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mtpelion.4562

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Everything posted by mtpelion.4562

  1. Float your mouse over the Luck % in the Achievement panel and it should give you a breakdown of how much of the 304% is from luck and how much is from AP.
  2. I wouldn't say that PoF mobs are difficult. Rather, I would say they are antagonistically annoying. Between the long lasting conditions that they can instantly reapply, the plethora of blinds, the thick goopy mob density, and the alarming respawn rate, playing solo on PoF maps is a chore. The amount of tedium involved in even basic activities compared to the potential rewards is a scale tipped all the way to "hard pass".
  3. > @"TheGrimm.5624" said: > The question is for the people holding theirs, what is their sell price? Unlike other materials which can be targeted for production if the supply side shrinks, MCs have a fixed rate of generation. This means that the price is essentially always going to rise as long as there is any demand. There will be some minor drops as the price hits various other players' sell points, but those temporary blips are not going to impact the overall price trajectory. As a result, the longer I hold them the more valuable they become which means there is no point at which I should sell as they have an "infinite" future value. Essentially, I will hold them until I use them, and once I've made everything possible with them, sell them only as needed to obtain gold.
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