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Elric.4713

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Posts posted by Elric.4713

  1. > @"Thornwolf.9721" said:

    > Humans probably don't have a single revenant right now in the cannon, I doubt they would either. They don't care about such trifling things and from the previous entry and even in this game they are VERY skitish about the mists. To them its not to be tampered with, and I doubt a human would willingly channel shiro, mallyx, ventari or kalla or even glint because to them they ALL represent enemies of their race. They are very, very, very no-go with anything to go with that or anything that can't be linked to their petty gods..

     

    Humans have always had connection to the Mists through the Ritualist profession.

     

     

  2. I feel like even Arena net sees Norn as a joke race, a mistake. They should have embraced their shapeshifting side instead of making them just big goofy humans. Kinda like how Worgen are in WoW, you can have the human form out of combat but when they fight they embrace their Bear/Raven/Wolf form.

    I think we can safely assume that spirits of the wild or shapeshifting won't ever be a part of Revenant, for the same reasons Balthazar won't.

  3. So I've been thinking about scepter some more and the fact that we need a new off-hand to pair it with. Well, if they don't want to give us new core weapons (they should) or pair scepter with something else for the new specialization, it could straight up change sword and axe skills when they're paired with it. For example, Temporal Rift can turn into Spirit Rift that work similarly but requires a target and after knocking it down applies vulnerability.

  4. > @"Lily.1935" said:

    > He seems pretty Necromancer to me. And he's called a ritualist yet he uses necromancer like skills. Who could have predicted that?

    So when they give a random Necromancer boss a Ritualist title it means something, but when the actual profession gets Ritualist title it's nothing?

    > There are other ritualists in gw2, but the one that has notable skills is more elementalist than anything else. Doesn't help either point but I'll point it out regardless because I'm consistent with my information, unlike you have been.

    It does help us to note that when it comes to NPCs they probaly used Ritualist title as a flavour, as Elementalists can technically have some kind of rites that are tied to elements. Doesn't mean he's connected to the Factions Ritualist profession.

     

     

     

  5. > @"Lily.1935" said:

    > Ritualist has never been confirmed to use mist magic. They are not purifiers either. They are very much about corrupting the soul. You can see this in their skills.

    >

    > As for Necromancer's relationship with Ritualist. It's true they don't see eye to eye in guild wars 1. But that's 250 years ago. That's a long time. Nations rise and fall in that time. Events are forgotten and forged. And the reason for the Rivalry wasn't the same reason Monks and Necromancer's rivalry where they were diametrically opposed. It was because the Necromancer and Ritualist hold extremely similar beliefs and practices.

    >

     

    Here's a quote from Professor Gai for you: "I have often found that Ritualists will progressively become more incisive, mordant, and paradoxical as they maintain confluence with the Mists." And he also calls Necromancers "foul".

    You keep twisting or straight up ignoring the in-game lore to suit your headcanon.

  6. > @"Lily.1935" said:

    > I love revenant. Like, it's my martial class of choice. I like it a lot more than reaper. But you guys are trying desperately hard to make it something it's not. Revenant's mechanical design is nothing close to Ritualist. And we can argue till we're all blue in the face about how related the Shamanistic class, Ritualist, related to Revenant and necromancer. But this wont change how different the Revenant's mechanical design is from Ritualist.

    >

    > Revenant's mechanical design and Ritualist's Mechanical design are like oil and water. They do not mesh well at all. You have one of the most martial profession in the game, more martial than Guardian and almost as martial as warrior. They're very geared towards melee with somewhat clunky ranged weapons. And Ritualist which was a backline heavy support profession with very little melee prowess. They did have Spirits strength but even with that they were kinda sitting ducks in melee with minimal protection.

    >

    > The Ritualist is a ranged caster. What support for long range does the Revenant offer? Ventari Tablet? Hammer? That's not good enough. They need to have enough utility at long range to keep them in the correct position in combat.

