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More “paths” to legendary gear...


Swagger.1459

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> @"Hyper Cutter.9376" said:

> > @TexZero.7910 said:

> > It just happens people in this thread really like to shift the goalpost and deny that raiding is PvE because its not something they want to do, which is fundamentally flawed logic.

> It's not something Anet expects _most players to do_, either.

>

> >@"Crystal Reid.2481" said:

> > We won't be adding a different difficulty tier at this time. Raids need to continue to remain the most challenging content in the game, and they aren't designed to be accessible by everyone from a skill perspective.

> Straight from the horse's mouth.

 

...and that's fine. Exclusive items serve a purpose.

 

Whether or not the individual decides its worth it to them is up to them. It so happens if they don't want to raid but want Legendary Armor they can go to sPvP or WvW and earn it there.

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> @TexZero.7910 said:

> > @Swagger.1459 said:

> > Stop assuming owpve content = easy path (requirements) created by the devs. Get it now? Understand?

> > Who cares about “core pillars”? The request was specific in my op... and for a reason... (and for larger reasons than what is stated because... deeper thinking about topics leads to good places and conversations).

> > “Each one has their own path to legendary”... What does that have to do with my op?

> > That last part is meaningless to this topic.

>

> > Also, this request is about paths to all legendary gear for all modes.

> This is what you literally just said. We already have it, thus you're asking for more is clearly a grab at getting it from methods you find easier.

 

We already have what? I'm failing to see where we have legendary weapon paths in raids, dungeons, fractals, wvw, spvp... Where is the aurora path in raids, dungeons, fractals, wvw, spvp...? Should I go on?

 

Obviously you are not even bothering to understand this topic. Again with the "Method you find easier" stuff...

 

And for the record I have a ton of legendary weapons, medium legendary armor and aurora... lets not make it seem like I'm desperate or unable to get gear in this game.

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> @STIHL.2489 said:

> > @Erasculio.2914 said:

> > So many people leaving their characters AFKing in Lion's Arch would break the game.

>

> There would also be that many less active accounts in short order. AFK scripting is a Banable offence.

 

Why script it? Just leave a character there doing nothing. The clock would still be ticking, and that's not bannable.

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> @Erasculio.2914 said:

> > @STIHL.2489 said:

> > > @Erasculio.2914 said:

> > > So many people leaving their characters AFKing in Lion's Arch would break the game.

> >

> > There would also be that many less active accounts in short order. AFK scripting is a Banable offence.

>

> Why script it? Just leave a character there doing nothing. The clock would still be ticking, and that's not bannable.

 

You get kicked in like 15 min or so for inactivity, maybe a little longer, but nowhere near enough to gain any real time advantage to make a solid jump on those 1000 hours.

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> @Swagger.1459 said:

> > @TexZero.7910 said:

> > > @Swagger.1459 said:

> > > Stop assuming owpve content = easy path (requirements) created by the devs. Get it now? Understand?

> > > Who cares about “core pillars”? The request was specific in my op... and for a reason... (and for larger reasons than what is stated because... deeper thinking about topics leads to good places and conversations).

> > > “Each one has their own path to legendary”... What does that have to do with my op?

> > > That last part is meaningless to this topic.

> >

> > > Also, this request is about paths to all legendary gear for all modes.

> > This is what you literally just said. We already have it, thus you're asking for more is clearly a grab at getting it from methods you find easier.

>

> We already have what? I'm failing to see where we have legendary weapon paths in raids, dungeons, fractals, wvw, spvp... Where is the aurora path in raids, dungeons, fractals, wvw, spvp...? Should I go on?

>

> Obviously you are not even bothering to understand this topic. Again with the "Method you find easier" stuff...

>

> And for the record I have a ton of legendary weapons, medium legendary armor and aurora... lets not make it seem like I'm desperate or unable to get gear in this game.

 

Splitting hairs here because ?

 

You can get one of each legendary armor from the 3 game modes Anet supports and recognizes. PvE, WvW, and PvP. To split them down to the most elemental forms of dungeon, openworld et all is literally shifting the goalpost.

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> @STIHL.2489 said:

> > @Erasculio.2914 said:

> > > @STIHL.2489 said:

> > > > @Erasculio.2914 said:

> > > > So many people leaving their characters AFKing in Lion's Arch would break the game.

