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dontlook.1823

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Posts posted by dontlook.1823

  1. You did an incredible job with this project. Such good work. Detailed, informative, and overall just great. It almost looks like the new elite profession for Mesmer got leaked XD. You should apply to ANET. They are currently hiring and you can apply through their website. You'd be an invaluable member, in my honest opinion.

  2. > @"Ayrilana.1396" said:

    > > @"dontlook.1823" said:

    > > > @"Ayrilana.1396" said:

    > > > > @"dontlook.1823" said:

    > > > >

    > > > >

    > > > > point and case.

    > > >

    > > > Difference being that they have their entire staff working towards the next expansion when that wasn’t the case for PoF.

    > > >

    > > > This isn’t me saying that there shouldn’t be more balance patches. I’m just pointing out that things are much different now from the period before PoF.

    > >

    > > if you went through the comments, what you said is talked about.

    >

    > Except your OP is questioning why there isn’t any so this post of yours linking the Reddit thread comes off of you using it to defend your OP.

     

    > @"Stand The Wall.6987" said:

    > it doesn't take an entire team to balance pvp and wvw. thats ridiculous. all it takes is a couple of dedicated players from anet that play the game often and know where all the weak spots are.

    there are many reasons people think there should have been a balance patch. if you're saying because of size they can't do it then that sounds like an internal issue that needs to be solved. I mean you don't drive your car on empty without eventually filling up, do you?

     

  3. > @"zealex.9410" said:

    > > @"dontlook.1823" said:

    > > > @"zealex.9410" said:

    > > > Much like everything else, they got down the list in order to work on the elite specs.

    > > >

    > > > Theres 2 teams, the team that balances pvp and wvw and the team that works on combat in general and pve balance.

    > > >

    > > > Its safe to assume that both are rn working on the canthan elite specs, one to design them from the ground up and balance them for pve and the other to split balance them for pvp and wvw (maybe even get a hand on designing them for the competirive modes so they are easier to balance there idk).

    > > >

    > > > Long story short the expansion is the big priority for the combat team rn. Wether thats the right move to make from anets side thats another topic, personally i think new specs are more importand rn.

    > >

    > > Okay what you did just there, is prove my point. If what you are saying is the case, they are tunneling, they have blinders on, they are putting all their eggs in one basket. Also, that's another thing too.. you don't know.. no one knows! What you said up there was an assumption. They aren't being visible with there kitten player base. Another point proved. I'm not going to sit here and let people constantly make excuses for Arenanet. I'm sick of it, they need to own up to their mistakes and address their community like they did in the pass.

    > > It's been 8 months since they released a balance patch, 8 months... That's almost a kitten year. Prioritization is important but you work on other facets of the project as you get x amount far in a another part. Ya, know? What they have done is not conducive to upkeeping an MMO. They need to address certain balance issues on PVE as well as PVP/WvW. I mean to give a snap shot, Firebrand is OP for fractals now. If you're at lease somewhat good with the rotation one gets high burst as well as Dps sustain. A lot of pug groups for CM 100 ask for a FB as dps option. Andddddd that's just one thing. So let that sink in.

    >

    > Ill go over your points and try to give my pov and maybe some insight from what we know

    >

    > > If what you are saying is the case, they are tunneling, they have blinders on, they are putting all their eggs in one basket.

    >

    > According to one of the devs in guild chat the opportunity to work on EoD was literally dropped on them mid development of IBS and being smth A BIG BIG portion of the playerbase was asking for and the devs were excited to work on you can imagine how volatile it was for the plans they had up to that point. Its worth remembering the monthly patches were happening for some time too. (maybe if someone tracks when they stop and when its speculated that they started working on EoD the two could be lining up, idk). The studio right then and there had to make a choice (or the choice was made for them) and considering the seer hype EoD has created i think they took the right one.

    >

    > > Also, that's another thing too.. you don't know.. no one knows! What you said up there was an assumption.

    >

    > Not sure what this refers too, what i talked about for both elite specs and the structure is up to date to what we know so far based on previous posts and comments on stream. Im not gonna bother to dig to find them, so take my my words as you may.

    >

    > > Prioritization is important but you work on other facets of the project as you get x amount far in a another part. Ya, know? What they have done is not conducive to upkeeping an MMO.

    >

    > This isnt how they've always done things but it is how they tent to do things when they lack direction, planning and have things change midway. (Another time this happened was when they announced HoT, they had a vague plan and the game went on a full on drought before and after HoT) When they did have seemingly solid direction and planning was after hot when they started work on PoF as well as working on se3 and then seemlessly going from s3 into PoF into s4.

    >

    > > They need to address certain balance issues on PVE as well as PVP/WvW. I mean to give a snap shot, Firebrand is OP for fractals now. If you're at lease somewhat good with the rotation one gets high burst as well as Dps sustain. A lot of pug groups for CM 100 ask for a FB as dps option. Andddddd that's just one thing. So let that sink in.

    >

    > This is always the case. As i said they are weighting their options with what limited resources and manpower they have rn. There might be working internally on some changes to adress the issues but these will prob be part of a mega balance patch as we've had before expansions in the past. Ill tell you what, they could do both but that could likely push back EoD and alot of ppl really just stick around for the expac stuff.

