DarkSpirit.7046 Posted December 1, 2017 Share Posted December 1, 2017 I suppose ArenaNet would have new mining, harvesting, and logging tools for volatile magic soon, like what they did for unbound magic. But the new volatile magic doesn't seem to be as worth it. You can't trade them for ascended items? Link to comment Share on other sites More sharing options...
Inculpatus cedo.9234 Posted December 1, 2017 Share Posted December 1, 2017 Who knows what might be available in the future LWS4 Episodes? There are Volatile Magic gathering tools, just not Unlimited ones...yet. Link to comment Share on other sites More sharing options...
DarkSpirit.7046 Posted December 1, 2017 Author Share Posted December 1, 2017 > @"Inculpatus cedo.9234" said: > Who knows what might be available in the future LWS4 Episodes? > There are Volatile Magic gathering tools, just not Unlimited ones...yet. Oh believe me, the unlimited ones will come soon enough! Link to comment Share on other sites More sharing options...
Inculpatus cedo.9234 Posted December 1, 2017 Share Posted December 1, 2017 I am sure. Link to comment Share on other sites More sharing options...
Carlin Sanders.3587 Posted December 1, 2017 Share Posted December 1, 2017 and when they do i hope the new tools will be more, well, 'volatile' than the unbound ones. i mean like really violent gathering animations. Link to comment Share on other sites More sharing options...
Galeskyring.9617 Posted December 1, 2017 Share Posted December 1, 2017 > @DarkSpirit.7046 said: > I suppose ArenaNet would have new mining, harvesting, and logging tools for volatile magic soon, like what they did for unbound magic. But the new volatile magic doesn't seem to be as worth it. You can't trade them for ascended items? VM is actually very similar to UM if you compare them based on when we only had bloodstone fen from lws3. Large grind to obtain UM but not much to do with it, next came ember bay which introduced a bit more to spend UM on and introduced karma UM tools and then we got bitterfrost frontier which provided us with a more substantial UM farm and combat tonic which all along the way minus bloodstone fen we had ascended ACC and/or a back item plopped in with each map. With Istan we already have karma tools for VB, but its still like fen a substantial grind with nothing really to spend it on outside the node and the 1g mat boxes which could arguably be called worse then magic and warped bundles to to less profitable use.. With lws4's 2nd and 3rd maps i am sure we will see sizable ramp ups at least by the 3rd map anyhow, until then we are simply wading into VM usage. By the 3rd or 4th lws4 map I imagine there will be little difference between UM and VM other then what it's spent on. Link to comment Share on other sites More sharing options...
Bast.7253 Posted December 1, 2017 Share Posted December 1, 2017 I don't really see why coming up with this new form was necessary instead of just sticking with unbound magic and allowing people who didn't play the last living season a chance to unlock the mastery with this episode. I mean, it honestly just seems like the only reason they're doing it is to sell more unlimited magic harvesting tools. But story-wise, it's really not that different than unbound magic. There isn't really anything different about the two currencies as they're both spent on essentially the same thing. (Mats packages.) Link to comment Share on other sites More sharing options...
DarkSpirit.7046 Posted December 1, 2017 Author Share Posted December 1, 2017 > @cptaylor.2670 said: > I don't really see why coming up with this new form was necessary instead of just sticking with unbound magic and allowing people who didn't play the last living season a chance to unlock the mastery with this episode. I mean, it honestly just seems like the only reason they're doing it is to sell more unlimited magic harvesting tools. But story-wise, it's really not that different than unbound magic. > > There isn't really anything different about the two currencies as they're both spent on essentially the same thing. (Mats packages.) > I can tell you why coming up with this new form was necessary. How else can ArenaNet motivates us to buy more gems for the new unlimited VM tools? lol But I am still wondering how are they going to make VM so appealing that we will be compelled to buy the unlimited VM tools even though we already have the unlimited UM version. I suspect we would be able to trade them for ascended weapons or maybe even armor this time? Link to comment Share on other sites More sharing options...
aandiarie.7195 Posted December 1, 2017 Share Posted December 1, 2017 They should make a thing to exchange unbound magic for volatile magic. Link to comment Share on other sites More sharing options...
