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Fueki.4753

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Posts posted by Fueki.4753

  1. > @"Fuchslein.8639" said:

    > Sorry, but where is gw2 effi a good benchmark for anything?

    It's not a good Benchmark at all.

    Some people are just blinded by the illusion of it being a perfect vertical slice towards the game's population (which obviously could not be further from the truth).

  2. > @"Gudradain.3892" said:

    > Could someone explain to me what would be fun about housing?

    >

    > It would almost certainly be instanced to give everyone a chance to have a house and, like we have seen with guild hall, no one would come to visit them...

    >

    > If it's not instanced, there will be limited spots. Which means, it will be a feature ONLY for the 100 wealthiest or luckiest players...

     

    Even if it's instanced, there could be artificially limited slots.

    FF14 has its housing slots artificially limited as well, despite being instanced.

  3. > @"Azure The Heartless.3261" said:

    > > @"Fueki.4753" said:

    > > Ignore chat and notice PvP getting significantly less terrible.

    >

    > Something's wrong when the solution to enjoying a team oriented game is to ignore your team.

     

    There's a lot of things wrong with PvP in this game.

    Ignoring people is the least of them.

  4. Jormag does evil things.

    Jormag freezes people to gain power and be equal to Primordus again.

    These people might be conscious inside that ice, you know. They'd be deprived from all senses except for feeling the cold of the ice.

    Jormag is an apathetic life form that only cares for its own ideas and ideologies while ignoring the individuality of others.

    Jormag shows nothing but the utmost disrespect for life (just like non-Aurene Elder Dragons do).

    If Jormag truly wanted to protect these people, it would jsut have brought an army of icebrood to oppose Primordus' forces.

    Not doing this shows that the safety of these people has been of less value to it than just covering everything with ice, making the land uninhabitable.

     

    There literally is nothing Arenanet can do to make Jormag not be evil without turning the story into a giant dumpster fire.

     

    Jormag has done too many irredeemable things and does not deserves empathy.

    All Jormag deserves is Braham and the commander jumping into its mouth and shooting its heart with arrows that are imbued with fire magic.

  5. > @"coso.9173" said:

    > I'd LOVE to see a creepy haunted swamp/forest map. now a tiny part of a map that has a small swamp or forest. the WHOLE map being like that. extra points for abandoned destroyed huts, a darl creepy village too.

     

    An actually scary map would be great, but I doubt Arenanet would do that.

    They stopped with that idea in Bjora Marches before it started to become even slightly creepy.

  6. > @"radda.8920" said:

     

    > In cantha, normally there is the ministry of purity and a tyrannical emperor probably so they can do a political story but given the name of the extension, they won't have time to focus on it :(

    We don't even _know_ which dragons the title is referring to.

    People just _assume_ it refers to the Elder Dragons.

    It could be refer to the Canthan _Dragon Empire._

    That way, it could become a story about politics.

  7. > @"Lily.1935" said:

    > Other than a main hand weapon that's just reaper.

    Nothing in Reaper's kit features Life Stealing.

    https://wiki.guildwars2.com/wiki/Life_stealing

     

    And Reaper isn't really designed as a Bruiser.

    It's supposed to be the DPS spec.

     

    > What we need is glasscannon support+damage

    Reaper already fills the support niche and Scourge is support with condition damage.

    That means, both things you think are needed already have their specializations.

    Unless Arenanet introduces a terrible -700 Vitality "trade off", a glass cannon builds aren't really possible with Necromancer's design.

     

     

  8. > @"BunjiKugashira.9754" said:

    > I don't think a support thief would work without some major trait reworks of the core lines. All professions that currently have a successful support spec also have two core trait lines that go well with it. The only healer traits I could find on Thief are [shadow Savior](https://wiki.guildwars2.com/wiki/Shadow_Savior) and the rez trait. While thief does have plenty traits providing healing, all of them are selfish.

     

    Arenanet could rework Shadow Arts into a trait line about defense and support, rather than over-loading Stealth.

  9. > @"Linken.6345" said:

    > All fractals are aimed at the average players.

    Siren's Reef has too many CC mechanics, too many adds and too much condi spam to be considered _aimed at the average._

     

    The Molten Furnace Boss remake no longer is possible with most average T3 players as the flaming whirling winds and the AoE burn are too much.

    And the hit boxes of said winds often are much bigger than the visuals, requiring players to almost perfectly stand in the absolute middle between two of them.

     

    Twilight's Oasis' Boss' HP and AoE spam are too bloated for average T3 players to hold out until the end.

     

    Sunqua Peak's last boss has too much HP and too many AoE mechanics for Average players to properly deal with.

     

    As you ought to be able to see, none of these are aimed at the average.

    They simply aren't enjoyable.

  10. Battle Standard is fine in my opinion, maybe reduce the cast time a bit.

    I definitely do **not** want any banner redesign to carry them on my back.

     

    It'd be nice if Rampage only replaced the weapon skills, but not the utility skills, similar to Elementalist's conjured weapons or Engineer's kits.

     

    Signet of Rage needs to lose it's particle effect (alongside with Soldier's Focus).

     

    Headbutts should get its damage back in PvP and WvW.

     

    Winds of Disenchantment could cover a larger area or last longer.

  11. The reporting system most likely works.

    But whether Arenanet actually handles these reports is an entirely different issue.

     

    There certainly are people who claim it's safe to just afk, because allegedly there is nothing going to be done.

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