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Posts posted by Euclid.2517
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If we rule out those weapons that can be conjured, the list shrinks to:
Mace, pistol, torch, rifle, off hand sword.
And pistol/rifle should be ruled out as they diverges from ele's theme.
Off hand sword feels somewhat duplicate with weaver.
So torch/mace is the way to go.
I would love mace as an option for heavy cc, which is not the strong suit of ele up to now. It would be even better if this spec gives group aegis/quickness/alacrity. (Both Necro and Mesmer have access to quickness while the same light armor class ele don't)
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> @"Vissarion.6509" said:
> I hope we finally get Greatsword. It's my dream for this class. Make it ranged with AOE heavy abilities, kind of staff 2.0 but more fast.
It is very unlikely, as you can conjure a greatsword. Up to now, ele doesn't get to use any weapon that can be conjured.
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If you make it a channel skill, why not make it break stun too?? This is even worse than the lock out of skills. At least earlier it is an instant cast.
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> @"Endrance.5013" said:
> While i prefered the original, the problem here is that we came from a "good skill" to a skill you are not even sure if you want to use it.
> There are 2 quick solutions to the current state.
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> Either add a skill to end Obsidian Flesh earlier, so you can use it to block that specific attack and then get back to fighting.
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> The other solution i believe it would be better.
> Allow you to Transform Obisidian Flesh to Barrier depending on the time left. You would gain around 500 barrier for each second left when you transform.
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> This way the skill would be useful in any aspect
I agree with you. This could be a good way to balance.
Legendary Equipment and Templates - [Merged]
in Guild Wars 2 Discussion
Posted
This is cool, but I also want a essential feature that's missing for a long time.
Can we choose which footprint to display when two different single-hand legendary weapons are equipped?
Currently, it only displays main hand one.