DarkSpirit.7046 Posted December 1, 2017 Author Share Posted December 1, 2017 > @aandiarie.7195 said: > They should make a thing to exchange unbound magic for volatile magic. > Yes that would be convenient and money-saving for us players, but doesn't work as well for ArenaNet's profits. I suspect ArenaNet would prefer higher profits. :) Link to comment Share on other sites More sharing options...
OriOri.8724 Posted December 1, 2017 Share Posted December 1, 2017 > @cptaylor.2670 said: > I don't really see why coming up with this new form was necessary instead of just sticking with unbound magic and allowing people who didn't play the last living season a chance to unlock the mastery with this episode. I mean, it honestly just seems like the only reason they're doing it is to sell more unlimited magic harvesting tools. But story-wise, it's really not that different than unbound magic. > > There isn't really anything different about the two currencies as they're both spent on essentially the same thing. (Mats packages.) > Because players have had 18 months ish to gather huge amounts of unbound magic. They would be able to buy everything out on the first day without ever playing hte new content. Its the same reason that PoF maps had new currencies than HoT maps did. Its so you have to play teh new content to get the rewards from that content. Link to comment Share on other sites More sharing options...
Menadena.7482 Posted December 1, 2017 Share Posted December 1, 2017 After I have a few more days of data I will be better able to judge but you get less of it if not doing the meta and there are less things to spend it on (map-specific stuff and mats). You can buy a node (whose cost will probably take a few years to make up) but no such nodes inworld so far. Link to comment Share on other sites More sharing options...
endurio.7065 Posted December 1, 2017 Share Posted December 1, 2017 Obsidian shard costs 100 UM or 100 VM, so yes they seem to be twins. LWS4 will provide different things not just a rehash of LWS3 ascended trinkets and back items in order to fuel the sales of unlimited VM gathering tools. I am looking forward to what is coming next! Link to comment Share on other sites More sharing options...
Cuddy.6247 Posted December 1, 2017 Share Posted December 1, 2017 Right now, yes. I wouldn't say Volatile Magic is bad...but Istan doesn't have great stuff to buy. Oh well, time will tell. Link to comment Share on other sites More sharing options...
Cragga the Eighty Third.60 Posted December 1, 2017 Share Posted December 1, 2017 > @cptaylor.2670 said: > I don't really see why coming up with this new form was necessary instead of just sticking with unbound magic and allowing people who didn't play the last living season a chance to unlock the mastery with this episode. I mean, it honestly just seems like the only reason they're doing it is to sell more unlimited magic harvesting tools. But story-wise, it's really not that different than unbound magic. > > There isn't really anything different about the two currencies as they're both spent on essentially the same thing. (Mats packages.) > Actually, you didn't even have to unlock the mastery to collect unbound magic. You could buy an Unbound Magic Collection tool at Lake Doric, for those who had missed earlier LS3 maps. I would have liked if they had stuck with Unbound as well, but I think the Volatile Magic is interesting (especially of you try to grab it before mastery!) and I expect they will find new and exciting uses for it in the upcoming maps. Link to comment Share on other sites More sharing options...
Menadena.7482 Posted December 1, 2017 Share Posted December 1, 2017 What is interesting is if you unlock the brandstone crystal in our home instance it will give you unbound magic and volatile magic. Which gives more credence to the 'why two things' argument. Link to comment Share on other sites More sharing options...
Witch of Doom.5739 Posted December 1, 2017 Share Posted December 1, 2017 I think that overall there are way too many different kinds of currency in the game. Link to comment Share on other sites More sharing options...
Ohoni.6057 Posted December 1, 2017 Share Posted December 1, 2017 I enjoy collecting it in the sandfall area of Istan, although the smaller ones have VERY tiny hitboxes that can be a real pain to hit. Link to comment Share on other sites More sharing options...
