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Mortifera.6138

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Posts posted by Mortifera.6138

  1. > @"Razor.6392" said:

    > How would this break anybody's immersion? Wth? How could a clueless roleplayer even recognize an anime character in the first place, and why are anime characters the only possible immersion-breaking character ideas in the game?

    >

    >

     

    Did you want an analogy so you could point out the flaws in the analogy and, unwittingly, all analogies in general?

  2. The core game was very light but had dark undertones, especially with the focus on dragons and a threatened Jenna. Since then, it's been a pop song. (Or a hip hop song, with the latest expansion.) No identity, just kind of ... there.

  3. > @"Edelweiss.4261" said:

    > I prefer Jormag's theme of ice and corrupting influence on its enemies. Mordremoth was too human for my tastes. Mordremoth was basically what a human would expect a dragon to be like. I expected elder dragons to be more in line with forces of nature and to be, ultimately, incomprehensible to humans. It really makes me miss Zhaitan.

     

    Yes; Mordremoth was so power hungry it made him seem weak.

     

     

  4. I think Kralky is supposed to be the strongest Elder Dragon, but my favorite overall is the world boss in the iridescent area of rainbow-flickeryness.

     

    After Mordremoth though, I think anything can be considered a 'dragon'. xD

  5. > @"Murdock.6547" said:

    > Raids, fractals, pvp, dungeons.

    > Speedclears, safe clears, experimenting with tactics.

    >

    > Nothing feels rewarding. Sure I got something neat from this or that... But whats the point? Why am I gearing ascended when masterwork is functional?

    > Why am I running these fractals when the only reward is the same few fractals only now with more agony?

    >

    > Why make a legendary when I can literally craft an exotic of each statset for half the price and 10% less stats?

    >

    > Nothing is rewarding. Not even my day 1 desmina clear. Not even my dhuum cm.

    >

    > Maybe this isnt the game for me?

     

    Get a job, then you can play the game for fun.

  6. > @"Kheldorn.5123" said:

    > > @"Mortifera.6138" said:

    > > > @"IndigoSundown.5419" said:

    > > > WoW is dated and hackneyed and the MMO genre is a minor player in today's market. If GW2 is becoming the new WoW, that is not necessarily a good thing.

    > >

    > > Another "MMOs are not that big" argument. Maybe in America, where you exist, but there are other country, too. Like, the asian market still loves MMO's.

    > >

    > > And you were so sure of yourself...

    >

    > GW2 isn't big in asian market either. They have their own games, like Lineage.

     

    Which is an MMORPG..

  7. > @"IndigoSundown.5419" said:

    > WoW is dated and hackneyed and the MMO genre is a minor player in today's market. If GW2 is becoming the new WoW, that is not necessarily a good thing.

     

    Another "MMOs are not that big" argument. Maybe in America, where you exist, but there are other country, too. Like, the asian market still loves MMO's.

     

    And you were so sure of yourself...

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