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JayAction.9056

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Posts posted by JayAction.9056

  1. Nobody is responding... Hmm, wonder why?

     

    You want to take away the only thing that allows condition Rev to even be playable. Ok good idea. (sarcasm)

     

     

     

    > @"Skyronight.6370" said:

    > We know that rev is overperforming in PvP right now specifically the condition herald and renegade to an extent, the biggest problem with condi mallyx herald was not the energy cost but the resistance uptime, increasing energy cost on mallyx skills just made rev clunkier to play and just more risky since you have a higher chance of getting killed instantly without being able to use your stun break because of an absurd energy cost ( something that happened in NA mat final actually despite being on of the best revs in the game, the rev from team usa just insta died a few times).

     

    So, somebody **you** consider one of the best Revs was instantly dying? Yet, you want to take away the only pseudo strength of the build? **Where is the logic**?

     

     

    Resistance is worse than Condi clears. **You can counter resistance.**

     

    **Condi Rev has plenty weaknesses, and Renegade can easily be bursted down by a solo warrior**

     

    You basically are crying to rework or straight nerf specs not because they are overpowered, but because you don't like the way they play.

     

    That's the problem with this whole forum.

  2. Life Tip: Whenever you take advice from anyone, consider the source.

     

    All these guys complaining about Rev on the forums, but none of them even have their name on the leaderboard. That should be the first clue.

     

    Second, use your own intuition bro.

     

    You tried Rev yourself and it has obvious shortcomings to you, and you feel your other specs on other classes are stronger. Do you really need somebody to tell you how to live your life? You already found out yourself these guys are smoking crack talking hot shit about Rev. What else do you need to be pointed out??

     

    Stop listening to these randoms on the forums bro and make your own calls. These boys barely know what’s going on themselves.

     

    **Buddy above me pointed you to a video from VALLUN about how to play rev.**

     

    **Vallun barely plays Rev, ask me how I know.**

  3. -Hybrid — high damage

    -Greatsword

    -Burn Damage as sole damage condi

    -Low combat mobility

    -little to no hard cc (stuns, knockbacks, etc)

    -HIGH application soft cc and effect condis

    (Slow, chill, weakness, poison, vulnerability)

    -High damage, fast, bursty, constant attacks in melee range

    -not statically tanky

    -heavy on counter attacks (effects on evade such as bonus damage, AOE slow and chill, block subsequent attacks on evade, gain boons on evade, damage modifiers on subsequent blocks after initial evade(s))

     

     

  4. > @"Psycoprophet.8107" said:

    > War needs either buffed or classes need to be nerfed around it. Right now it seems like its in the worst spot its been in memory.

     

    When you say stuff like this it becomes apparent you speak on things you don’t really know about.

  5. > @"Trevor Boyer.6524" said:

    > My prediction:

    > 4. Guarantee you Heralds & Holosmiths will somehow slide through and receive no real nerfing in the same way they always do.

     

    Dude, you cried about condi rev on the forums and it got nerfed literally the next day in a hotfix.

     

    You can’t be serious.

  6. I am Jay Savage.

     

    I post on the forums all the time (lmfao). I played the current meta build years before it was ever complained about in this current patch

     

    There is nothing OP about herald Mallyx in my opinion. I would argue it got weaker this patch as the things the forums are crying about already existed and got nerfed.

     

    It is not that strong outside of this 2v2 format and nerfing Herald Mallyx will take rev out of any sort of worth while gaming.

     

    > @"Trevor Boyer.6524" said:

    > 3. **Herald Malyx** - I don't know exactly what these people are running, but it's definitely the close runner to FB/Necro. Arenanet should be listening to players like @"Shao.7236" @"Master Ketsu.4569" or Jay Savage if he ever posted in this forum, he is currently running a nightmare level damage output Grieving Herald Malyx or something. Either way, I can't say much about it other than this class is just dealing too much damage in this meta, and it isn't just burst damage, it's like consistent super attrition.

    >

     

    Shao and Ketsu play subpar stuff. Always been that way

     

  7. There is **no problem** with match making.

     

    The problem is NA population of active PvPers is too low.

     

    The difference between somebody hovering at 1450 and say 1550 is much much larger than the numbers would suggest.

     

    Tbh maybe the powers that be should stop marketing this game as a PvE game.

     

    That’s why they keep spinning the wheels for new players to just come and go.

     

    The end game is PvP and the nature of that is endless replayability.