     

    RUBIK1376

    I simp for Centaur Kefan [insert shit mods joke here]

    5 hours ago

    Silver

    No guys you just don't get it. ANet is working SO HARD on the expansion. Like REALLY hard. You can't criticize them for ignoring the rest of the game (DRMs count as content? Balance? Alliances KEKW? Legendary armoury? Expac details?). You guys just don't understand that these things don't matter when we're getting an EXPANSION that they're really working hard on to make sure it's good. Just believe in ANet they always deliver!!!1!1! :^)

     

     

    should read the comments of the redditpost i shared

     

  4. > @"Ayrilana.1396" said:

    > > @"dontlook.1823" said:

    > >

    > >

    > > point and case.

    >

    > Difference being that they have their entire staff working towards the next expansion when that wasn’t the case for PoF.

    >

    > This isn’t me saying that there shouldn’t be more balance patches. I’m just pointing out that things are much different now from the period before PoF.

     

    if you went through the comments, what you said is talked about.

  5. > @"Jski.6180" said:

    > > @"Arheundel.6451" said:

    > > > @"dontlook.1823" said:

    > > > Where are they? They used to come out at the end of each PvP season. We have been stuck in this stale meta for such a long time. I think June was the last time I saw balance notes. These are my favorite notes to read. They change traits, add new traits, replace old ones. They also address power creep. ANET said they would be visible about these things yet we haven't heard a word about them. Are they just putting all their eggs in one basket with EoD cause that would be a very unwise thing to do... I want answers ?

    > >

    > > Pls...this forum has been crying "Power Creep" since the game inception....as long as somebody dies to something....it's always powercreep

    >

    > The power creep crying is about core classes getting nerf to nothing so the elite spec. are balanced kind of. That is the def of powercreep and pay to win for pvp games.

     

    Thank you... Glad someone understands.

  6. > @"zealex.9410" said:

    > Much like everything else, they got down the list in order to work on the elite specs.

    >

    > Theres 2 teams, the team that balances pvp and wvw and the team that works on combat in general and pve balance.

    >

    > Its safe to assume that both are rn working on the canthan elite specs, one to design them from the ground up and balance them for pve and the other to split balance them for pvp and wvw (maybe even get a hand on designing them for the competirive modes so they are easier to balance there idk).

    >

    > Long story short the expansion is the big priority for the combat team rn. Wether thats the right move to make from anets side thats another topic, personally i think new specs are more importand rn.

     

    Okay what you did just there, is prove my point. If what you are saying is the case, they are tunneling, they have blinders on, they are putting all their eggs in one basket. Also, that's another thing too.. you don't know.. no one knows! What you said up there was an assumption. They aren't being visible with there fucking player base. Another point proved. I'm not going to sit here and let people constantly make excuses for Arenanet. I'm sick of it, they need to own up to their mistakes and address their community like they did in the pass.

    It's been 8 months since they released a balance patch, 8 months... That's almost a fucking year. Prioritization is important but you work on other facets of the project as you get x amount far in a another part. Ya, know? What they have done is not conducive to upkeeping an MMO. They need to address certain balance issues on PVE as well as PVP/WvW. I mean to give a snap shot, Firebrand is OP for fractals now. If you're at lease somewhat good with the rotation one gets high burst as well as Dps sustain. A lot of pug groups for CM 100 ask for a FB as dps option. Andddddd that's just one thing. So let that sink in.

  7. Where are they? They used to come out at the end of each PvP season. We have been stuck in this stale meta for such a long time. I think June was the last time I saw balance notes. These are my favorite notes to read. They change traits, add new traits, replace old ones. They also address power creep. ANET said they would be visible about these things yet we haven't heard a word about them. Are they just putting all their eggs in one basket with EoD cause that would be a very unwise thing to do... I want answers ?

  8. > @"Turtle Dragon.9241" said:

    > I have been here since head start and I have opposite views on this. I like the way the effect upgrades when you add more of them.

    > I wanted a 5-trinket effect, not just stop at 3(also the jumping poo effect looks incomplete).

    > I was extremely disappointed when they introduced the PvP and WvW legendary trinkets instead, which have their own separate effect.

    > It is very sad that they just cut things off like this, same thing with Precursor collections, same thing with Icebrood Saga.

    > I understand that making content such as Precursor collections would require many hours of work, but how hard would it have been to code a 5-trinket effect? Really.

    >

     

    I completely agree. I frequent those game modes so I am like ok I can do this, easy. But for others.... OMG it's just not right. A lot of people solely PvE. To demand they step foot in a competitive game mode is outrageous. Especially since some people just aren't competitive.

  9. This topic is very important to me and I'm sure others who have these legendaries. If it does not apply to you, please don't waste your time reading it. Trying to avoid comments like, Oh, first world problems, so on and so forth.

