Smeerlap.2698 Posted December 11, 2017 Share Posted December 11, 2017 Renegade running speed is slow compared to other classes. Running speed while wielding Sword or Axe is slow.. running with Short Bow is just horrible... its feels like 10% faster of being crippled. If not for Rune of the Traveller (stats +25 run speed) i would have stopped playing this on long ago, but theres better runes out there as we know. And while i'm at it, there is no skill to transfer conditions (poison, burn, bleed) or *shake it off* .. there is just no way to get rid of them while other classes seem to be way better with this. Ranger , Necro have pets that pull conditions or stances that get rid of them.. just to name a few. Renegade..nada, ziltch.. nothing. Link to comment Share on other sites More sharing options...
Shirlias.8104 Posted December 11, 2017 Share Posted December 11, 2017 > @"Smeerlap.2698" said: > Renegade running speed is slow compared to other classes. > Running speed while wielding Sword or Axe is slow.. running with Short Bow is just horrible... its feels like 10% faster of being crippled. > If not for Rune of the Traveller (stats +25 run speed) i would have stopped playing this on long ago, but theres better runes out there as we know. > > And while i'm at it, there is no skill to transfer conditions (poison, burn, bleed) or *shake it off* .. there is just no way to get rid of them while other classes seem to be way better with this. > > Ranger , Necro have pets that pull conditions or stances that get rid of them.. just to name a few. > Renegade..nada, ziltch.. nothing. Revenant is slow. No leaps, no dashes, no teleports with no target. Herald has perma swiftness... woah... so useful... I would like to see some weapons rework, like Hammer skill 3 ( if you don't press anything you will return to the starting point. if you press you will teleport where the hit land ) for an instance. Currently i use runes of the traveller too, but a good alternative is to have invocation, with rapid flow. Link to comment Share on other sites More sharing options...
Joxer.6024 Posted December 11, 2017 Share Posted December 11, 2017 Did you play Warrior before, with the trait that gives speed when equipping melee weap? And/or Necro with same thing only with dagger? Any other toon moves the same speed, albeit Norn and Char do FEEL like they moving slow, they are not. And we have Pain Absorption, which gives resistance, and Soothing Stone which Heal yourself and remove conditions. Gain retaliation. Only valid point you make is that yea, we do suffer from lack of handy condi clears...but "slow", nope, not a thing, especially with mounts now. ;) Link to comment Share on other sites More sharing options...
Smeerlap.2698 Posted December 11, 2017 Author Share Posted December 11, 2017 Revenant is a huge improvement with running speeds..actually i would expect some of those perma buffs to be on Renagade. Legendary renegade's are not that mindblowing tbh, and the elite skill drains you stamina bar so fast you will be stuck with pressing 1 only. But okay nvm that, running speed needs to be better for starters.. really. Link to comment Share on other sites More sharing options...
Edds.7681 Posted December 11, 2017 Share Posted December 11, 2017 renegade heal reduces condi damage. jalis heal removes 3. ventari removes 3 every 4seconds. Cleansing Channel removes 1 each time you legend swap. Eluding Nullification removes 1 every 10seconds from a dodge. i guess its a problem if you stick to raid only builds. Link to comment Share on other sites More sharing options...
Smeerlap.2698 Posted December 11, 2017 Author Share Posted December 11, 2017 > @"Joxer.6024" said: > Did you play Warrior before, with the trait that gives speed when equipping melee weap? And/or Necro with same thing only with dagger? Any other toon moves the same speed, albeit Norn and Char do FEEL like they moving slow, they are not. And we have Pain Absorption, which gives resistance, and Soothing Stone which Heal yourself and remove conditions. Gain retaliation. > Only valid point you make is that yea, we do suffer from lack of handy condi clears...but "slow", nope, not a thing, especially with mounts now. ;) Got all classes except thief, and that one suppose to be capable of speeds over mach 1. But whats the use of a mount in a pvp fight ?. whats the point if someone dances around you while you bleed to death? and have nothing to counter it.. let alone run away. like i said, renagade is SLOW. Link to comment Share on other sites More sharing options...
Kaizok.7839 Posted December 11, 2017 Share Posted December 11, 2017 > @"Edds.7681" said: > renegade heal reduces condi damage. jalis heal removes 3. ventari removes 3 every 4seconds. Cleansing Channel removes 1 each time you legend swap. Eluding Nullification removes 1 every 10seconds from a dodge. i guess its a problem if you stick to raid only builds. Just to say, you can't have all. Only 2 legend not 3. Cleansing Channel is on the Invocation trait line, Eluding Nullification on Redemption. Kalla don't have any cleanse, and the heal can be cc or killed. Jalis heal has a 1s cast time (it is slow). Ventari cleanse has a 25 energy cost, that is a lot. Link to comment Share on other sites More sharing options...