> > >

> > > There would also be that many less active accounts in short order. AFK scripting is a Banable offence.

> >

> > Why script it? Just leave a character there doing nothing. The clock would still be ticking, and that's not bannable.

>

> You get kicked in 15 min for inactivity.

 

Depends the modality, you will be kicked in X minutes.

You should ban half of the server for autowalk in tequatl map, or tsw, or whatever meta map which tends to be full.

 

Being AFK as others explained to you is not bannable.

Using a script, yes.

The difference is neat.

 

PS: Just to say this better, not being at computer could result into a ban ( using something which is not a script and result into pressing 1key, for an instance ).

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> I propose, what we do is make it so that when a character gets to 1000 hours of played time , they get a soul bound legendary weapon they have access to (IE: They would need to own the expansion to get G2 options)

>

> At every 1000 hours after that (on the same character), they could select another soul bound legendary item, IE: Back, Trinket, Armor, Etc.

 

If you actually play the game 1000 hours, you should have enough coin to afford a legendary. You can buy any Gen1 l-weapon outright for 3k today, which means you need only earn an average of 3g/hour to afford your own, as long as you were careful about your spending (and stopped hoarding so many mats, forgot to open champ bags, etc).

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> @TexZero.7910 said:

> > @Swagger.1459 said:

> > > @TexZero.7910 said:

> > > > @Swagger.1459 said:

> > > > Stop assuming owpve content = easy path (requirements) created by the devs. Get it now? Understand?

> > > > Who cares about “core pillars”? The request was specific in my op... and for a reason... (and for larger reasons than what is stated because... deeper thinking about topics leads to good places and conversations).

> > > > “Each one has their own path to legendary”... What does that have to do with my op?

> > > > That last part is meaningless to this topic.

> > >

> > > > Also, this request is about paths to all legendary gear for all modes.

> > > This is what you literally just said. We already have it, thus you're asking for more is clearly a grab at getting it from methods you find easier.

> >

> > We already have what? I'm failing to see where we have legendary weapon paths in raids, dungeons, fractals, wvw, spvp... Where is the aurora path in raids, dungeons, fractals, wvw, spvp...? Should I go on?

> >

> > Obviously you are not even bothering to understand this topic. Again with the "Method you find easier" stuff...

> >

> > And for the record I have a ton of legendary weapons, medium legendary armor and aurora... lets not make it seem like I'm desperate or unable to get gear in this game.

>

> Splitting hairs here because ?

>

> You can get one of each legendary armor from the 3 game modes Anet supports and recognizes. PvE, WvW, and PvP. To split them down to the most elemental forms of dungeon, openworld et all is literally shifting the goalpost.

 

Nope, this is your inability to understand the request... and you are clearly not even paying attention because you just keep bringing up legendary armor...

 

Conversations go much smoother when you are engaged in the topic, as opposed to just responding.

 

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> @Swagger.1459 said:

> > @TexZero.7910 said:

> > > @Swagger.1459 said:

> > > > @TexZero.7910 said:

> > > > > @Swagger.1459 said:

> > > > > Stop assuming owpve content = easy path (requirements) created by the devs. Get it now? Understand?

> > > > > Who cares about “core pillars”? The request was specific in my op... and for a reason... (and for larger reasons than what is stated because... deeper thinking about topics leads to good places and conversations).

> > > > > “Each one has their own path to legendary”... What does that have to do with my op?

> > > > > That last part is meaningless to this topic.

> > > >

> > > > > Also, this request is about paths to all legendary gear for all modes.

> > > > This is what you literally just said. We already have it, thus you're asking for more is clearly a grab at getting it from methods you find easier.

> > >

> > > We already have what? I'm failing to see where we have legendary weapon paths in raids, dungeons, fractals, wvw, spvp... Where is the aurora path in raids, dungeons, fractals, wvw, spvp...? Should I go on?

> > >

> > > Obviously you are not even bothering to understand this topic. Again with the "Method you find easier" stuff...

> > >

> > > And for the record I have a ton of legendary weapons, medium legendary armor and aurora... lets not make it seem like I'm desperate or unable to get gear in this game.

> >

> > Splitting hairs here because ?

> >

> > You can get one of each legendary armor from the 3 game modes Anet supports and recognizes. PvE, WvW, and PvP. To split them down to the most elemental forms of dungeon, openworld et all is literally shifting the goalpost.

