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Conditions on non-living beings


Hock.6740

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As Inc said, it's more than likely just a gameplay over lore thing. It would be pretty terrible to force a condi build to take ten times as long to destroy a gate as a power build just because they prefer condis. With the way how mounts just pop up under you and you don't have to go to a stable, choose a mount and go out into the world on only that mount, it's clear that convenience trumps lore in some situations (because i doubt a raptor can swim and then high jump to certain places that only a skimmer can reach) and condis on turrets, gates etc. is just a convenience (and balance) issue.

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