Sarrs.4831 Posted November 18, 2017 Share Posted November 18, 2017 I like that permanent tools are unique in their cast speeds. I really appreciate that the Unbound Gathering Tool hits 3 times. I don't like that specific tools give specific materials that you can't otherwise get from harvesting. it's Watchwork Sprocket complaining time again! Link to comment Share on other sites More sharing options...
Tekoneiric.6817 Posted November 18, 2017 Share Posted November 18, 2017 I wish they would put a skin interface on the hero panel / wardrobe to allow you to select the skin for all gathering tools and we crafted account bound unbreakable tools as ascended gear. They could still sell the skin unlocks on the gem store plus if part of the wardrobe we'd have to use a transmutation charge to change. The bonus gathering could be tied to the skin currently in use. If they were to do something like that they could do away with the system that you have to use a specific grade tool for a node. The difference in tool types (copper, iron, etc) could be a rating of how many uses you get on all nodes. Copper = 25 uses Iron = 50 uses Steel = 100 uses Darksteel = 150 uses Mithril = 200 uses Orichalcum = 250 uses Ascended = unlimited Link to comment Share on other sites More sharing options...
Sarge shot Grif.6450 Posted November 18, 2017 Share Posted November 18, 2017 Let's just ignore the fact that the unbound (and a few other) gathering tools have an advantage over most of other tools and just worry about the speed at which they gather, I think that anet should average out the speed at which every possible tool gathers and make that the speed at which every tool, gemstore or otherwise, gathers. Link to comment Share on other sites More sharing options...
LUST.7241 Posted November 18, 2017 Share Posted November 18, 2017 And here I am just wanting the **default harvesting animation** with a little pizzazz. Link to comment Share on other sites More sharing options...
Etterwyn.5263 Posted November 18, 2017 Share Posted November 18, 2017 I just want the animations unlocked like skins whenever you buy any permanent tool. Were that the case, I'd buy more. I've never cared much about harvesting speed. I care even less now considering that mounts let you catch up with a zerg in record time anyway. I mean I'd like to get the unbound tools, but I'm not giving up my harvesting flute tunes or dreamcleaver axe effect. Link to comment Share on other sites More sharing options...
Raven.1524 Posted November 18, 2017 Share Posted November 18, 2017 Mount harvesting tools! They will harvest while you do something else! Disclaimer: Sarcastic tone was inteded Link to comment Share on other sites More sharing options...
atheria.2837 Posted November 18, 2017 Share Posted November 18, 2017 > @Embered.5089 said: > Can you make all similar permanent harvesting tools the same speed? All logging axes the same speed, all mining pickaxes the same speed, and all harvesting sickles the same speed... just so I don't feel like I have to buy the consortium sickle just for the speed, or avoid buying other tools because they're super slow... > You could make them harvest at the same speed and then the extra animation continue to play. It does that anyway when you've finished chopping trees down and the tree falls, but you're still swinging >_> So basically, bring all sickles up to the same speed as the consortium sickle. and same thing for the pickaxes and axes. Then I think a lot more of us would actually buy tools for their looks ^.^ My watchworks mining tool is as slow or even slower (seemingly) than a plain old ori pick. We paid for these tools, they should be faster than the fastest one is BECAUSE we supported the game with more than just words or videos. Link to comment Share on other sites More sharing options...
Chamelion.9536 Posted November 18, 2017 Share Posted November 18, 2017 Funny... all I would have wanted is an 'autoloot' function for harvesting.. you run over or next to the node and it auto gathers so you can continue what you're already doing. LOL oh, well. C Link to comment Share on other sites More sharing options...
Drecien.4508 Posted November 19, 2017 Share Posted November 19, 2017 Can we get the speeds adjusted properly and a way to trade in the ones we regret buying? ill pay more gems to trade it out. im looking at you creepy jack in the box/glitter bomb skritt... if they werent so expensive when i go them id trash them.... just let me swap them out. Hell id even take the molten ones with no bonuses. Link to comment Share on other sites More sharing options...
Embered.5089 Posted November 21, 2017 Author Share Posted November 21, 2017 > @Chamelion.9536 said: > Funny... all I would have wanted is an 'autoloot' function for harvesting.. you run over or next to the node and it auto gathers so you can continue what you're already doing. > > LOL > oh, well. > C I think most games try not to do this to discourage the bots. Link to comment Share on other sites More sharing options...
Aeonica.3768 Posted June 20, 2018 Share Posted June 20, 2018 It would be a really decent move if the team made perma tool act like an outfit or a mini does in that they can be applied easily between every character not to mention, take away the danger of deleting them accidentally. They are expensive and since they take time to design different themes so that they might fit your play style and character, I think it would make sense to make them a collection in a way. Link to comment Share on other sites More sharing options...
SlippyCheeze.5483 Posted June 20, 2018 Share Posted June 20, 2018 > @"cNd.1096" said: > Is it worth to buy them? I mean, they cost around 750g if we buy gems for gold, so it's a lot of money, at least for me. Extremely helpful, definitely not necessary, probably (like the copper/silver salvage things) never, ever going to pay themselves back in gold. Link to comment Share on other sites More sharing options...
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