Soilder.3607 Posted November 11, 2017 Share Posted November 11, 2017 This elite is actually pretty damn good ever since the buff. It does some nasty damage when combo'd with other skills. Try using it with hunter's call. It absolutely melts people. In addition, you can gain a high number of poison stacks when using One Wolf Pack combined with Viper's Stance. Give this skill a general try and you will find a lot of good uses with it. Link to comment Share on other sites More sharing options...
Wondrouswall.7169 Posted November 11, 2017 Share Posted November 11, 2017 It's almost *too good* don't you think? Dark clouds always loom over Rangers when they get something good... always. Link to comment Share on other sites More sharing options...
Za Shaloc.3908 Posted November 11, 2017 Share Posted November 11, 2017 I run OWP especially if they are running dual Scourge. Not much they can do against a OWP'd Hunter's Call and Rapid fire with 25 might. Link to comment Share on other sites More sharing options...
ArmageddonAsh.6430 Posted November 11, 2017 Share Posted November 11, 2017 > @Wondrouswall.7169 said: > It's almost *too good* don't you think? Dark clouds always loom over Rangers when they get something good... always. Not really, if you are having to combo it with other people and/or skills for it to be good. Then its not over powered. Link to comment Share on other sites More sharing options...
Wondrouswall.7169 Posted November 11, 2017 Share Posted November 11, 2017 > @ArmageddonAsh.6430 said: > Not really, if you are having to combo it with other people and/or skills for it to be good. Then its not over powered. That's what they all say before Anet nerfs something. :P Link to comment Share on other sites More sharing options...
InsaneQR.7412 Posted November 11, 2017 Share Posted November 11, 2017 > @Wondrouswall.7169 said: > > @ArmageddonAsh.6430 said: > > Not really, if you are having to combo it with other people and/or skills for it to be good. Then its not over powered. > > That's what they all say before Anet nerfs something. :P Nit so pessimistic wondrous. Its a decent skill, i dont think its OP. Its useful for bleed procs too and seems rather versatile. Link to comment Share on other sites More sharing options...
Lujin.4621 Posted November 11, 2017 Share Posted November 11, 2017 If you can share it with your teammates and burst ppl coordinatedly then yes it can be worth taking over any other elite. Otherwise even the terribad spirit is better Link to comment Share on other sites More sharing options...
Bigpapasmurf.5623 Posted November 13, 2017 Share Posted November 13, 2017 Question...What exactly does OWP do? Ive read the description and am still confused. Examples would be very helpful Link to comment Share on other sites More sharing options...
Soilder.3607 Posted November 13, 2017 Author Share Posted November 13, 2017 > @Bigpapasmurf.5623 said: > Question...What exactly does OWP do? Ive read the description and am still confused. Examples would be very helpful Every time you successfully land an attack which deals any amount of physical damage, One Wolf Pack will strike your target for the amount of damage listed in it's tooltip. One Wolf Pack has an interval of 1/4 per second, which means the skill can, at most, strike your target every 1/4 second, for a potential of four strikes per second. This is useful for a number of reasons: A. If you are running a power based spec, the extra damage is significant. For me, the OWP tooltip states that the skill will strike for 520 damage. If I am attacking a target and use OWP, then use a skill which attacks my opponent rapidly, such as Rapid Fire or Hunter's Call, the amount of damage I will do in that interval is increased significantly. For example, in PvE, Hunter's Call has a tooltip damage of around 2000, spread over 16 strikes. Those 16 strikes occur over an interval of around 4 seconds. One Wolf Pack will trigger on each of those strikes, dealing an additional strike of 520 damage for each strike of Hunter's Call. So that 2000 damage Hunter's Call just turned into (2000 + (16x520)) = 10,320 damage. B. Let's say you are running a condition based spec, where direct damage is not as useful. OWP can be used to trigger on hit effects, such as that given to you by Vulture Stance. OWP isn't as useful when running condition specs, but still serves a purpose. C. If you have OWP traited, it will be shared with five teammates. They will gain the stance's buff for only four seconds. In four seconds, every single one of them can potentially land an extra 16 attacks due to the stance. So if every one of your five teammates lands an extra 16 attacks in four seconds, then 16x5x520 = 41,600 additional damage on your target. This assumes a perfect scenario where each teammate strikes it's target every quarter of a second. It probably wont happen in practice, but nonetheless, the stance is still potent when shared. Link to comment Share on other sites More sharing options...