YoukiNeko.6047 Posted December 11, 2017 Share Posted December 11, 2017 Why don't you try Herald? I heard good things about his permanent swiftness. Anyway renegade with Shiro should have access to supers peed right? Link to comment Share on other sites More sharing options...
Ayrilana.1396 Posted December 11, 2017 Share Posted December 11, 2017 Rev has skills which increase movement speed as well as the ability to remove conditions. I suggest that the OP take a look at all of the skills and traits for the class. Link to comment Share on other sites More sharing options...
Jack Skywalker.5674 Posted December 11, 2017 Share Posted December 11, 2017 Lighting combo field from Jallis+mace 3 is one combo not mentioned here. Renegade just adds more damage options and no new mobility skills. Link to comment Share on other sites More sharing options...
Zacchary.6183 Posted December 11, 2017 Share Posted December 11, 2017 Why is this in the thief forum? Link to comment Share on other sites More sharing options...
Ayrilana.1396 Posted December 11, 2017 Share Posted December 11, 2017 > @"Zacchary.6183" said: > Why is this in the thief forum? Mod made a mistake when moving it. Likely meant to go to the Rev one. Link to comment Share on other sites More sharing options...
Crinn.7864 Posted December 12, 2017 Share Posted December 12, 2017 > @"Zacchary.6183" said: > Why is this in the thief forum? Oh you didn't read the patch notes? Renegade is now the thief elite, and deadeye was moved to rev. Link to comment Share on other sites More sharing options...
Sobx.1758 Posted December 12, 2017 Share Posted December 12, 2017 mods, pls. Link to comment Share on other sites More sharing options...
Shirlias.8104 Posted December 12, 2017 Share Posted December 12, 2017 > @"Jack Skywalker.5674" said: > Lighting combo field from Jallis+mace 3 is one combo not mentioned here. Renegade just adds more damage options and no new mobility skills. The problem is that revenant ( not renegade ) has no options in order to get * flat 25% movement speed ( like passive traits or sigils, as every other class has ). * Movement skills ( Leaps, teleports to target, teleports with no target requirement, Swiftness, etc ). Herald is not core, and it's only a permanent swiftness. * Swiftness ( no traits nor skills, except [Rapid Flow](https://wiki.guildwars2.com/wiki/Rapid_Flow "Rapid Flow") ). It does absolutely need a rework in terms of mobility. Link to comment Share on other sites More sharing options...
Sojourner.4621 Posted December 12, 2017 Share Posted December 12, 2017 > @"Shirlias.8104" said: > > @"Jack Skywalker.5674" said: > > Lighting combo field from Jallis+mace 3 is one combo not mentioned here. Renegade just adds more damage options and no new mobility skills. > > The problem is that revenant ( not renegade ) has no options in order to get > > * flat 25% movement speed ( like passive traits or sigils, as every other class has ). > * Movement skills ( Leaps, teleports to target, teleports with no target requirement, Swiftness, etc ). Herald is not core, and it's only a permanent swiftness. > * Swiftness ( no traits nor skills, except [Rapid Flow](https://wiki.guildwars2.com/wiki/Rapid_Flow "Rapid Flow") ). > > It does absolutely need a rework in terms of mobility. No, the problem with Revenant is **Why is this in the thief subforum?** Link to comment Share on other sites More sharing options...
Shirlias.8104 Posted December 12, 2017 Share Posted December 12, 2017 > @"Sojourner.4621" said: > > @"Shirlias.8104" said: > > > @"Jack Skywalker.5674" said: > > > Lighting combo field from Jallis+mace 3 is one combo not mentioned here. Renegade just adds more damage options and no new mobility skills. > > > > The problem is that revenant ( not renegade ) has no options in order to get > > > > * flat 25% movement speed ( like passive traits or sigils, as every other class has ). > > * Movement skills ( Leaps, teleports to target, teleports with no target requirement, Swiftness, etc ). Herald is not core, and it's only a permanent swiftness. > > * Swiftness ( no traits nor skills, except [Rapid Flow](https://wiki.guildwars2.com/wiki/Rapid_Flow "Rapid Flow") ). > > > > It does absolutely need a rework in terms of mobility. > > No, the problem with Revenant is **Why is this in the thief subforum?** AhAhAhAhA didn't notice it :lol: Link to comment Share on other sites More sharing options...
