> @"Al Masone.1274" said:
> Hello, I have almost completed my journey toward becoming a fully fledged battle-chef, which will allow me to sate every group I'll find in the WvW fields. That said, I'm not very sure as to which food effects are the most useful in this mode. I can see the power + ferocity variant to be the most sought after, but that doesn't necessarily mean that it's the best one. I would like your opinion as to which stats bonus could work better. For me, the easiest way would be the celestial food, since it gives everything to everyone, but maybe there are other avenues.
> Also, I guess it's pretty important the added effect that comes with ascended food:
> - 66% health steal on crit
> - -20% condi duration
> - -10% damage
> - +10% healing
> - regen health every second
> Here, I think the contest is between that damage reduction and the condi duration reduction, but again I'm not 100% sure about it and I would like the opinion of more experienced wvw players on the matter.
> All in all, food seems to be fairly strong, since it's basically like having an additional item equipped, which means that picking the right stuff for the group is very important.
> Please teach me how to keep my zerg healthy and well fed!
Oysters are the way to go if you can make only one food.
New players need this food more than any other since we are not truly being scaled in WvW.
I love anyone who makes ascended foods - with a good utility consumable they make the game a lot better for those with less health, less dps and far less speed.