Garinarbis.8952 Posted November 13, 2017 Share Posted November 13, 2017 anyone tried using it together with other soulbeasts to see if the duration stacks? if everyone is traited for stance sharing, 4 rangers= 16 extra seconds in that case, mainly just curious if it stacks for fun, Link to comment Share on other sites More sharing options...
AnariiUK.7409 Posted November 13, 2017 Share Posted November 13, 2017 > @Garinarbis.8952 said: > anyone tried using it together with other soulbeasts to see if the duration stacks? if everyone is traited for stance sharing, 4 rangers= 16 extra seconds in that case, mainly just curious if it stacks for fun, It doesn't stack, the durations overwrite. One thing that's really annoying is if you cast your personal One Wolf Pack (12 seconds) then another soulbeast immediately casts theirs, yours will get reduced down to 4 seconds (Their shared duration). Happens often in raids if you have multiple soulbeasts. Link to comment Share on other sites More sharing options...
Sandzibar.5134 Posted November 16, 2017 Share Posted November 16, 2017 Yeah. Hunters call + Smokescale merge F2 + Sic em + One Wolf pack is pretty brutal. Link to comment Share on other sites More sharing options...
Justine.6351 Posted November 16, 2017 Share Posted November 16, 2017 Idk, I might have to try Condi Longbow again. All those damage tics got me looking. Link to comment Share on other sites More sharing options...
Justine.6351 Posted November 19, 2017 Share Posted November 19, 2017 This skill is a little too good, maybe idk. It tics for 3k on me. Worldly Impact strikes me for 15k. Is probably glass vs glass issues so idk how it is otherwise., but ya 3k every .25 sec might be a little too much? Link to comment Share on other sites More sharing options...
Mackanstein.2503 Posted November 19, 2017 Share Posted November 19, 2017 > @Bigpapasmurf.5623 said: > B. Let's say you are running a condition based spec, where direct damage is not as useful. OWP can be used to trigger on hit effects, such as that given to you by Vulture Stance. OWP isn't as useful when running condition specs, but still serves a purpose. > About this. Could anyone weigh in on of OWP is actually good to combine with Vulture Stance? I've done some testing plonking away with shortbow on the dummy golem and OWP+Vulture Stance seem to do no more damage than just Vulture Stance does on its own. OWP does make a big difference for bleeds however. Link to comment Share on other sites More sharing options...
Cufufalating.8479 Posted November 19, 2017 Share Posted November 19, 2017 > @Mackanstein.2503 said: > > @Bigpapasmurf.5623 said: > > B. Let's say you are running a condition based spec, where direct damage is not as useful. OWP can be used to trigger on hit effects, such as that given to you by Vulture Stance. OWP isn't as useful when running condition specs, but still serves a purpose. > > > About this. Could anyone weigh in on of OWP is actually good to combine with Vulture Stance? I've done some testing plonking away with shortbow on the dummy golem and OWP+Vulture Stance seem to do no more damage than just Vulture Stance does on its own. OWP does make a big difference for bleeds however. > Vulture stance does have an ICD, so if the OWP and SB attack are hitting at the same time (or within 1/4 of a second) it will still only triger once. I haven't tried it but that could be why. Link to comment Share on other sites More sharing options...
Levetty.1279 Posted November 20, 2017 Share Posted November 20, 2017 > @Justine.6351 said: > This skill is a little too good, maybe idk. > It tics for 3k on me. > Worldly Impact strikes me for 15k. > > Is probably glass vs glass issues so idk how it is otherwise., but ya 3k every .25 sec might be a little too much? I mean if you are just going to make up numbers you should have claimed OWP was doing 15k a tick. Link to comment Share on other sites More sharing options...
leasm.1279 Posted November 20, 2017 Share Posted November 20, 2017 What about **Rune of the Mad King**? Anyone tried? That would be like 3 Hunter's Calls hitting at the same time like crazy. Of course this requires a lot of testing due to the 1/4 sec cooldown. Link to comment Share on other sites More sharing options...
Justine.6351 Posted November 20, 2017 Share Posted November 20, 2017 > @Levetty.1279 said: > > @Justine.6351 said: > > This skill is a little too good, maybe idk. > > It tics for 3k on me. > > Worldly Impact strikes me for 15k. > > > > Is probably glass vs glass issues so idk how it is otherwise., but ya 3k every .25 sec might be a little too much? > > I mean if you are just going to make up numbers you should have claimed OWP was doing 15k a tick. I didn't make it up. What value is there in lying... Link to comment Share on other sites More sharing options...
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