blacknazgul.3906 Posted September 15, 2017 Share Posted September 15, 2017 Currently a bunch of raid encounters apply the debuff [Revealed](https://wiki.guildwars2.com/wiki/Revealed) to stop people from cheesing by applying stealth forever. But this means that builds like Dagger/Dagger Thief, and utilizing new Deadeye trait [Revealed Malice](https://wiki.guildwars2.com/wiki/Revealed_Malice) are completely dead on these encounters. There is a work around for this that the raid team might have overlooked. [sight Beyond Sight](https://wiki.guildwars2.com/wiki/Sight_beyond_Sight_(First_Mate_Horrik)) is a debuff that was introduced in the Mai Trin fractal to stop stealth spam that still allows temporary stealth that is used by thief. Hope that Anet realizes this exists and fixes their encounters, because I'd like to take Dagger/Dagger thief on some raid encounters for some fun. Link to comment Share on other sites More sharing options...
TexZero.7910 Posted September 16, 2017 Share Posted September 16, 2017 I think revealed in PvE in general could use a global look at. It might take some new scripting but if they wanted to prevent cheesing via stealth they could have the encounter reset if in combat and no valid target is found. Though that could cause various other issues if done wrong. Link to comment Share on other sites More sharing options...
STIHL.2489 Posted September 20, 2017 Share Posted September 20, 2017 Just deal and overcome. Link to comment Share on other sites More sharing options...
Zenith.7301 Posted September 20, 2017 Share Posted September 20, 2017 Bosses should simply see through stealth if no other players are on the aggro list. Remove revealed off PvE. Simple. Link to comment Share on other sites More sharing options...
Rising Dusk.2408 Posted September 20, 2017 Share Posted September 20, 2017 They said on the old forums that they were going to standardize this somehow in the next raid release. I'm hoping for revealed to be removed as well and other mechanisms put in place so that we could actually bring stealth-based builds to raids. Link to comment Share on other sites More sharing options...
CptAurellian.9537 Posted September 20, 2017 Share Posted September 20, 2017 Yeah, they wanted to look at both revealed and the interaction of boss damage auras with blocks. I'm curious about the action theyy will take. Link to comment Share on other sites More sharing options...
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