>

> Nope, this is your inability to understand the request... and you are clearly not even paying attention because you just keep bringing up legendary armor...

>

> Conversations go much smoother when you are engaged in the topic, as opposed to just responding.

>

 

I'm sorry but when you explicitly state you want legendaries from all modes and it can be proved to you that you can get them from all modes what more do you want ?

 

You can get Armor from all 3 modes.

Weapons Require all 3 modes

Backpieces from all 3 modes

Trinkets which are just starting will likely follow the same pattern

 

So what more do you want ? What else is there to even remotely discuss here outside of you wanting to get the items from a specific playstyle that clearly doesn't fit with the principals of design Anet has setup ?

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> @Shirlias.8104 said:

> > @STIHL.2489 said:

> > > @Erasculio.2914 said:

> > > > @STIHL.2489 said:

> > > > > @Erasculio.2914 said:

> > > > > So many people leaving their characters AFKing in Lion's Arch would break the game.

> > > >

> > > > There would also be that many less active accounts in short order. AFK scripting is a Banable offence.

> > >

> > > Why script it? Just leave a character there doing nothing. The clock would still be ticking, and that's not bannable.

> >

> > You get kicked in 15 min for inactivity.

>

> Depends the modality, you will be kicked in X minutes.

> You should ban half of the server for autowalk in tequatl map, or tsw, or whatever meta map which tends to be full.

>

> Being AFK as others explained to you is not bannable.

> Using a script, yes.

> The difference is neat.

>

> PS: Just to say this better, not being at computer could result into a ban ( using something which is not a script and result into pressing 1key, for an instance ).

 

IF those people Autorunning to stay in the game were doing it for an in game advantage, they could be banned, to simply stay in a zone with no personal gain would not be banable, to AFK farm a Legendary would count as an in-game advantage, and yes, that is very much so against the EULA and TOS.

 

If some player wanted to risk their account, that is on them.. But, That would be a risk they take.

 

Would you risk it?

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> @STIHL.2489 said:

> > @Shirlias.8104 said:

> > > @STIHL.2489 said:

> > > > @Erasculio.2914 said:

> > > > > @STIHL.2489 said:

> > > > > > @Erasculio.2914 said:

> > > > > > So many people leaving their characters AFKing in Lion's Arch would break the game.

> > > > >

> > > > > There would also be that many less active accounts in short order. AFK scripting is a Banable offence.

> > > >

> > > > Why script it? Just leave a character there doing nothing. The clock would still be ticking, and that's not bannable.

> > >

> > > You get kicked in 15 min for inactivity.

> >

> > Depends the modality, you will be kicked in X minutes.

> > You should ban half of the server for autowalk in tequatl map, or tsw, or whatever meta map which tends to be full.

> >

> > Being AFK as others explained to you is not bannable.

> > Using a script, yes.

> > The difference is neat.

> >

> > PS: Just to say this better, not being at computer could result into a ban ( using something which is not a script and result into pressing 1key, for an instance ).

>

> IF those people Autorunning to stay in the game were doing it for an in game advantage, they could be banned, to simply stay in a zone with no personal gain would not be banable, to AFK farm a Legendary would count as an in-game advantage, and yes, that is very much so against the EULA and TOS.

>

> If some player wanted to risk their account, that is on them., but you just know the people willing to do that, didn't have anything worthwhile to start with.

 

yes i do agree with you, but i have seen many players ( friends too ) doing this for years, and i never ( and i mean never ) happened to read threads or ingamechat complains about a ban for running afk before an event. I think they don't really care about stuff like this, or all the people i happened to play with were just lucky.

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> @Shirlias.8104 said:

> > @STIHL.2489 said:

> > > @Shirlias.8104 said:

> > > > @STIHL.2489 said:

> > > > > @Erasculio.2914 said:

> > > > > > @STIHL.2489 said:

> > > > > > > @Erasculio.2914 said:

> > > > > > > So many people leaving their characters AFKing in Lion's Arch would break the game.

> > > > > >

> > > > > > There would also be that many less active accounts in short order. AFK scripting is a Banable offence.

> > > > >

> > > > > Why script it? Just leave a character there doing nothing. The clock would still be ticking, and that's not bannable.