YoukiNeko.6047 Posted December 12, 2017 Share Posted December 12, 2017 > @"Shirlias.8104" said: > > @"Jack Skywalker.5674" said: > > Lighting combo field from Jallis+mace 3 is one combo not mentioned here. Renegade just adds more damage options and no new mobility skills. > > The problem is that revenant ( not renegade ) has no options in order to get > > * flat 25% movement speed ( like passive traits or sigils, as every other class has ). > * Movement skills ( Leaps, teleports to target, teleports with no target requirement, Swiftness, etc ). Herald is not core, and it's only a permanent swiftness. > * Swiftness ( no traits nor skills, except [Rapid Flow](https://wiki.guildwars2.com/wiki/Rapid_Flow "Rapid Flow") ). > > It does absolutely need a rework in terms of mobility. Lets see now... https://wiki.guildwars2.com/wiki/Surge_of_the_Mists - pretty much rushes you forward https://wiki.guildwars2.com/wiki/Deathstrike - requires target https://wiki.guildwars2.com/wiki/Unrelenting_Assault - requires target but is insanely good for chasing https://wiki.guildwars2.com/wiki/Impossible_Odds - super speed and quickness https://wiki.guildwars2.com/wiki/Riposting_Shadows - can be used as a movement skill (The backwards evade transverses 600 units) https://wiki.guildwars2.com/wiki/Unyielding_Anguish - 600 range leap https://wiki.guildwars2.com/wiki/Inspiring_Reinforcement + https://wiki.guildwars2.com/wiki/Phase_Smash + https://wiki.guildwars2.com/wiki/Drop_the_Hammer = swiftness Core can be mobile in fights even without the 25% movement speed (how bad is a passive 25% movement in active combat game is another story). Now if they added 25% movement trait to the ventari line it would be so much fun. Link to comment Share on other sites More sharing options...
Shirlias.8104 Posted December 12, 2017 Share Posted December 12, 2017 > @"YoukiNeko.6047" said: > > @"Shirlias.8104" said: > > > @"Jack Skywalker.5674" said: > > > Lighting combo field from Jallis+mace 3 is one combo not mentioned here. Renegade just adds more damage options and no new mobility skills. > > > > The problem is that revenant ( not renegade ) has no options in order to get > > > > * flat 25% movement speed ( like passive traits or sigils, as every other class has ). > > * Movement skills ( Leaps, teleports to target, teleports with no target requirement, Swiftness, etc ). Herald is not core, and it's only a permanent swiftness. > > * Swiftness ( no traits nor skills, except [Rapid Flow](https://wiki.guildwars2.com/wiki/Rapid_Flow "Rapid Flow") ). > > > > It does absolutely need a rework in terms of mobility. > > Lets see now... > > https://wiki.guildwars2.com/wiki/Surge_of_the_Mists - pretty much rushes you forward > https://wiki.guildwars2.com/wiki/Deathstrike - requires target > https://wiki.guildwars2.com/wiki/Unrelenting_Assault - requires target but is insanely good for chasing > https://wiki.guildwars2.com/wiki/Impossible_Odds - super speed and quickness > https://wiki.guildwars2.com/wiki/Riposting_Shadows - can be used as a movement skill (The backwards evade transverses 600 units) > https://wiki.guildwars2.com/wiki/Unyielding_Anguish - 600 range leap > https://wiki.guildwars2.com/wiki/Inspiring_Reinforcement + https://wiki.guildwars2.com/wiki/Phase_Smash + https://wiki.guildwars2.com/wiki/Drop_the_Hammer = swiftness > > Core can be mobile in fights even without the 25% movement speed (how bad is a passive 25% movement in active combat game is another story). > Now if they added 25% movement trait to the ventari line it would be so much fun. I forget to remove teleport on target, and instead i add them. But i laughed so much at 5 staff skill. Thank you. So let's do a simple recap > https://wiki.guildwars2.com/wiki/Surge_of_the_Mists - pretty much rushes you forward Ahahahaha > https://wiki.guildwars2.com/wiki/Deathstrike - requires target Target required > https://wiki.guildwars2.com/wiki/Unrelenting_Assault - requires target but is insanely good for chasing Target required > https://wiki.guildwars2.com/wiki/Impossible_Odds - super speed and quickness Not used to roam or simply moving. Shiro legend required. Does not apply swiftness. > https://wiki.guildwars2.com/wiki/Riposting_Shadows - can be used as a movement skill (The backwards evade transverses 600 units) Are you serious? Should we make a 180 degrees macro + skill? Let just the mesmers exploit with staff 2 skill. > https://wiki.guildwars2.com/wiki/Unyielding_Anguish - 600 range leap 30 energy for a 600 leap which does not give swiftness and could put you in combat because of the huge persistent aoe > https://wiki.guildwars2.com/wiki/Inspiring_Reinforcement + https://wiki.guildwars2.com/wiki/Phase_Smash + https://wiki.guildwars2.com/wiki/Drop_the_Hammer = swiftness This one is probably a joke So, definitely. Renegade has NO way to get swiftness and has no way to move forward unless he's following sombody who wants to kill ( or a critter is there ). Link to comment Share on other sites More sharing options...
