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Serious Question About Blackgate Anet


Vermillion.4061

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> @Chaba.5410 said:

> > @Israel.7056 said:

> > How about we, the GW2 community, attempt to bring them down legit instead of appealing to daddy Anet to fix the problem for us??

> > Their two biggest strengths are 1.) They've got one of the last decent OCX guilds left who are willing to run open seemingly every raid and blob everything down and 2.) One of the last decent SEA guilds who are also willing to run open seemingly every raid and blob things down. This doesn't seem to me to be that hard of a riddle to figure out. Given what I've just told you where should one start if one's goal is to legitimately beat BG?

>

> I recall BG being relatively weak during late PST/early OCX. If another server had a sizeable force during that time they could paper everything upgraded and put BG's OCX and SEA on the backfoot. A third server also hitting BG during this time would assist. BG's NA only seems strong because they start out their skirmish with upgraded objectives which are easier to defend than paper stuff.

 

Late PST/OCX is when KNT usually forms up so this "sizeable force" would need to be good enough to deal with them. They're definitely beatable but they're probably the best fight guild BG has left. But yes if there were any PST/early OCX forces left that could roll over KNT that'd probably be the end of Blackgate because that's usually where they start to generate their momentum. Also if you can paper them before NA even starts they struggle enormously. They are particularly weak during EU. All they really have during EU is NINE. NINE is ok but not as tough as KNT. This, in my mind, is the first and most easily exploitable weakness given that there are quite a few active EU guilds left playing the game.

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> @"Strider Pj.2193" said:

> > @Vermillion.4061 said:

> > > @"Tiny Doom.4380" said:

> > > > @MasterYoda.8563 said:

> > >

> > > > Here the Best part the OP is on SOR all the way down in T3 and NOT even in this weeks T1 match up so what's really the agenda here?

> > >

> > > Not sure what you can read into that. Lots of people (maybe most?) have more than one account, often on different servers (and no, I'm not just talking about spies). I have four. I post on this one, which is my Ehmry Bay account, for consistency but my main WvW account is on YB.

> >

> > I was on JQ for over a year before I transfered down to start a guild on SoR.

> >

> > I'm just bringing up this issue because a lot of people in general from other servers feel this way towards Blackgate.

>

> So, your solution is to complain?

 

It's not healthy when multiple servers in T2 don't want to go to T1, so they purposely tank to avoid a matchup with Blackgate because they can't match them in coverage even with a linked server or multiple linked servers. I honestly don't really know a solution to this problem so my idea is to have someone at Anet notice that a large part of the WvW community doesn't enjoy how unhealthy T1 currently is, and for them to think of a solution to fix things.

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One of the challenges other servers that have been open will face and likely are facing is all new players from the expansion will go to them.

 

Call BG players bad, call them unwilling to stick out hard times, call them siege kittens, whatever.

 

But what separates them right now is experience of the group as a whole.

 

New players need to be developed and 'trained'. And you need to be willing to PPT.

 

Here's the thing: most aren't doing that. And most of the ones with coverage don't want to try. Either because they 'just want fights' or because they can't leave whichever server is NOT BG alone.

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> @Israel.7056 said:

> How about we, the GW2 community, attempt to bring them down legit instead of appealing to daddy Anet to fix the problem for us??

> What do you want Anet to do? Start kicking people off Blackgate until someone can actually beat them? Pathetic. This mentality is exactly what's wrong with this community now: too many emotionally frail dimwits who dislike even a moderate challenge. You've all been force fed your easy mode legendary armor and backpacks and you've forgotten how to use logic and determination to solve what is, in my mind, a relatively simple problem. If you actually had the guts to not avoid t1 because it's too scary you would find that Blackgate is absolutely beatable right now. They're tenacious, relatively well organized and utterly ruthless but beatable. Their usual tactics and stratagems are ofcourse quite good but they're predictable nonetheless. They have major coverage gaps and an NA force that can be completely steamrolled under the right conditions. Their two biggest strengths are 1.) They've got one of the last decent OCX guilds left who are willing to run open seemingly every raid and blob everything down and 2.) One of the last decent SEA guilds who are also willing to run open seemingly every raid and blob things down. This doesn't seem to me to be that hard of a riddle to figure out. Given what I've just told you where should one start if one's goal is to legitimately beat BG?