     

     

    I and many others have worked really hard to obtain these legendary trinkets. Yet when you equip vision, Aurora's effect goes away and when you equip Coalescence, vision's effect goes away. Why is this the case? It makes me so upset. Like I said above I worked so hard to get each and every one of these. And yet One effect completely cancels about the others. I think it is appropriate to award hardwork by making a cumulative effect. That said, combined these trinkets make a beautiful effect. Not one over the other. I think, actually, this is a really pressing issue, and wish I could ping Anet to this so it gets more attention. I have been here since day 1. I was one of the first people to craft Meteorlogicus. I advocated for more effects on this item. 6 months later I was very grateful that you guys decided to give it a new and improved look. My guildmate Riaky was actually the first to craft that weapon. He is the 3rd on google images when you google Meteorlogicus. There is a video with over 80,000 views for those in doubt. I think something like this can be fit into the agenda. I know you guys are busy with the IBS and the upcoming release of EoD. But something like this would be really nice. Please bump if you agree :X

     

    Video of Riaky's world's first Legendary scepter

     

    Forum post where I advocated for more effects on the Legendary scepter: https://forum-en.gw2archive.eu/forum/archive/crafting/Meteorlogicus-Effects-or-lack-thereof

  10. Thanks for the feedback guys, really means a lot that you took the time to consider my opinion.

     

    To reiterate my point of the argument is for PvE. I know they are suffering in the WvW/PvP scene and not as dominant. But for a while, both Epecs were top tier. So, naturally, they're going to take a lot of hits. And of course the big Slow debacle. The benchmark hits 42k+ with slow. That is one of the main points I touch on and without slow (so in most cases) it has a fairly average DPS benchmark.

     

    Thanks again!

  11. So, the Mesmer has changed a lot over the years.

     

    Before they split changes, I think Mesmer took **ONE **of the heaviest hit out of all classes.

     

    Mirage:

    Big Axe nerfs. There was a bug that had axes hitting for 1 extra axe. Instead of fixing this mechanic, they actually nerfed a lot of things.

    They changed the axe 3 to torment. it was good for a while, people got used to it. You could stack a bunch of torment and they weren't completely unplayable.

    Then they introduced the shatter build which was good for a while but took another non-split change hit.

    Confusion damage used to have really good tick damage it was like another bleeding sustained damage source. The activation hit was much more powerful and Mesmers were, therefore, a really strong condition choice.

    They are good for raid bosses but pretty obsolete in other game modes. Except for in Fractal 100 where they still are outclassed by Firebrands, Condi Deadeyes, and others. The most I burst for was 43k and then I dip to 29k - 30k while firebrands are hitting for a strong 60k and maintaining 34-38k throughout the fight with literally 1 condition and half the work.

     

    Chrono (my personal favourite.):

    They had very many major changes for the better. The whole reworking of the phantasm system was really good for an active and fun playstyle.

    It took a lot of skill changes to make this playstyle viable. But they ended up being able to do it.

    Mesmer is technically in "good shape" with a benchmark of 42k. BUT it's highly conditional with very few classes pumping out slow and it can be easily outplayed due to its lack of reliable burst like some other classes have in their kit. It is really strong for long sustained fights. But bosses with short phases, it lacks behind a lot not to mention you don't really have access to slow in certain game modes unless you coordinate well with another Mesmer or a condition rev. In fractals is where their power build suffers the most. Because other builds like Soulbeast, Holo, and Reapers, and even firebrand (:O) have such great burst (and that's really all you need in fractals) they are very easily outclassed with the exception of how many skips they can perform. Not saying we should nerf those classes

     

    So really all Mirage needs is a change to confusion or more for better burst. And all Chrono needs is access to a little bit more burst so that they can compete.

     

    Really that's all. For the most part, they are very well balanced.

    Caveat:

    I'm actually going to go ahead and state that asking for more confusion for Mirage and burst for Chrono is honestly asking for too much because if you know what you're doing you're actually in good shape with these builds. I didn't want to make this post to flame the balance team or Anet. Really it's tough to say, "Hey, we need to be viable in every game mode!" Also, there seems to be a pattern that anet follows with the release of new specs. They nerf the old elites to make the new ones popular. This shouldn't be the case because their overarching claim is that the game is horizontal progression so things shouldn't be getting, "Better and Better" it should just be in line with what else they released in the game. I mean let's, for instance, take the Scrapper. That's been out for years now and I can really say confidently that I've never teamed with one in PvE content (save for the other night where I did recs with a scrapper). IDK what that elite spec is supposed to do. To be fair though I know they used to be really strong in the WvW/PvP scene. But they also took a number of hits recently.

     

    Ultimately, WHERE IS THAT BALANCE PATCH? IT has been months and those are my favourite notes to read.

  12. I play mesmer. I'm looking for a mature laid back guild. One that raids, fracs, pvp/pve. I have experience with wings 1-4 on DPS role only. I've been itching to get into 5-7. No rep required. I've Mirage and Power Chrono. Hit me up in game or on this forum post.

  13. I think its like a bug or virus because I was doing fractals today and Bloomhunger was showing up as a champion. Not sure how to troubleshoot that, lol. I do know my ARC dps won't prompt and it's making me very frustrated with the game.

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