Headcase.4618 Posted October 5, 2020 Share Posted October 5, 2020 Here's my idea for an elite spec; The Seance Support/ranged-focused spec Lore: Seances seek to bring peace to restless souls and protect them from otherworldly creatures that would harm them. Weapon: Longbow/shortbow Armor: Gloves Profession Mechanic: Replaces Death Shroud with Spirit Shroud. This grants unique skills that heals and buffs themselves and other players as well as do damage. #5 skill grants the user distortion for a few seconds Utility skills: Meditations Link to comment Share on other sites More sharing options...
Dadnir.5038 Posted October 5, 2020 Share Posted October 5, 2020 No offense but "distorsion" on necromancer is highly unlikely. The necromancer is more likely to get a silly e-spec that focus on retaliation and make every single sPvP soul cry river of complains than a defensive skill that let him avoid damage. It's the necromancer's very design to "tank" damage through health point in order to accumulate conditions on himself that he would send back to it's opponent (in practice it doesn't work very well but that's the concept and ANet's devs seem to be zealously attached to every single concept of the necromancer). Also, Scourge is already a support range focused spec. Link to comment Share on other sites More sharing options...
Yasai.3549 Posted October 5, 2020 Share Posted October 5, 2020 If yu wanna come up with an idea for an Espec, please keep within the design archetype of the original Profession. I'm kinda about had it clicking a thread for interesting Espec ideas, just to read stuff like "Give Necro Stealth" or "Give Warriors Stealth" and in this case, giving Necros Distortion. Link to comment Share on other sites More sharing options...
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