    >

    > The Revenant is a melee bruiser. What Support does the Ritualist offer them? Their spirit weapons maybe. But what people ask for is spirits not the spirit weapons. Which is anti synthetic with their martial playstyle. You could have a spec that channels for self and party buffs like the weapon spells. But then again a paragon legend would do the same and how would that be much different from Herald? How would spirits diversify itself from Renegade which I'd say is the worst designed elite spec in PoF that you guys argued was the ritualist even though it played nothing like the ritualist and was extremely clunky [removing the warband would make it soooooo much better]. But now that we got Cantha we're asking for another failed elite spec?

    >

    > You guys are a trip. But I don't want to be double disappointed with revenant. Disappointed in another poorly designed shoehorned elite spec for a cool class and disappointed for the ritualist which would never get close to the Veteran players expectations.

     

    At the moment yes, Rev favors melee especially that hammer is trash now. But Arena Net themselves explained the profession as _Melee or Ranged_ and as _Magic-Wielding Fighter_, and that's why I'm not for greatsword and further limiting the professions gameplay.

    Instead I'm asking for Channeling Magic oriented specialization with possibly scepter and enhanced ranged gameplay, as Kalla already has spirits such as they are.

     

  7. > @"Thornwolf.9721" said:

    >I just DO NOT want Rit on rev; I don't care how they justify it and I don't care how they try to sell it, do not shove that class into this one when this one already has its own issues. I trust it going to necromancer far more, because at least then I have confidence it could be done correctly and heck they could add in a ritualist head-piece for the light armor classes. Or even ritualist armor ..... there ya go.... But do not take my rev and shove togo in it as an elite spec... I don't think we can handle another kalla.

     

    If you can't get over the fact that you're playing the spiritual successor to Ritualists, well then there's eight other professions you can play.

     

  8. @"Thornwolf.9721" That is a really long post, that honestly feels a bit ranty, but I'll touch on a few things.

    You keep claiming that Ritualist uses the same Death magic as the Necromancer and that is completely untrue! Ritualist and Revenant both tap into the Mists for their power, one with the Canthan heroes and spirits of old, and the other with the more broad Tyrian (as Revenant is Rit reimagined for the second game with other races than Humans in mind) legends and spirits.

     

    This is one of the quotes of Professor Gai, one of the ritualist trainers:

    "I have often found that Ritualists will progressively become more incisive, mordant, and paradoxical as they maintain confluence with the Mists."

     

    And while Kalla already has access to spirits, I would like next spec to focus more on magic channeling side of Ritualist.

    You can also check one of my posts above to see how Rev has inherited Ritualists theme, and how Necro has little to do with it.

    I am also of the opinion that not every race has to have their own Legend, Jora or Svanir are no more worthy of becoming legends than Togo is. Especially if they bring us more of the same, melee focused gameplay we're already shoehorned in.

     

  9. > @"Thornwolf.9721" said:

    > > @"Elric.4713" said:

    > > > @"Thornwolf.9721" said:

    > > > > @"Elric.4713" said:

    > > > > I'd like Vampiric theme the most, they can tie it in with Hopping Vampires from Echovald Forest.

    > > > > Ritualist is a big no for Necromancer I'm afraid.

    > > >

    > > > Well then I don't want ritualist to show up at all... I really don't want rev to be forced into that role. I say let the necromance have it and get a slight theme change with spirits, ashes and so on maybe get some Bone shields and wall spells as well. Heck maybe let them get sword and shield and make them something of a warrior, that takes the ritualists teachings and uses it to hold the line.

    > > >

    > > > Revenants need something a bit cooler, something not so limited. Ritualists are super close to both guardians and necromancers within this game; I feel like Revenant really can get anything (Kalla had nothing to do with PoF)

    > >

    > > Revenant already has the most in common thematically with the Ritualist, whether you or some other Necromancers on this forum would like to admit. But that's not the topic here, if you like there's one in the Revenant section.

