> @"Zape.2094" said:
> > @"MarzAttakz.9608" said:
> > > @"Zape.2094" said:
> > > > @"nsk.4762" said:
> > > > > @"Zape.2094" said:
> > > > > ...
> > > > > Warrior (I know the shoutbreaker build is super popular, but thats only for zergs right? Is there any roaming builds for this?)
> > > > > ...
> > > >
> > > > Hi. I'm running roaming spec shoutbreaker in these days. It's pretty fun :smiley:
> > > >
> > > > Build is here -> http://en.gw2skills.net/editor/?PKwAMxzlFwuYYMNWJmUX9vVA-zVRYVh3MqhCp3Ko7QI8EQ1ZB7ZA-w
> > > >
> > > >
> > >
> > > This one actually look really fun, I might give it a try! :) One last question for all of you guys (you've all been super helpful btw) - Which class would you generally take for picking off stragglers in a zerg? What I mean is, I love to go behind an enemy zerg and kind of nuke their backline and people who arent stacking well.... For this obviously I need a lot of range, so staff ele or longbow ranger come to my mind, but the staff ele seems way too squishy.... Ranger however doesnt seem like it can do enough damage to actually kill anybody and seems to have pretty poor AoE on the longbow. Am I wrong?
> > >
> > > Thanks!
> >
> > Forget staff Ele, for decent damage to pick off stragglers you're going very glassy, and as soon as you're noticed you're focused and have to withdraw. Plus the majority of projectiles are so bloody slow you never hit anything moving faster than a walk. The extra 300 range on Longbow is brutal. Most annoying way to die is at 1500 pewpewpew range when your cool-downs are gone. In most cases when I'm picked off it's either an opportunistic Thief, an aggressive Reaper with full shroud or a kitten pewpew Ranger. As an added bonus your unmerged pet will follow a target for miles, and then add to that using "snap to target" ground targeting means you get to drop longbow 5 on targets behind walls.
>
> That actually makes sense and sounds pretty kitten annoying indeed. I might look more into the Ranger option, although I gotta say I really have having a pet lol. Thanks!
If you're running Soul Beast then you have a choice when to merge, gaining: additional character stats, extra trait procs and 3 "extra" skills. Pet in or pet out are situational, the only thing you lose by being able to merge, is in combat pet swap but that's not the end of the world either.