     

    Rather than make new map reskins, add PvP skin unlocks and auras, and focus on balancing and releasing new skills and classes; they choose to constantly release this one and done PvE crap.

     

     

  8. > @"choovanski.5462" said:

    > > @"JayAction.9056" said:

    > > > @"choovanski.5462" said:

    > > > > @"JayAction.9056" said:

    > > > > > @"choovanski.5462" said:

    > > > > > > @"JayAction.9056" said:

    > > > > > > > @"choovanski.5462" said:

    > > > > > > > > @"JayAction.9056" said:

    > > > > > > > > > @"choovanski.5462" said:

    > > > > > > > > > people in favour of a two skill one shot meta with 15k+ crits pretending it's about skill

    > > > > > > > > >

    > > > > > > > > > nah, you just dont want a game where you have to land more than two skill for a kill. it's too hard. thinking is too hard. just need a two button win

    > > > > > > > > >

    > > > > > > > > > well good luck finding the rest of the keys when the patch hits, cause ya gonna need to use em'

    > > > > > > > >

    > > > > > > > > How many classes do that and how many of you scrubs are actually staying alive playing builds like that? None of you.

    > > > > > > > >

    > > > > > > > > These complains are over exaggerated.

    > > > > > > >

    > > > > > > > pfft and you call me the scrub

    > > > > > > >

    > > > > > > > you even know what state warrior is in? bruh

    > > > > > >

    > > > > > > Yeah, how many people play warrior full damage and manage to play it well enough to be a threat?

    > > > > > >

    > > > > > > 5 people?

    > > > > > >

    > > > > > > People get trashed by some of the best players in the game and come cry on the forums like everybody is performing at the level of whatever just trashed them.

    > > > > > >

    > > > > > > And you mention warrior. So warrior damage being over the top means everything in the game needs to be nerfed? Makes perfect sense.

    > > > > >

    > > > > > wow man. looks like I touched a nerve by being able to name a build with absurd damage and sustain

    > > > > >

    > > > > > I can tell how good at the game you are by the fact you think only 5 people can play warrior well. kitten might dodge warrior sounds pretty hard, oh no wait it's actually faceroll

    > > > > >

    > > > > > maybe take a chill pill and think about your point of view, and how it might be totally incorrect dude B)

    > > > >

    > > > > I just solod from not even being on the leaderboard to top 50. I was being generous saying 5 people tbh. Playing a made up build I saw most of anyone worth playing against as it was not just a straight endless win streak.

    > > > >

    > > > > Who are all these great warriors man. Most of them that play full damage are food but like I said if that one thing is OP why does it make sense for everything to get nerfed.

    > > > >

    > > > > And I have no personal attachment to warrior dude. I don’t even play the class, too easy.

    > > >

    > > > c'mon dude. you aren't onto it enough to even understand what my first post means

    > > >

    > > > you've been operating with a potato from day one

    > > >

    > > > if you weren't you'd understand that warrior was obviously one of many examples of overturned classes that exist right now. so I obviously don't think warrior is the 'one thing that's OP'. I mean c'mon think my dude. read things and then think about them.

    > > >

    > > > I mean honestly, I even said 'two skill one shot meta' and you think I mean one class. good job dude. real impressed

    > >

    > > I overstand everything you were trying to say.

    > >

    > > I’m saying it’s complaining, and naysayers are not good at the game *points finger at you*

    > >

    > > You catch my drift now?

    >

    > good try.

    >

    > we both know it's just a facade, but nice try.

    >

    > Mr only 5 people are good enough to play warrior. omegalul, I'll be sure to remember that one.

    >

    > bull charge critting for 7k is high skill and basically no one can master this. takes an actual half human god made in a breeding camp to play warrior

    >

    > XD

    >

    > hitting two 10k crits between 4k autos is so hard man. only 5 people can do this. only 5 WOW

    >

    > JUST 5

    >

    > JUST 5

    >

    > XD

    >

    > XD

     

    That high school reading comprehension serves you well my friend.

  9. > @"choovanski.5462" said:

    > > @"JayAction.9056" said:

    > > > @"choovanski.5462" said:

    > > > > @"JayAction.9056" said:

    > > > > > @"choovanski.5462" said:

    > > > > > > @"JayAction.9056" said:

    > > > > > > > @"choovanski.5462" said:

    > > > > > > > people in favour of a two skill one shot meta with 15k+ crits pretending it's about skill

    > > > > > > >

    > > > > > > > nah, you just dont want a game where you have to land more than two skill for a kill. it's too hard. thinking is too hard. just need a two button win

    > > > > > > >

    > > > > > > > well good luck finding the rest of the keys when the patch hits, cause ya gonna need to use em'

    > > > > > >

    > > > > > > How many classes do that and how many of you scrubs are actually staying alive playing builds like that? None of you.