 

I've been saying similar things for a long time. 5 people outside of NA prime can make a bigger difference in scoring than 50 during prime. It's not a population problem, it's a population distribution problem. Many times BG will be undermanned during NA prime, but that's easily rectified by a few people in OCX or SEA during non-prime hours.

 

There's nothing magic about BG. The guilds range from fair to very good (pretty much the same as other guilds in T1-T2), but the PUGs are not nearly as good as they were a couple of years back. Mag PUGs are and have been better for a very long time. BG is just better organized and has the desire to do what it takes to win. Most of the people on the forums do not, and would just prefer make excuses or whine.

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> @Vermillion.4061 said:

> > @"Strider Pj.2193" said:

> > > @Vermillion.4061 said:

> > > > @"Tiny Doom.4380" said:

> > > > > @MasterYoda.8563 said:

> > > >

> > > > > Here the Best part the OP is on SOR all the way down in T3 and NOT even in this weeks T1 match up so what's really the agenda here?

> > > >

> > > > Not sure what you can read into that. Lots of people (maybe most?) have more than one account, often on different servers (and no, I'm not just talking about spies). I have four. I post on this one, which is my Ehmry Bay account, for consistency but my main WvW account is on YB.

> > >

> > > I was on JQ for over a year before I transfered down to start a guild on SoR.

> > >

> > > I'm just bringing up this issue because a lot of people in general from other servers feel this way towards Blackgate.

> >

> > So, your solution is to complain?

>

> It's not healthy when multiple servers in T2 don't want to go to T1, so they purposely tank to avoid a matchup with Blackgate because they can't match them in coverage even with a linked server or multiple linked servers. I honestly don't really know a solution to this problem so my idea is to have someone at Anet notice that a large part of the WvW community doesn't enjoy how unhealthy T1 currently is for them to think of a solution to fix things.

 

You haven't noticed the once per week or so threads complaining about BG?

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its because no matter how many people move to your server or how many servers u get linked to if the players in those servers doesnt play WvW then you all will still lose to BG over and over again. i seriously wish you guys play w/ BG server and see the big difference in mentality and playstyle of any BG pugs. BG pugs BTW not BG guilds runs BG server. BG pugs runs META build, have proper food etc. most servers have players who ran zerker and viper pve builds. having blobs/zerg respond to few aggressor. cmdr or scout dont realize this that if u responded to 6 people trying to claim your tower by moving your zerg across BL instead of sending 6 -10 only players to deal w/ it shows how bad most of your players are.

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> @Israel.7056 said:

> hey are particularly weak during EU. All they really have during EU is NINE. NINE is ok but not as tough as KNT. This, in my mind, is the first and most easily exploitable weakness given that there are quite a few active EU guilds left playing the game.

 

I think their EU is weak against Mag's EU and strong against other server teams' EUs.

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> @"Lord Hammer Hand.4815" said:

> its because no matter how many people move to your server or how many servers u get linked to if the players in those servers doesnt play WvW then you all will still lose to BG over and over again. i seriously wish you guys play w/ BG server and see the big difference in mentality and playstyle of any BG pugs. BG pugs BTW not BG guilds runs BG server. BG pugs runs META build, have proper food etc. most servers have players who ran zerker and viper pve builds. having blobs/zerg respond to few aggressor. cmdr or scout dont realize this that if u responded to 6 people trying to claim your tower by moving your zerg across BL instead of sending 6 -10 only players to deal w/ it shows how bad most of your players are.

 

1.) Yeah BG pugs tend to run something approximating a decent zergball WvW build. This usually involves running very tanky though so the pug fights get easier as the skirmishes get smaller because very few of them can actually do enough damage to kill anything. So there's a tradeoff to having so many people building for giant zergball fights all the time. Still I get what you're saying running high risk builds effectively takes a lot of practice. Even after thousands of hours some days I can't handle running as glassy as I do.

 

2.) 100 percent almost no one's gonna rotate for a "6-10 at a tower" call because it's usually a complete waste of time. If you go with enough people then 8/10 times BG will just peace out so the odds of getting a decent fight are low. Also if it involves porting out of EBG then forget it because it takes 30 minutes to an hour to get into EBG in the first place.

