to the game being boring) but at this point why would you still have a ranger hold sides? Prot holo and possibly even renegade do the Job better for at less effort so wouldn't it make sense to have the ranger play more of a roamer then anything else? I'll even argue the fact that weaver can probably do a better job then ranger as a side noder without knights amulet.

    >

    > Hence why i think people ran with Gazelle and SS. Just to be more of a pain in the kitten to deal with overall as a ranger who can't really die and pets that took to long to deal with.

     

    Yeah prot holo def just seems better than core ranger now... if you go like core zerker you can keep the neut through just damage... and you can manage a lot of 1v1s easier with the extra damage but you are susceptible to +'s more and you def cannot tank it out like before.

     

    For 5v5 core ranger prob ain't the play. But I'm sure it still slaughters people in ranked.

     

    Which is again the source of all the problems on the forums. I want to balance around top tier 5v5. And others want to balance around ranked queue.

  15. > @"zoopop.5630" said:

    > what's the point in running SS / Gazelle now that knights been removed ?

    >

    > Wouldn't it make sense Now to run Either double Bird or SS with One bird pet? Rangers still has a solid amount of kill potential now with Demo amulet and bird still hitting for over 6k. WS went untouched but you can probably use Sic-em with 2 stun breaks over 3 stun breaks and win a majority of your fights still.

     

    I personally never saw any reason even before to not run double birds (despite the fact some things can kill them), You can't really get away with sic em without knights. Sure, you can do the 1v1, but it makes it way harder to survive outnumbered. And without knights you pretty much have to leave outnumbered anyway... which could be an argument for why you could run Sic Em... but I don't think so

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