    > > > > > >

    > > > > > > These complains are over exaggerated.

    > > > > >

    > > > > > pfft and you call me the scrub

    > > > > >

    > > > > > you even know what state warrior is in? bruh

    > > > >

    > > > > Yeah, how many people play warrior full damage and manage to play it well enough to be a threat?

    > > > >

    > > > > 5 people?

    > > > >

    > > > > People get trashed by some of the best players in the game and come cry on the forums like everybody is performing at the level of whatever just trashed them.

    > > > >

    > > > > And you mention warrior. So warrior damage being over the top means everything in the game needs to be nerfed? Makes perfect sense.

    > > >

    > > > wow man. looks like I touched a nerve by being able to name a build with absurd damage and sustain

    > > >

    > > > I can tell how good at the game you are by the fact you think only 5 people can play warrior well. kitten might dodge warrior sounds pretty hard, oh no wait it's actually faceroll

    > > >

    > > > maybe take a chill pill and think about your point of view, and how it might be totally incorrect dude B)

    > >

    > > I just solod from not even being on the leaderboard to top 50. I was being generous saying 5 people tbh. Playing a made up build I saw most of anyone worth playing against as it was not just a straight endless win streak.

    > >

    > > Who are all these great warriors man. Most of them that play full damage are food but like I said if that one thing is OP why does it make sense for everything to get nerfed.

    > >

    > > And I have no personal attachment to warrior dude. I don’t even play the class, too easy.

    >

    > c'mon dude. you aren't onto it enough to even understand what my first post means

    >

    > you've been operating with a potato from day one

    >

    > if you weren't you'd understand that warrior was obviously one of many examples of overturned classes that exist right now. so I obviously don't think warrior is the 'one thing that's OP'. I mean c'mon think my dude. read things and then think about them.

    >

    > I mean honestly, I even said 'two skill one shot meta' and you think I mean one class. good job dude. real impressed

     

    I overstand everything you were trying to say.

     

    I’m saying it’s complaining, and naysayers are not good at the game *points finger at you*

     

    You catch my drift now?

  10. > @"choovanski.5462" said:

    > > @"JayAction.9056" said:

    > > > @"choovanski.5462" said:

    > > > > @"JayAction.9056" said:

    > > > > > @"choovanski.5462" said:

    > > > > > people in favour of a two skill one shot meta with 15k+ crits pretending it's about skill

    > > > > >

    > > > > > nah, you just dont want a game where you have to land more than two skill for a kill. it's too hard. thinking is too hard. just need a two button win

    > > > > >

    > > > > > well good luck finding the rest of the keys when the patch hits, cause ya gonna need to use em'

    > > > >

    > > > > How many classes do that and how many of you scrubs are actually staying alive playing builds like that? None of you.

    > > > >

    > > > > These complains are over exaggerated.

    > > >

    > > > pfft and you call me the scrub

    > > >

    > > > you even know what state warrior is in? bruh

    > >

    > > Yeah, how many people play warrior full damage and manage to play it well enough to be a threat?

    > >

    > > 5 people?

    > >

    > > People get trashed by some of the best players in the game and come cry on the forums like everybody is performing at the level of whatever just trashed them.

    > >

    > > And you mention warrior. So warrior damage being over the top means everything in the game needs to be nerfed? Makes perfect sense.

    >

    > wow man. looks like I touched a nerve by being able to name a build with absurd damage and sustain

    >

    > I can tell how good at the game you are by the fact you think only 5 people can play warrior well. kitten might dodge warrior sounds pretty hard, oh no wait it's actually faceroll

    >

    > maybe take a chill pill and think about your point of view, and how it might be totally incorrect dude B)

     

    I just solod from not even being on the leaderboard to top 50. I was being generous saying 5 people tbh. While playing a made up build, I saw most of anyone worth playing against as it was not just a straight endless win streak.

     

    Who are all these great warriors man. Most of them that play full damage are food but like I said if that one thing is OP why does it make sense for everything to get nerfed.