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> @Chaba.5410 said:

> > @Israel.7056 said:

> > hey are particularly weak during EU. All they really have during EU is NINE. NINE is ok but not as tough as KNT. This, in my mind, is the first and most easily exploitable weakness given that there are quite a few active EU guilds left playing the game.

>

> I think their EU is weak against Mag's EU and strong against other server teams' EUs.

 

That's because Mag actually has some EU. For most NA servers it seems EU has become a total deadzone so having even one guild consistently play the timezone can make a big difference. Imagine if someone could consistently queue multiple maps during EU though. No one could compete with that on NA.

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> @Israel.7056 said:

> How about we, the GW2 community, attempt to bring them down legit instead of appealing to daddy Anet to fix the problem for us??

 

No one wants to create super servers anymore to face them.

Anet also locks the servers that have any chance to fight them.

So the only way for those servers to even build to match them would be through links.

But then Anet's use of links is not consistent, JQ lost their link and dropped, Mag gained a link after 8 months of being locked and went back up.

So what else can players do? bandwagon to an open server to go face them?

 

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There might be some population disparity with the servers currently winning their skirmishes.

Obviously just one-twelfth of the 24-hour pie, but its a decent enough snippet. Even adding up all of the servers' points in each tier its quite obvious which ones are more active flipping objectives, killing dolyaks, snagging sentries and all of those other things outside of killing enemy players and passive ticks that generate points.

![](https://i.imgur.com/HZH9OZ7.png "")

My point being its not even close.

 

~ Kovu

 

edit- T3 is broken for some reason, each server is actually 5~6k. Still, half of what Blackgate is ticking.

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> @Israel.7056 said:

> > @Chaba.5410 said:

> > > @Israel.7056 said:

> > > hey are particularly weak during EU. All they really have during EU is NINE. NINE is ok but not as tough as KNT. This, in my mind, is the first and most easily exploitable weakness given that there are quite a few active EU guilds left playing the game.

> >

> > I think their EU is weak against Mag's EU and strong against other server teams' EUs.

>

> That's because Mag actually has some EU. For most NA servers it seems EU has become a total deadzone so having even one guild consistently play the timezone can make a big difference. Imagine if someone could consistently queue multiple maps during EU though. No one could compete with that on NA.

 

It is what I sayed. "So the way there is coverage on a linked server team can also have an effect on whether they'll have some success against BG and players know this."

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> @Crazy.6029 said:

> Anet cant balance a game modes population if that game mode is losing more players than attracting, simply because the numbers are steadily changing. All they can do is try to manipulate the numbers , which is what they are doing. They need to focus on fixing the issues that drive people away and then find a way to bring new players and vets back. :)

 

Ok the issues that need fixing are no PVD , I mean what is that ?? 50 people beating on a fortified door with their bronze swords and such give me a break , AOE I mean the walls get painted with rings hence the KDR its near impossible to peek over your fortified walls without dyingon said walls , decrease the range back to what it was let them keep their toxicity just decrease the range ,make them use siege to gain entry , Stealth is beyond the ridiculous ,I'm all for a bit of stealth but perma stealth , Closed WPs just because an enemy runs by it closes WP wtf is that ,you want to close WP you have to actually drop siege to contact target then it closes , I don't give a toss which tier I'm in I still give it my best shot to compete even against BG so many times been run over but hey it's not like I really died and to take down a few before hand feels good , everyone wants to win in life and to a lot of people GW2 is life albiet leisure you want to enjoy. My 2 cents worth which is just my opinion food for the trolls and ANET will not even read it but what the hey, they made a broken game which they manage to break with every Expac and after 5 years for WvW there has never been a glimmer of hope. Back to fray to get rolled yet again.

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> @XenesisII.1540 said:

> > @Israel.7056 said:

> > How about we, the GW2 community, attempt to bring them down legit instead of appealing to daddy Anet to fix the problem for us??

>

> No one wants to create super servers anymore to face them.

> Anet also locks the servers that have any chance to fight them.

> So the only way for those servers to even build to match them would be through links.

> But then Anet's use of links is not consistent, JQ lost their link and dropped, Mag gained a link after 8 months of being locked and went back up.

> So what else can players do? bandwagon to an open server to go face them?

>

 

#JustStackMag

 

On a serious note it probably is gonna take a merger of Mag and JQ. Mag needs someone like Cloudfly who will PPT all day every day. Also we could try paying EU ppt guilds to come over and go ham.

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