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Create New Core Abilities


Tseison.4659

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Another theorycrafting thread for fun to construct new [CORE] only abilities. Either it is a new healing/elite skill or a bunch of shiny new utilities, what are some new skills you’d like the Mesmer to have? _(Taking in mind our wishes will likely not be answered)_

**[Constructive criticism only and all ideas are welcomed]**

 

When you construct a skill try to be detailed and also create a PvP/WvW version.

 

**CHARMS**

Affect allies, enemies and yourself but can only be affected by one charm at a time.

Has a 1200 range

Unblockable

 

>! **UTILITIES**

>!

>! **Charm Utility #1**

>! Hexes the target for 3sec, your attacks inflict stacking confusion per pulse that lasts for 2sec. When the duration ends, you summon 1 random phantasm. 35 second cooldown.

>!

>! **PvP/WvW version**

>! Confusion lasts for 1sec.

>!

>! **Charm Utility #2**

>! Hexes the target for 3sec, causing conditions to last XX% longer on them. When the duration ends, you siphon life from your target. Siphon more health if your target has a boon on them. 35 second cooldown.

>!

>! **PvP/WvW version**

>! XX% reduced.

>!

>! **Charm Utility #3**

>! Places a charm on an ally or yourself for 3sec, granting stability and protection per pulse. When the duration ends, block incoming attacks for 2sec. 35 second cooldown.

>!

>! **PvP/WvW version**

>! Cooldown increased to 45 seconds.

>!

>! **Charm Utility #4**

>! Places a charm on an ally or yourself for 3sec, cleansing a condition per pulse. When the duration ends, you and nearby allies gain 2 random boons for 5sec. 35 second cooldown.

>!

>! **PvP/WvW version**

>! Boons applied: 1

>!

>! **Charm Utility #5**

>! Places a charm over you that lasts for 5sec replacing the Mesmers health with an illusionary one and lasts until depleted. Summoning an illusion increases the duration by 1sec. 35 second cooldown.

>!

>! _Note: Think of it as a mini shroud and functions the same way, just minus new skills and accessibility. Inspired by the white mantle Mesmer “break illusion to defeat”._

>!

>! **PvP/WvW version**

>! Cooldown increased to 45 seconds.

>!

>! **ELITE**

>! Hexes your target for 3sec, inflicting torment, confusion and vulnerability with every pulse. When the duration ends, creates a phantasmal copy of your opponent for 10sec that deals 15% increased damage towards them. 60 second cooldown.

>!

>! _Note: The phantasm moves and attacks fast and use whatever weapon the copied enemy was wielding at the time the duration ended. Additionally, when used in PvE, the skill will summon a big phantasmal Djinn._

>!

>! **PvP/WvW version**

>! Phantasm lasts for 6seconds

>! 10% increased damage

>! 120 second duration

>!

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