    >

    > I don't really care for necromancer in guild wars 2 (Was much better in GW1), Im a rev main and as a rev main I don't want ritualist on this class mainly because Its too samey. We have the aesthetic sure but just because we have blind folds doesn't mean we are the same. If you go by that logic than demon hunters from wow are essentially ritualists as well, blind-fold parties all around! In all seriousness though they use two different types of magic, Ritualists use souls and tap into the dead and not the mists themselves where as the mists are an inbetween of infinite realities and memories of said realities. For example Shiro exists in the mists, but the shiro we know was sealed and or killed within the domain of anguish and his soul was freed and allowed to pass into its true destination (Whatever that may be) in a side quest.

    >

    > Revenants are not Ritualists and they have little in common outside of aesthetic in their armor, to some degree. But Ritualists are just a different form of necromancy which is probably why they are not their own class; You could see them working Rit into necromancer easily. The ashes could be their ulities functioning similarly to Glint's up-keep skills where you need soul energy (Shroud) to keep them going. Your passive summons spirits through you and brings them to the physical world who will remain while your in combat, and based on trait decisions they can be damage or support or a hybrid of both.

    >

    > Then your shroud skills could be perhaps a mixture of skills such as splintered weapons, and other boons as well combat effects such as "Sacrifice" where you mark an enemy and deal more damage to them while constantly siphoning essence and health from them. Then your weapon skills could be your channeling spells this way the whole class is represented and is not limited by features, If you go with rev you will loose a lot of that. Mainly because I doubt they will remove the legend swap mechanic and you'd have to fit it into what we already have. Plus Ritualist was a light armor class, necromancer is as well and with Ritualist we could get mobility which is something necromancers lack and it opens the door for the ritualist to be our highly mobile, sustained-burst/support dps spec. They then could rework scourge to be strictly support or dps and reaper would be your frontline spec. The first two e-specs and core lack the mobility and sustained punching power, but make up for it in burst and utility that is unique to them.

    >

    > Plus there are no legendary figures outside of Togo and Razah who fit the bill for a legendary rit, and Razah could become ANY class and was not limited to remaining as a rit so I doubt it would be him. And togo would be a boring choice and one Id hate, which means we would be stuck with another meh character that would bring nothing new to the revenant... however the spec WOULD bring new mechanics and gameplay to the necro..

    >

    > Look at it like this, A-net will do whatever makes it the most new and interesting. Revenant would not be that for this spec infact Id dare to say that it would feel much like core revenant if not a little more limited. Necromancer would not only fit the theme better but would also give the spec some more wiggle room due to core having some interesting mechanics, imagine a death magic/soul-reaping/ritualist build? Or one with blood magic utilizing their restoration skills. The possibilities are endless and the theory craft is vast (plus they could give you ritualist cosmetics for the necromancer, change its coloring for the new specs skills to be a more blueish green and there. Bam. Ready to go.)

     

    Like i already said, if you want to continue this discussion move it to the Ritualist thread in the Revenant section.

  10. > @"Thornwolf.9721" said:

    > > @"Elric.4713" said:

    > > I'd like Vampiric theme the most, they can tie it in with Hopping Vampires from Echovald Forest.

    > > Ritualist is a big no for Necromancer I'm afraid.

    >

    > Well then I don't want ritualist to show up at all... I really don't want rev to be forced into that role. I say let the necromance have it and get a slight theme change with spirits, ashes and so on maybe get some Bone shields and wall spells as well. Heck maybe let them get sword and shield and make them something of a warrior, that takes the ritualists teachings and uses it to hold the line.

    >

    > Revenants need something a bit cooler, something not so limited. Ritualists are super close to both guardians and necromancers within this game; I feel like Revenant really can get anything (Kalla had nothing to do with PoF)

     

    Revenant already has the most in common thematically with the Ritualist, whether you or some other Necromancers on this forum would like to admit. But that's not the topic here, if you like there's one in the Revenant section.

  11. > @"Ben K.6238" said:

    > I already play a Ritualist. It's just called the Renegade because the spirits wear cat suits, and no-one wants to admit it's a Ritualist because it doesn't have Signet of Spirits.

     

    While Renegade did get them, Ritualist was more than spirits tho. What I'm proposing is embracing the more magical feel with spell casting playstyle.

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