> @"CutesySylveon.8290" said:
> > @"Halikus.1406" said:
> > > @"CutesySylveon.8290" said:
> > > > @"Halikus.1406" said:
> > > > Thief mobility was never balanced to begin with.
> > > >
> > > > That IS a big nerf, don't get me wrong, but thief is still the most mobile class out there and mobility in this game needs to be brought down. I can absolutely understand them not being happy, but this is long overdue lol
> > >
> > > Okay but there was nothing given in compensation. Shortbow is now by far the most expensive weapon and it's a utility weapon. You can't make the most important tool on the class so expensive and just leave them with nothing in return.
> >
> > What? You want compensation? lol
> >
> > SB already offers a buttload of utility in every skill to the point of being a pretty much mandatory weapon to have and you want compensation? Be glad that was all they did to it lol
>
> It was mandatory because of IA, and Anet refused to stop bloating Choking Gas and jacking up the initiative cost when nobody asked for it. You can remove every skill on the weapon except IA and it will still be mandatory, so cut the bloating and costs of the other skills if it's gonna take over half the ini bar to use one skill.
>
> This is just Anet being lazy with balance just like they do with rev. Instead of cutting down the utility they just bloat them and jack up the costs and call it a day.
It still is a mandatory weapon for as long as IA exists. The skill could cost all of your ini and would still be a good weapon to have around because of how much it offers, so I fail to see your point at all...