> > > >

> > > > You get kicked in 15 min for inactivity.

> > >

> > > Depends the modality, you will be kicked in X minutes.

> > > You should ban half of the server for autowalk in tequatl map, or tsw, or whatever meta map which tends to be full.

> > >

> > > Being AFK as others explained to you is not bannable.

> > > Using a script, yes.

> > > The difference is neat.

> > >

> > > PS: Just to say this better, not being at computer could result into a ban ( using something which is not a script and result into pressing 1key, for an instance ).

> >

> > IF those people Autorunning to stay in the game were doing it for an in game advantage, they could be banned, to simply stay in a zone with no personal gain would not be banable, to AFK farm a Legendary would count as an in-game advantage, and yes, that is very much so against the EULA and TOS.

> >

> > If some player wanted to risk their account, that is on them., but you just know the people willing to do that, didn't have anything worthwhile to start with.

>

> yes i do agree with you, but i have seen many players ( friends too ) doing this for years, and i never ( and i mean never ) happened to read threads or ingamechat complains about a ban for running afk before an event. I think they don't really care about stuff like this, or all the people i happened to play with were just lucky.

 

I suppose it would be prudent for Anet to send everyone an Official e-mail warning them of the risk of AFK time farming, with the introduction of the 1000 hour Legendary reward, that would fix the problem.

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> @TexZero.7910 said:

> > @Swagger.1459 said:

> > > @TexZero.7910 said:

> > > > @Swagger.1459 said:

> > > > > @TexZero.7910 said:

> > > > > > @Swagger.1459 said:

> > > > > > Stop assuming owpve content = easy path (requirements) created by the devs. Get it now? Understand?

> > > > > > Who cares about “core pillars”? The request was specific in my op... and for a reason... (and for larger reasons than what is stated because... deeper thinking about topics leads to good places and conversations).

> > > > > > “Each one has their own path to legendary”... What does that have to do with my op?

> > > > > > That last part is meaningless to this topic.

> > > > >

> > > > > > Also, this request is about paths to all legendary gear for all modes.

> > > > > This is what you literally just said. We already have it, thus you're asking for more is clearly a grab at getting it from methods you find easier.

> > > >

> > > > We already have what? I'm failing to see where we have legendary weapon paths in raids, dungeons, fractals, wvw, spvp... Where is the aurora path in raids, dungeons, fractals, wvw, spvp...? Should I go on?

> > > >

> > > > Obviously you are not even bothering to understand this topic. Again with the "Method you find easier" stuff...

> > > >

> > > > And for the record I have a ton of legendary weapons, medium legendary armor and aurora... lets not make it seem like I'm desperate or unable to get gear in this game.

> > >

> > > Splitting hairs here because ?

> > >

> > > You can get one of each legendary armor from the 3 game modes Anet supports and recognizes. PvE, WvW, and PvP. To split them down to the most elemental forms of dungeon, openworld et all is literally shifting the goalpost.

> >

> > Nope, this is your inability to understand the request... and you are clearly not even paying attention because you just keep bringing up legendary armor...

> >

> > Conversations go much smoother when you are engaged in the topic, as opposed to just responding.

> >

>

> I'm sorry but when you explicitly state you want legendaries from all modes and it can be proved to you that you can get them from all modes what more do you want ?

>

> You can get Armor from all 3 modes.

> Weapons Require all 3 modes

> Backpieces from all 3 modes

> Trinkets which are just starting will likely follow the same pattern

>

> So what more do you want ? What else is there to even remotely discuss here outside of you wanting to get the items from a specific playstyle that clearly doesn't fit with the principals of design Anet has setup ?

 

It’s generally helpful to read the op...

 

So where can I earn my legendary weapons from raids?

 

Point to where someone can do dungeon content for months and earn legendary trinkets?

 

...

 

I personally don’t care about “principles of design”, especially coming from someone who has had issues with certain “principles of design” and fought to change what “Anet has set up”.

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> @Swagger.1459 said:

> It’s generally helpful to read the op...

> So where can earn my legendary weapons from raids?

> Point to where someone can do dungeon content for months and earn legendary trinkets?

> I personally don’t care about “principles of design”, especially coming from someone who has had issues with certain “principles of design” and fought to change what “Anet has set up”.

 

You cant, because by design they don't want it to be like the system you envision.