     

    And I have no personal attachment to warrior dude. I don’t even play the class, too easy.

  11. > @"choovanski.5462" said:

    > > @"JayAction.9056" said:

    > > > @"choovanski.5462" said:

    > > > people in favour of a two skill one shot meta with 15k+ crits pretending it's about skill

    > > >

    > > > nah, you just dont want a game where you have to land more than two skill for a kill. it's too hard. thinking is too hard. just need a two button win

    > > >

    > > > well good luck finding the rest of the keys when the patch hits, cause ya gonna need to use em'

    > >

    > > How many classes do that and how many of you scrubs are actually staying alive playing builds like that? None of you.

    > >

    > > These complains are over exaggerated.

    >

    > pfft and you call me the scrub

    >

    > you even know what state warrior is in? bruh

     

    Yeah, how many people play warrior full damage and manage to play it well enough to be a threat?

     

    5 people?

     

    People get trashed by some of the best players in the game and come cry on the forums like everybody is performing at the level of whatever just trashed them.

     

    And you mention warrior. So warrior damage being over the top means everything in the game needs to be nerfed? Makes perfect sense.

  12. > @"choovanski.5462" said:

    > people in favour of a two skill one shot meta with 15k+ crits pretending it's about skill

    >

    > nah, you just dont want a game where you have to land more than two skill for a kill. it's too hard. thinking is too hard. just need a two button win

    >

    > well good luck finding the rest of the keys when the patch hits, cause ya gonna need to use em'

     

    How many classes do that and how many of you scrubs are actually staying alive playing builds like that? None of you.

     

    These complains are over exaggerated.

  13. > @"KryTiKaL.3125"

     

    You are kidding yourself if you think this update means we are going to start seeing more frequent updates.

     

    If this goes live and veterans stop playing the game you will still be waiting 3 months to a year to see major changes, as is today.

     

    This game is 8 years old and they cut jobs not added them over the years. More frequent updates is not happening.

     

    Be honest with yourself. They promised that in 2017. They promised it in 2018. They promise it all years prior and after...

     

    It’s not happening. There is no incentive for them.

  14. > @"Paradoxoglanis.1904" said:

    > > @"JayAction.9056" said:

    > > With respect to PVP...

    > >

    > > As a whole I don’t like any of these changes and the direction the game is going. It’s like backwards development to your game.

    > >

    > > I think slowing down the game play and catering to the crowd that was never really that good at the game is the wrong way to go - completely.

    > >

    > > I think after all this development time you will see the same people achieving and the same people crying ... except it will be crying about something different, and the game will be less fun for a guy like myself who has been keeping up with the pace of the game through constant development over the years.

    > >

    > > I feel like this game is/will lose some of its edge in this update. - The dodge button and the explosiveness and responsiveness of the combat system is what high rank PVP players like in your game. Also the amount of CHOICES.

    > >

    > > You guys are removing even more amulets I see on top of this?

    > >

    > > Like at one point you have to say enough is enough and and stop changing the game to fit the desires of a certain vocal group of the population.

    > >

    > > **At least if you are going to waste development time, cater it to the people that actually excel at your game. Not the ones that barely understand it.**

    > >

    > > Cutting down damage, healing, CC, stun breaks - removing even MORE amulets??? INCREASING COOL DOWNS???? ... you are just making the game more slow paced and passive and taking away complexity. It’s straight up removing depth from the game and closing the gap between those that understand and those that don’t.

    > >

    > > Yeah you will appeal to the new guys or the guys that never get a clue but you are hard capping the possibilities.

    > >

    > > Here’s to hoping for a new XPAC that will RETURN things to their CURRENT power levels. SMDH

    >

    > Power creep needed to be addressed, and this is one of the only ways the devs could actually try and fix it. Redesigning skills and traits along with regular minor damage nerfs would have been ideal, but its just not possible for a low population gamemode in a niche game with a decreasing playerbase. Power creep isnt fun for the majority of players, regardless of skill. A lot of the high skill players in the game hate it, and a lot of average players hate it. Arguing that complaints about power creep are just from low skill players that "dont understand the complexities of the game" is pretty arrogant of you.

     

    Nah, even in the current meta, outside of hard counters or extreme outliers like DeadEye and Zerker soulbeast, two full DPS classes can 1v1 near indefinitely.

     

    The only people hurt by power creep are people that can’t keep up.

