Galmac.4680 Posted October 17, 2017 Share Posted October 17, 2017 Since the last halloween patch, very often when I call a mount, it won't really show up, my char stays on the ground and when i run with the mount, I see my char running away while the camera stays on this position. When I dismount, the camera makes a huge jump to the real position of my char. Link to comment Share on other sites More sharing options...
My Attack Will Kill.7816 Posted October 18, 2017 Share Posted October 18, 2017 this happens mostly when you just waypointed . it hasn't loaded the mount 'files' yet . this gets worse the slower PC you have. solution? wait a bit before mounting after waypointing or just mount and wait till your mounts shows up Link to comment Share on other sites More sharing options...
thesilverdragoon.3078 Posted October 18, 2017 Share Posted October 18, 2017 I had this happen as well not long ago. It appears worse than before the Mad King patch. Link to comment Share on other sites More sharing options...
Kitty.6219 Posted October 18, 2017 Share Posted October 18, 2017 it happened to me before, specially if I mount near water and I move. I need to wait a bit for my camera to "catch on" Link to comment Share on other sites More sharing options...
Seteruss.4058 Posted October 18, 2017 Share Posted October 18, 2017 Also cause of the mount bug thread. If you enter combat with mount ability especially with springer, you can see your character's head, leaning on one side. If you mount and dismount comes to normal. Link to comment Share on other sites More sharing options...
Celldrax.2849 Posted October 18, 2017 Share Posted October 18, 2017 This is happening to me all the fucking time now. Only use to see this rarely with the skimmer. Now it occurs quite often with every mount. Was amusing at first, but it's growing old. Link to comment Share on other sites More sharing options...
Fplattel.1460 Posted October 21, 2017 Share Posted October 21, 2017 Did some testing, and this only seems to be happening to me with the new Mount Skins. If I don't use them, mounts load up instantly and I have no issues, however when trying with the Spooky Mounts, it took about 5-10s to load the actual mount and reset my camera. There's even been a case that it took so long, when the camera reset it forced another loading screen... Link to comment Share on other sites More sharing options...
Galmac.4680 Posted October 26, 2017 Author Share Posted October 26, 2017 I will change to the normal skins next time, atm I have to wait up to one minute, sometimes even if I already used a mount, stayed on that map without porting and try to mount again. Link to comment Share on other sites More sharing options...
aikatara.3462 Posted October 27, 2017 Share Posted October 27, 2017 I have that bug too. I had it before Halloween launched but it seems to be worse no with Halloween. I am quite sure it happens with and without the spooky mount skins. Link to comment Share on other sites More sharing options...
Ayakaru.6583 Posted October 27, 2017 Share Posted October 27, 2017 it's not since the halloween patch, it's been there PoF release. I dunno what caused it, but anet has yet to confirm they're aware of the bug, so don't hold your breath for a fix this year Link to comment Share on other sites More sharing options...
GoldenSnake.5916 Posted October 27, 2017 Share Posted October 27, 2017 I have that mount bug 1 or 2 days ago. And yes, I can confirm that it happens with new mount skin only. Link to comment Share on other sites More sharing options...
Tekoneiric.6817 Posted October 27, 2017 Share Posted October 27, 2017 I had this happen every so often before the Halloween patch but afterwards it's happening way more often. I see it happen most often when there is a mass of players together. Link to comment Share on other sites More sharing options...
Taelac.7036 Posted October 27, 2017 Share Posted October 27, 2017 It happens to me with both sets of skins, but only for a period of time after waypointing unmounted, or waypointing across maps (so am unmounted in the process). If I am already mounted when I waypoint within the map (and so remain mounted), it doesn't happen, but there is occasional camera wonkiness otherwise. The length of time is variable, but seems to track with how long my loading screens are taking. It does not happen for me at all if I am unmounted, waypoint, and remain unmounted. Last night was the worst, though, when my toon blinked out during the end of the octovine event in Auric Basin, where I had been using my mount on occasion, and also switching to tiny!mushroom (was on the West gate). Tiny!mushroom has always given me invisible toon issues, but they usually resolve within a few seconds. Last night, though, after I turned invisible right around the octovine's regen, I stayed that way. I was still able to interact with everything, but I finally stopped a few rooms into the chest run and sent a /bug report, since I could mount up and see my mount, but still not my character. Waypointing out after made me visible again, but I continued to have weird sync issues resulting in temporary invisibility until I accepted the invitation to switch to a more populated map. I didn't record the IP, but I'm sure that's part of what's automatically collected on a /bug report. I agree that while it happened occasionally before the Halloween patch, it has been more frequent since then, and it seems to take longer to recover, or a longer wait to avoid it. Link to comment Share on other sites More sharing options...
Galmac.4680 Posted October 28, 2017 Author Share Posted October 28, 2017 Indeed, the normal mount skins are loading faster, only the halloween skins are problematic Link to comment Share on other sites More sharing options...