 

They have you going to all modes for Weapons. They have you going to so far differing modes of PvE for trinkets.

You may not like that but it's clear the system is intentionally designed not to be as flexible as you want because it keeps uniformity and clarity in design.

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> @Swagger.1459 said:

> > @Seera.5916 said:

> > > @Swagger.1459 said:

> > > > @Seera.5916 said:

> > > > > @Swagger.1459 said:

> > > > > > @TexZero.7910 said:

> > > > > > > @"Tenrai Senshi.2017" said:

> > > > > > > > @Ayrilana.1396 said:

> > > > > > > > If it’s open world then it better be a time-gated grindfest so that people have to put in a tremendous amount of effort towards it.

> > > > > > >

> > > > > > > Yes, because heaven forbid that people should be able to have FUN in games, right?

> > > > > >

> > > > > > Because heaven forbid a luxury and prestige item retain those via hard work and dedication, right ?

> > > > > >

> > > > > > Also isn't the fun you had along the way making it part of the fun you had in games ?

> > > > >

> > > > > I’m going to comment on this because you keep equating other potential paths, in other modes, as easy... Nobody is asking for easy, or devoid of “hard work and dedication”, that’s an assumption on your part and a huge flaw in your argument.

> > > > >

> > > > > The request was having additional paths to legendary gear... and most of us know the dev team would still be using similar time frames of effort to earn each piece of gear and the same material requirements.

> > > > >

> > > > > Is this understandable to you?

> > > >

> > > > That's the thing, Ohoni is asking for open world and there is nothing currently in game that requires hard work or dedication about being successful in open world PvE that's measurable and wouldn't cause more problems than it solves (if you measure how many successful DS metas someone runs then everyone and their mother will want to be a commander of that and then watch the map chat become toxic as multiple commanders all try to command at the same time...). And every time ANet tries to put in harder things, the community asks for it to be nerfed and ANet obliges. Open world PvE is easy compared to raids, PvP and the PvP aspects of WvW.

> > >

> > > By that logic, we should remove all gen 1 and 2 legendary weapons, and aurora, from open world pve and put them in raids... because ya know... those owpve "easy" mode areas don't require any "hard work and dedication"... We should also make it a bannable offense to sell, and buy, raid runs because letting players stand there isn't "hard work or dedication" either. Right?

> >

> > Last time I checked, I had to do some dungeons to make a legendary and if I wanted to make my own precursor, I have to do some fractals. And I have to do WvW.

> >

> > And did you actually read my replies to Ohoni? Raids aren't cheap to buy runs of because you're paying for the time of 9 other people. That takes dedication to farm that gold enough times to get the necessary currency.

> >

> > And did you read what I said: nothing in game currently that's MEASURABLE.

> >

> > And I said open world PvE was easy compared to the other modes or other aspects of the same mode. The maps have gotten harder, but the AI still has the enemies stand in lava fonts. Real players in PvP and WvW would most likely get out of the area (not necessarily burn a dodge, however). And raids require the coordination and skill that is too much for open world.

>

> So farming gold is the “hard work and dedication” that makes standing in a raid, and letting players carry someone, acceptable in your book? Do you also feel the same way about using the good ol’ credit card (because someone has to work irl to pay it off) or work the bltc (which takes time, mental energy and being trade savvy) for gold to pay for standing in a raid?

>

> I see, so all those meta events and legendary requirements don’t require coordination and skill and effort and time? Let me guess, all the collections aren’t worthy as effort in your book either?

>

> If we redesigned the legendary system according to your logic, then it’s pretty clear all legendary gear should only be available in raids, and to make sure each player puts in the “real” effort, we ban buying and selling raids. Sound good?

>

> Edit- it’s pretty interesting how you think a player farming gold for raid carries is applying a real and superior effort over another player who plays the game achieving specific goals...

 

What does being fine with people buying raids to get the LI to get legendary armor have any proof that I think those people are superior to those who play the game achieving specific goals?! Here's the answer: nothing. I don't think either group is superior to the other. They want different things out of the game and different preferences. The only groups that I feel are inferior are: cheaters, gold sellers (and those who buy from them - they wouldn't exist if people didn't buy), hackers, and other such groups who break the TOS of the game.

 

You guys were asking for different methods. Buying your way through raids is another path to getting legendary armor without having to PvP or WvW. And you can get the gold from just about anything so you can play what you want.

