Jump to content
  • Sign Up

Ashnod.4365

Members
  • Posts

    22
  • Joined

  • Last visited

Everything posted by Ashnod.4365

  1. > @"Inculpatus cedo.9234" said: > Yes, I read your post. Congratulations that you read his post. But you didn't test gathering specifically those plants as what he's saying is true. I'm currently gathering the "Homegrown Ascalonian Royal Iris" in my home instance and using the Lucky Dog Harvesting tool I have to stand on top of them to gather them. All other home instance nodes (besides the 4 mentioned) have the radius normal "harvesting" nodes have. If you plant any (besides the 4 mentioned) you can usually (at least in DR/Kryta Home Instance) stand in a specific spot in the garden and gather all nodes from that spot. With the 4 mentioned you have to exactly stand on top of them. @"Inculpatus cedo.9234" Okay to amuse you I did some extra testing (and a repair archive). It appears the gathering radius of the flowers is fine. The problem however is the following: The "Growing crops" that appear after you harvest one take precedence over the other flowers that are still growing, causing you to have to stand on top of the other flowers to gather them instead of just being able to press "F / Use for 4 times", it does however work if you manually select the other flowers. Still a bug though the "Growing crops" should not take precedence over any other crop you can planted in the garden.
  2. > @"Inculpatus cedo.9234" said: > Must be already taken care of, because the links work fine for me. (Firefox) It is not it still has a bat certificate cause if you type guildwars2.ncsoft.com it directs you to http://guildwars2.ncsoft.com now try with https://guildwars.ncsoft.com (which the clickable link in the mail probably redirects to) and you get a certificate error.
  3. Just some extra info on this I posted a ticket in support and the response was: > Hello, > > Thank you for contacting Guild Wars 2 Support! > > We appreciate you letting us know about the issue you are experiencing with your glyph and can confirm this is being looked into. Unfortunately, we do not have any ETA on when a potential fix will be implemented, but please keep an eye on upcoming patch notes for more information. As for the reason you did not receive a response on the bug report you submitted, these do not receive responses in-game, but let the correct team know about the issue that's taking place, so they can investigate further. Please continue to report issues like this when you come across them in-game. > > If there is anything else we can assist you with that is within our abilities, please do not hesitate to reach back out. So it should be worked on ETA unknown unfortunately.
  4. I do realize what I'm typing now is a workaround but you do know you can get your last message back by pressing the UP key while in chat Window right? So what you can do to relay the message to multiple guilds: 1. Send the message to the guild you are representing (/g [message]) 2. Press ENTER, UP, HOME, /G2, SPACE, Press ENTER again (aka 8 keypresses a extra guild you want to send a message) 3. Repeat for G3 till G5 I do know it would be QOL to have that function but imo not as important as fixing all the bugs they are introducing each time they reintroduce an event, recycling old spaghetti code....
  5. Probably the same issue as: https://wiki.guildwars2.com/wiki/Choya_Logging_Tool I hope it's only one of the gathering tools (aka or logging or mining not both). This because of that Choya Logging Tool this has been an issue ever since it was introduced (aka don't expect it to be fixed ever it's why I'm not using that tool anymore).
  6. > @"Linken.6345" said: > Aint anet on their holiday break now? As far as this bug is running they have been on "holiday break" for a whole month already :expressionless:
  7. @"ArenaNet Team.4819" What is the status of this? I filed an ingame bugreport about 2 or 3 weeks ago about this (and I suppose multiple people) and it is not on the known issue list yet. Would like to know if it is actually recognized by ArenaNet as it makes my gemstore bought Lucky Dog Harvesting tool not that useful anymore.
  8. Okay let me put it this way than: Yes I used the level 80 boost on My Necromancer (after I was level 80 already) for some (somewhat) decent weapons and armor (and to free up a valuable shared inventory slot). This character of mine was created Aug 24, 2018 19:48 and has a playtime of 997 hours and 57 minutes playtime. In this time I have played this Necromancer (since 2018) the first time I encountered life force decreasing on map switches is since the 1 december patch. I would suspect myself filing a bug report earlier if I would have encountered this weird behavior in that about 998 hours of playtime ;) .
  9. > @"Inculpatus cedo.9234" said: > It's not a new phenomena. > > It's stated in the Wiki as far back as May 2014. (Could be farther back, but that's where I stopped looking.) > https://wiki.guildwars2.com/index.php?title=Life_force&oldid=815388 > > _Changing maps, or logging out and back in, will also drain some life force._ > > Thus, doubtful that it is a new 'bug'. Let's just say before the 1 december patch I only noticed this if I had "soul battery" or something that significantly increases life force on. (And is disabled while switching maps I guess). The only other things that would cause this to happen were things like "Adventures" for example "On Wings of Gold" Auric Basin would reduce it from the shown above 13947 to 12879 (or something like that). Changing maps with my normal exploration / don't kill things build would normally never decrease life force changing maps. (This is completely besides the point that changing the base level area's in map might decrease it because that would increase your HP / thus decrease your available life force compared to the max you have). I mean maybe I was just lucky to not notice it but I am noticing it now compared to not noticing it before means it's not working as intended.
  10. Seriously this I normally run Tequatl, Karka Queen and stuff like that without problems, ever since the expansion came out lag is happening during them, 30 seconds of no skills being activated and dying cause of that lag. Today was the worst as during no meta I even experienced this lag during "On Wings of Gold" in Auric Basin even when the LS4 maps were unstable as anything you had basically no lag in HoT (or core Tyria) at all. The fun thing is during those 30 seconds of nothing happening game is saying: 120 fps, ping 25 and than kicking me out :angry:
×
×
  • Create New...