Lanhelin.3480 Posted October 28, 2017 Share Posted October 28, 2017 I have this bug frequently since PoF went live. It seems the mount is always loaded last, after everything else was loaded. It can take some time depending on the area but when the mount finally is loaded, the camera jumps to my character and the mounting animation shows up too. Link to comment Share on other sites More sharing options...
Dixie.9521 Posted July 11, 2018 Share Posted July 11, 2018 I bought the expansion and received the key today, 07/11/2018 and soon upon entering Crystal Desert, my mount did not appear when I click on the X. Therefore, I do not have any skin, just the original Raptor. I see comments since the launch of the expansion, which has been almost a year and no action has been taken by Arena to solve the bug and I regret having bought it. Link to comment Share on other sites More sharing options...
Inculpatus cedo.9234 Posted July 12, 2018 Share Posted July 12, 2018 > @"Dixie.9521" said: > I bought the expansion and received the key today, 07/11/2018 and soon upon entering Crystal Desert, my mount did not appear when I click on the X. Therefore, I do not have any skin, just the original Raptor. I see comments since the launch of the expansion, which has been almost a year and no action has been taken by Arena to solve the bug and I regret having bought it. If you've not purchased any additional Mount skins, you will only have the original Mount skin(s). The 'bug' talked about in this thread was fixed with a subsequent patch. Link to comment Share on other sites More sharing options...
Saracen.3650 Posted July 12, 2018 Share Posted July 12, 2018 > @"Inculpatus cedo.9234" said: > > @"Dixie.9521" said: > > I bought the expansion and received the key today, 07/11/2018 and soon upon entering Crystal Desert, my mount did not appear when I click on the X. Therefore, I do not have any skin, just the original Raptor. I see comments since the launch of the expansion, which has been almost a year and no action has been taken by Arena to solve the bug and I regret having bought it. > > If you've not purchased any additional Mount skins, you will only have the original Mount skin(s). > The 'bug' talked about in this thread was fixed with a subsequent patch. It really hasn't been fixed at all, i get it all the time, ive just learned to live with it, despite how frustrating it is, endless research has resulted in no real possible resolutions that i could find. Great game otherwise, really enjoying it. Link to comment Share on other sites More sharing options...
Inculpatus cedo.9234 Posted July 12, 2018 Share Posted July 12, 2018 Okay, fixed for the majority of players. We rarely see posts about it, since the patch that included the fix. Link to comment Share on other sites More sharing options...
Vain.3805 Posted February 29, 2020 Share Posted February 29, 2020 Three years later, remains a constant thorn in my side. No mount skins. I can have summoned the mount thirty times in the same zone previously. Even dismounting and immediately remounting still gotta wait while I sit underground. I've glitched under maps and had to waypoint because of it. Turns out there's water under those hills and I can swim around underneath the maps all I want. Making a ticket with this labeled an exploitable issue. Which it is. I could skip tons of stuff with it, walk through walls, even bypass jumping puzzle blocks regardless on if it blocks mounts or not (just mount up before the block kicks in and then ride through the terrain to the finish line). My 1000 MB/S internet says it's not a bandwith issue. Ya, that's megabytes with the big B. Link to comment Share on other sites More sharing options...
Skotlex.7580 Posted May 16, 2020 Share Posted May 16, 2020 > @"Vain.3805" said: > Three years later, remains a constant thorn in my side. > My 1000 MB/S internet says it's not a bandwith issue. Ya, that's megabytes with the big B. It's a local issue, an assset-loading issue. I have since long ago heard that using one of the Gem-store mount skins would fix this, but it wasn't until the recent rollback reward that I actually acquired one and could experience this first hand. The problem: when mounting, the actual mount model isn't loaded until after everything else waiting in the queue. If the player just arrived to the scene and there are tons of assets left to load, then the mount takes a considerable amount of time to show up, and until then the player is shown stuck on the floor in mounted position (despite movement applying on the mini-map). The solution: I've often suggested that there should be a "priority queue" for loading and displaying the mount assets before the rest of the map ones. I used to think this couldn't be done which is why ANet has taken so long in fixing it. However, today I' ve learned it isn't so. When using a gem-store skin, upon mounting the DEFAULT skin is first loaded and displayed, until the Gem-store one is ready for displaying (at which point the mount looks becomes updated). The fascinating thing is that the default skin is shown INMEDIATELY, skipping the rest of the asset queue. So, **the solution has already been there this whole time**. All ANet needs to do is to invoke this "force loading" of the default mount skin regardless of whether the player is using it, or another Gem-store skin. :/ The fix seems to be so easy to apply, yet it's been years and it hasn't been fixed yet T_T PS: Tested this with the sleek dunerunner jackal skin. Link to comment Share on other sites More sharing options...
Keitaro Dragonheart.9047 Posted May 29, 2020 Share Posted May 29, 2020 Chiming in here, this bug is still in the game and it's infuriating. Please, for the love of God, fix this. Link to comment Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now