Electro.4173 Posted December 1, 2017 Share Posted December 1, 2017 I don't really have a problem with it being less useful right now. Its almost certainly going to end up being the currency for the entire LS season just like how Unbound Magic was for the whole of LS3, so I'm sure they're going to add more and more nice stuff to buy with it as the season goes on. While its true Bloodstone Fen launched UM with a little more cool stuff than Istan has for VM, the ascended accessories were more needed there because there weren't any available in HoT itself, except from raids. If you wanted the new stat combinations prior to LS3, you either had to raid or you had to use Exotics. Conversely, PoF actually has ascended accessories available to purchase straight from the expansion itself. They're extremely overpriced (in terms of the trade contracts), so it'd be nice to get some cheaper alternatives from LS4, but the need isn't as dire here as it was with LS3 and all the HoT stat combos. Link to comment Share on other sites More sharing options...
Electro.4173 Posted December 1, 2017 Share Posted December 1, 2017 > @Menadena.7482 said: > What is interesting is if you unlock the brandstone crystal in our home instance it will give you unbound magic and volatile magic. Which gives more credence to the 'why two things' argument. You sure you aren't using an Unbound gathering tool thats giving you unbound magic? It'd be odd for the LS4 nodes to give UM considering its possible to have no way to spend it, because its entirely possible someone could own LS4 maps / nodes and not have access to any of LS3. Link to comment Share on other sites More sharing options...
Sojourner.4621 Posted December 1, 2017 Share Posted December 1, 2017 > @OriOri.8724 said: > > @cptaylor.2670 said: > > I don't really see why coming up with this new form was necessary instead of just sticking with unbound magic and allowing people who didn't play the last living season a chance to unlock the mastery with this episode. I mean, it honestly just seems like the only reason they're doing it is to sell more unlimited magic harvesting tools. But story-wise, it's really not that different than unbound magic. > > > > There isn't really anything different about the two currencies as they're both spent on essentially the same thing. (Mats packages.) > > > > Because players have had 18 months ish to gather huge amounts of unbound magic. They would be able to buy everything out on the first day without ever playing hte new content. Its the same reason that PoF maps had new currencies than HoT maps did. Its so you have to play teh new content to get the rewards from that content. This is correct, but more importantly there are people who have Path of Fire but do NOT own Heart of Thorns. They did not want people who had been farming HoT LS zones for months to have an immediate advantage over the people who only have PoF in the LS zones that are granted as part of that expansion. Link to comment Share on other sites More sharing options...
polter.3241 Posted March 7, 2018 Share Posted March 7, 2018 Why do the new gathering tool get volatile magic??? I use them cause i need unbound magic.... :-(((((( They dont know how what ppl need..... Link to comment Share on other sites More sharing options...
Faaris.8013 Posted March 7, 2018 Share Posted March 7, 2018 > @"polter.3241" said: > Why do the new gathering tool get volatile magic??? I use them cause i need unbound magic.... :-(((((( They dont know how what ppl need..... Oh no, don't tell me you bought the wrong tools? There are two sets, Unbound Magic Gathering tools and Volatile Magic Gathering tools. Link to comment Share on other sites More sharing options...
Pifil.5193 Posted March 7, 2018 Share Posted March 7, 2018 > @"Electro.4173" said: > > @Menadena.7482 said: > > What is interesting is if you unlock the brandstone crystal in our home instance it will give you unbound magic and volatile magic. Which gives more credence to the 'why two things' argument. > > You sure you aren't using an Unbound gathering tool thats giving you unbound magic? It'd be odd for the LS4 nodes to give UM considering its possible to have no way to spend it, because its entirely possible someone could own LS4 maps / nodes and not have access to any of LS3. I only noticed that I was getting Volatile Magic from mine and then I got a Watchwork sprocket on the last swing! Aetherblades return confirmed! ;) As others have said the new form of magic is because of those who have tons of the old currency stored up, I know I had something like 20,000 unbound magic when LS4 started. Link to comment Share on other sites More sharing options...
Rauderi.8706 Posted March 7, 2018 Share Posted March 7, 2018 Episode 2 finally added Ascended ring/necklace, I think. Saw it on the vendor but didn't look too closely. The brandstone node from Episode 1 isn't even worth it, but the Diflourite node looks like it will be. Link to comment Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now