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Wuffy.9732

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  1. frankly, with reaper shroud I just run full zerker lol.
  2. The amount of code (and bugs as a consequence) that will be introduced if Anet decided to allow a race change ability would require a huge amount of resource and time. All that time and labor could be better spent for more practical things right now, like the next expansion. I'm not against race changing, but doing so would obviously interfere with a lot of character-bound mechanics (progression, personal story, cultural armor, etc). I just don't trust the Gw2 engine and the spaghetti code that much. It's incredibly unstable, especially when most patches always seem break the game in some very noticeable ways lol.
  3. dang, fractal cms at least drop mystic coins (at a chance of course).
  4. How did I miss this thread? pDPS Necro/Reaper is heavily centered around crowd control against adds. But buffing minion damage (specifically flesh golem, shadow fiend, bone fiend) would benefit against single target opponents. I highly support this idea, since I use flesh golem mainly for breaking defiance bar. For an elite pet, it should do more damage naturally. Don't understand how Ranger/Soulbeast and Mesmer/Chrono can get away with this and Necro cannot...
  5. all anet needs to do is rebuild the graphics library and port/load everything with Dx12.
  6. > @"Shaogin.2679" said: > How so? Both require you to hit a target with a skill. The only difference is one skill is applying all the damage at once, while the other skill is applying that same damage over a set period of time. Just because burn Guard is stupid doesn't mean all condi damage builds are broken, just like an OP power damage build doesn't mean all power damage is broken. This look normal to you? I have yet to meet any other condi class that comes close to 60k-80k burst damage. And it's all burning, lol. Besides the point, you are still right, damage is universal even though condition damage and power damage has small differences. But ignoring the fact that condiFB (or any class with powercreep) is obviously broken is only going to make people dread it more. Anet hasn't done a proper balance patch in months.
  7. > @"Opopanax.1803" said: > Instead of nerfing PVE guardian, I'd love to see them make other classes have the same build variety and trait options. > For PVE, what guardian has in traits and builds right now should really try to be emulated for other classes. I want MORE options to play in other professions, not for Guardian to be nerfed down to less builds. I'm all for this. Particularly buffing /thief/necro/mesmer/ranger(druid) would be ideal. Or , maybe Anet should just rework every class. It's been 6 months since the last balance patch...
  8. > @"Brokensunday.4098" said: > > @"dani.5680" said: > > Still not the time to destroy this class to oblivion? ATM this class has the best condi dmg/best powerdamage/best sustain via blocks/best healing! > > Should not 1 class be able to do all these things with so little effort! > > I think its time to kill it like you did with all the other classes, from rev/necro to engi, to warr and other classes you killed with nerf hammer! > > So lets do one more try and kill all guardian builds so other can raise from the ashes! > > Pve class is balanced > Most other condi classes don't even come close to that lol...
  9. Why more necro nerfs? We've been nerfed into the ground repeatedly (Same as thief/warrior) lol. If anything, it's about time we gain some buffs. Anet favors guardian, elemental, and holosmith these days. The rest of the classes have become forgotten step children.
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