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Capes on Charr


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I feel like they could modify the cape on charr backs to make it look a little more natural. Frankly, I'd prefer a compromise--accept a little bit of clipping to reduce the floating. A little bit of clip and a little bit of float looks better then TONS of float for no clip or TONS of clip for no float.

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> @"ChampionMasquerade.5283" said:

> > @"FrostSpectre.4198" said:

> > Its rather sad that the capes aren't like in GW1, a fully free jiglebone.

>

> Did that look glitchy?

 

Oh yeah, very glitchy, especially if you strafed the cape would just slice through your body.

 

See this for a quick example, from WoodenPotatoes recent Cantha run, the cape clips constantly through his armour:

 

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> @"Pifil.5193" said:

> > @"ChampionMasquerade.5283" said:

> > > @"FrostSpectre.4198" said:

> > > Its rather sad that the capes aren't like in GW1, a fully free jiglebone.

> >

> > Did that look glitchy?

>

> Oh yeah, very glitchy, especially if you strafed the cape would just slice through your body.

>

> See this for a quick example, from WoodenPotatoes recent Cantha run, the cape clips constantly through his armour:

>

>

 

Mmm, don’t like that

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