 

I said that there's nothing that's MEASURABLE in game CURRENTLY that shows hard work and dedication. And legendary armor shouldn't be a checklist of random collections that already exist.

 

I wouldn't be opposed with something akin to the legendary precursor collections being **added** with more emphasis on the more challenging content that open world PvE has to offer. That has some interchangeable pieces (like the various Gifts of Exploration for Core, HoT, and PoF being exchangeable in it) or pieces that can be bought using various currencies (like badges of honor or airship parts or karma, etc). Interchangeable parts and currencies also help when things get buggy with one part (like the various bugged events that are required for the precursors).

 

I have no problem with a unique skin to PvE being added. I only have a problem with skins not being exclusive. And I'd even be fine with say a 12 month exclusive period and ANet comes up with new legendary skins every 12 months and when you get a legendary armor piece you get to choose its skin once there's more than one version. So while each mod would have it's exclusive skin, after 12 months a new exclusive skin is released and the old exclusive becomes available.

 

Though I'd be more happier with a method that could be repeated - so more like gather X items and trade in for Y item. Then once you have Y1, Y2, Y3, Y4 items you combine them in the forge for item Z.

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> @TexZero.7910 said:

> > @Swagger.1459 said:

> > It’s generally helpful to read the op...

> > So where can earn my legendary weapons from raids?

> > Point to where someone can do dungeon content for months and earn legendary trinkets?

> > I personally don’t care about “principles of design”, especially coming from someone who has had issues with certain “principles of design” and fought to change what “Anet has set up”.

>

> You cant, because by design they don't want it to be like the system you envision.

>

> They have you going to all modes for Weapons. They have you going to so far differing modes of PvE for trinkets.

> You may not like that but it's clear the system is intentionally designed not to be as flexible as you want because it keeps uniformity and clarity in design.

 

That’s an interesting stance considering you’ve fought to change what Anet has designed before... I’ll save these quotes to remind you when you bring up any topic of change request for Anet.

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> @STIHL.2489 said:

> If people support selling raids (and thus legendary armor) for gold, they may as well sell the Armor in the Gem shop, since I can buy gems with gold as well.

 

There's already, unfortunately, a precedent for that. It's called generation 1 legendary weapons.

 

When ANet removes the ability to buy and sell legendary weapons via the trading post is when I'll advocate for making the legendary armor require actual participation in the raid in order to get it.

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> @Seera.5916 said:

> > @STIHL.2489 said:

> > If people support selling raids (and thus legendary armor) for gold, they may as well sell the Armor in the Gem shop, since I can buy gems with gold as well.

>

> There's already, unfortunately, a precedent for that. It's called generation 1 legendary weapons.

>

> When ANet removes the ability to buy and sell legendary weapons via the trading post is when I'll advocate for making the legendary armor require actual participation in the raid in order to get it.

 

kow about we save time and remove the raid req, and everyone is happy.

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> @STIHL.2489 said:

> > @Seera.5916 said:

> > > @STIHL.2489 said:

> > > If people support selling raids (and thus legendary armor) for gold, they may as well sell the Armor in the Gem shop, since I can buy gems with gold as well.

> >

> > There's already, unfortunately, a precedent for that. It's called generation 1 legendary weapons.

> >

> > When ANet removes the ability to buy and sell legendary weapons via the trading post is when I'll advocate for making the legendary armor require actual participation in the raid in order to get it.

>

> kow about we save time and remove the raid req, and everyone is happy.

 

What about the people who want raids to have their own legendary armor? That won't make them happy.

 

Let's not speak for everyone.

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> @Seera.5916 said:

> > @STIHL.2489 said:

> > > @Seera.5916 said:

> > > > @STIHL.2489 said:

> > > > If people support selling raids (and thus legendary armor) for gold, they may as well sell the Armor in the Gem shop, since I can buy gems with gold as well.

> > >

> > > There's already, unfortunately, a precedent for that. It's called generation 1 legendary weapons.

> > >

> > > When ANet removes the ability to buy and sell legendary weapons via the trading post is when I'll advocate for making the legendary armor require actual participation in the raid in order to get it.

> >

> > kow about we save time and remove the raid req, and everyone is happy.

>

> What about the people who want raids to have their own legendary armor? That won't make them happy.