     

    I play zerker revenant most of the time. Certain NON BUNKER classes and specs can stall me and I can stall them for 4-5 minutes at a time using LOS and rotating through CDs. No one is even at risk of dying until somebody makes a mistake and then BAM ~75% HP is gone because you got caught. Then the momentum changes.

     

    Slowing down the game play as DRASTIC as is being described in these balance changes is just going to take that way over into the realm of just playing a dulll waiting game.

     

     

  15. With respect to PVP...

     

    As a whole I don’t like any of these changes and the direction the game is going. It’s like backwards development to your game.

     

    I think slowing down the game play and catering to the crowd that was never really that good at the game is the wrong way to go - completely.

     

    I think after all this development time you will see the same people achieving and the same people crying ... except it will be crying about something different, and the game will be less fun for a guy like myself who has been keeping up with the pace of the game through constant development over the years.

     

    I feel like this game is/will lose some of its edge in this update. - The dodge button and the explosiveness and responsiveness of the combat system is what high rank PVP players like in your game. Also the amount of CHOICES.

     

    You guys are removing even more amulets I see on top of this?

     

    Like at one point you have to say enough is enough and and stop changing the game to fit the desires of a certain vocal group of the population.

     

    **At least if you are going to waste development time, cater it to the people that actually excel at your game. Not the ones that barely understand it.**

     

    Cutting down damage, healing, CC, stun breaks - removing even MORE amulets??? INCREASING COOL DOWNS???? ... you are just making the game more slow paced and passive and taking away complexity. It’s straight up removing depth from the game and closing the gap between those that understand and those that don’t.

     

    Yeah you will appeal to the new guys or the guys that never get a clue but you are hard capping the possibilities.

     

    Here’s to hoping for a new XPAC that will RETURN things to their CURRENT power levels. SMDH

  16. With respect to PVP...

     

    As a whole I don’t like any of these changes and the direction the game is going. It’s like backwards development to your game.

     

    I think slowing down the game play and catering to the crowd that was never really that good at the game is the wrong way to go - completely.

     

    I think after all this development time you will see the same people achieving and the same people crying ... except it will be crying about something different, and the game will be less fun for a guy like myself who has been keeping up with the pace of the game through constant development over the years.

     

    I feel like this game is/will lose some of its edge in this update. - The dodge button and the explosiveness and responsiveness of the combat system is what high rank PVP players like in your game. Also the amount of CHOICES.

     

    You guys are removing even more amulets I see on top of this?

     

    Like at one point you have to say enough is enough and and stop changing the game to fit the desires of a certain vocal group of the population.

     

    **At least if you are going to waste development time, cater it to the people that actually excel at your game. Not the ones that barely understand it.**

     

    Cutting down damage, healing, CC, stun breaks - removing even MORE amulets??? INCREASING COOL DOWNS???? ... you are just making the game more slow paced and passive and taking away complexity. It’s straight up removing depth from the game and closing the gap between those that understand and those that don’t.

     

    Yeah you will appeal to the new guys or the guys that never get a clue but you are hard capping the possibilities.

     

    Here’s to hoping for a new XPAC that will RETURN things to their CURRENT power levels. SMDH

  17. With respect to PVP...

     

    As a whole I don’t like any of these changes and the direction the game is going. It’s like backwards development to your game.

     

    I think slowing down the game play and catering to the crowd that was never really that good at the game is the wrong way to go - completely.

     

    I think after all this development time you will see the same people achieving and the same people crying ... except it will be crying about something different, and the game will be less fun for a guy like myself who has been keeping up with the pace of the game through constant development over the years.

     

    I feel like this game is/will lose some of its edge in this update. - The dodge button and the explosiveness and responsiveness of the combat system is what high rank PVP players like in your game. Also the amount of CHOICES.

     

    You guys are removing even more amulets I see on top of this?

     

    Like at one point you have to say enough is enough and and stop changing the game to fit the desires of a certain vocal group of the population.

     

    At least if you are going to waste development time, cater it to the people that actually excel at your game. Not the ones that barely understand it.

     

     

  18. Staff auto attack chain will now do more damage than the damage based weapon, sword, in PVP in the upcoming update.

     

    You guys have catered the game so severely to people that are not good at the game that the logistics behind the game play are no longer cohesive.

     

    The weapon aimed to do damage will now have less damage than the weapon not aimed to do damage? OK

     

    Unless sustain has been dropped severely across the board, this game is about to become extremely slow paced I don't see it being enjoyable anymore.

     

    Real feedback

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