>

> Let's not speak for everyone.

 

Sure it will, it will save them all this drama.

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> @STIHL.2489 said:

> > @Seera.5916 said:

> > > @STIHL.2489 said:

> > > > @Seera.5916 said:

> > > > > @STIHL.2489 said:

> > > > > If people support selling raids (and thus legendary armor) for gold, they may as well sell the Armor in the Gem shop, since I can buy gems with gold as well.

> > > >

> > > > There's already, unfortunately, a precedent for that. It's called generation 1 legendary weapons.

> > > >

> > > > When ANet removes the ability to buy and sell legendary weapons via the trading post is when I'll advocate for making the legendary armor require actual participation in the raid in order to get it.

> > >

> > > kow about we save time and remove the raid req, and everyone is happy.

> >

> > What about the people who want raids to have their own legendary armor? That won't make them happy.

> >

> > Let's not speak for everyone.

>

> Sure it will, it will save them all this drama.

 

Most people don't go to the forums. Most people are already saved from the drama. So the portion of raiders who want legendary armor to be earnable via raids will not be happy.

 

Let's not speak for everyone.

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> @TexZero.7910 said:

> > @Swagger.1459 said:

> > > @TexZero.7910 said:

> > > > @Swagger.1459 said:

> > > > > @TexZero.7910 said:

> > > > > > @Swagger.1459 said:

> > > > > > Stop assuming owpve content = easy path (requirements) created by the devs. Get it now? Understand?

> > > > > > Who cares about “core pillars”? The request was specific in my op... and for a reason... (and for larger reasons than what is stated because... deeper thinking about topics leads to good places and conversations).

> > > > > > “Each one has their own path to legendary”... What does that have to do with my op?

> > > > > > That last part is meaningless to this topic.

> > > > >

> > > > > > Also, this request is about paths to all legendary gear for all modes.

> > > > > This is what you literally just said. We already have it, thus you're asking for more is clearly a grab at getting it from methods you find easier.

> > > >

> > > > We already have what? I'm failing to see where we have legendary weapon paths in raids, dungeons, fractals, wvw, spvp... Where is the aurora path in raids, dungeons, fractals, wvw, spvp...? Should I go on?

> > > >

> > > > Obviously you are not even bothering to understand this topic. Again with the "Method you find easier" stuff...

> > > >

> > > > And for the record I have a ton of legendary weapons, medium legendary armor and aurora... lets not make it seem like I'm desperate or unable to get gear in this game.

> > >

> > > Splitting hairs here because ?

> > >

> > > You can get one of each legendary armor from the 3 game modes Anet supports and recognizes. PvE, WvW, and PvP. To split them down to the most elemental forms of dungeon, openworld et all is literally shifting the goalpost.

> >

> > Nope, this is your inability to understand the request... and you are clearly not even paying attention because you just keep bringing up legendary armor...

> >

> > Conversations go much smoother when you are engaged in the topic, as opposed to just responding.

> >

>

> I'm sorry but when you explicitly state you want legendaries from all modes and it can be proved to you that you can get them from all modes what more do you want ?

>

> You can get Armor from all 3 modes.

> Weapons Require all 3 modes

> Backpieces from all 3 modes

> Trinkets which are just starting will likely follow the same pattern

>

> So what more do you want ? What else is there to even remotely discuss here outside of you wanting to get the items from a specific playstyle that clearly doesn't fit with the principals of design Anet has setup ?

 

You are insisting on treating raids as a part of PvE. The people you are arguing with insist on considering the two separately, since they appeal to VASTLY different subsets of players. So long as you continue to ignore that they are holding that position, you will never be able to come to any sort of agreement with them on the core issues of this discussion.

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> @Ohoni.6057 said:

> You are insisting on treating raids as a part of PvE. The people you are arguing with insist on considering the two separately, since they appeal to VASTLY different subsets of players. So long as you continue to ignore that they are holding that position, you will never be able to come to any sort of agreement with them on the core issues of this discussion.

 

That's because raids are PvE any effort to deny that is absurd and shifting the goalpost.

Here's a friendly wiki link just for you: https://en.wikipedia.org/wiki/Player_versus_environment

 

Now please try and argue that Raids are not scripted encounters against ai controlled entities also frequently refereed to as mobs.

 

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