YoukiNeko.6047 Posted December 12, 2017 Share Posted December 12, 2017 > @"Shirlias.8104" said: > > @"YoukiNeko.6047" said: > > > @"Shirlias.8104" said: > > > > @"Jack Skywalker.5674" said: > > > > Lighting combo field from Jallis+mace 3 is one combo not mentioned here. Renegade just adds more damage options and no new mobility skills. > > > > > > The problem is that revenant ( not renegade ) has no options in order to get > > > > > > * flat 25% movement speed ( like passive traits or sigils, as every other class has ). > > > * Movement skills ( Leaps, teleports to target, teleports with no target requirement, Swiftness, etc ). Herald is not core, and it's only a permanent swiftness. > > > * Swiftness ( no traits nor skills, except [Rapid Flow](https://wiki.guildwars2.com/wiki/Rapid_Flow "Rapid Flow") ). > > > > > > It does absolutely need a rework in terms of mobility. > > > > Lets see now... > > > > https://wiki.guildwars2.com/wiki/Surge_of_the_Mists - pretty much rushes you forward > > https://wiki.guildwars2.com/wiki/Deathstrike - requires target > > https://wiki.guildwars2.com/wiki/Unrelenting_Assault - requires target but is insanely good for chasing > > https://wiki.guildwars2.com/wiki/Impossible_Odds - super speed and quickness > > https://wiki.guildwars2.com/wiki/Riposting_Shadows - can be used as a movement skill (The backwards evade transverses 600 units) > > https://wiki.guildwars2.com/wiki/Unyielding_Anguish - 600 range leap > > https://wiki.guildwars2.com/wiki/Inspiring_Reinforcement + https://wiki.guildwars2.com/wiki/Phase_Smash + https://wiki.guildwars2.com/wiki/Drop_the_Hammer = swiftness > > > > Core can be mobile in fights even without the 25% movement speed (how bad is a passive 25% movement in active combat game is another story). > > Now if they added 25% movement trait to the ventari line it would be so much fun. > > I forget to remove teleport on target, and instead i add them. > But i laughed so much at 5 staff skill. > Thank you. Well it moves you faster than walking so it counts. :) Link to comment Share on other sites More sharing options...
Shirlias.8104 Posted December 12, 2017 Share Posted December 12, 2017 > @"YoukiNeko.6047" said: > Well it moves you faster than walking so it counts. :) yeah let's say it counts :lol: Btw i edited Link to comment Share on other sites More sharing options...
YoukiNeko.6047 Posted December 12, 2017 Share Posted December 12, 2017 > @"Shirlias.8104" said: > > @"YoukiNeko.6047" said: > > Well it moves you faster than walking so it counts. :) > > yeah let's say it counts :lol: > Btw i edited Read them,. For WvW solo roaming Renegade might be a bad choice. For WvW group roaming as long as someone bring group swiftness you are fine. For WvW zerg does it really matter what you do when you are reading a comics? For Open world - Raptor > all movement skills. For PvP there are people that can give you swiftness and plenty of targets. Link to comment Share on other sites More sharing options...
Shirlias.8104 Posted December 12, 2017 Share Posted December 12, 2017 > @"YoukiNeko.6047" said: > > @"Shirlias.8104" said: > > > @"YoukiNeko.6047" said: > > > Well it moves you faster than walking so it counts. :) > > > > yeah let's say it counts :lol: > > Btw i edited > > Read them,. > For WvW solo roaming Renegade might be a bad choice. > For WvW group roaming as long as someone bring group swiftness you are fine. > For WvW zerg does it really matter what you do when you are reading a comics? > For Open world - Raptor > all movement skills. > For PvP there are people that can give you swiftness and plenty of targets. You don't have a way to move forward, unless u target something and enter combat, or to mantain swiftness up. You have different choices if you want to chase your target ( only if he's at range ofc, if he isn't bad news and go back the the previous part ), also due to revenant unique use of utilities, indeed. Link to comment Share on other sites More sharing options...
YoukiNeko.6047 Posted December 12, 2017 Share Posted December 12, 2017 > @"Shirlias.8104" said: > > @"YoukiNeko.6047" said: > > > @"Shirlias.8104" said: > > > > @"YoukiNeko.6047" said: > > > > Well it moves you faster than walking so it counts. :) > > > > > > yeah let's say it counts :lol: > > > Btw i edited > > > > Read them,. > > For WvW solo roaming Renegade might be a bad choice. > > For WvW group roaming as long as someone bring group swiftness you are fine. > > For WvW zerg does it really matter what you do when you are reading a comics? > > For Open world - Raptor > all movement skills. > > For PvP there are people that can give you swiftness and plenty of targets. > > You don't have a way to move forward, unless u target something and enter combat, or to mantain swiftness up. > You have different choices if you want to chase your target ( only if he's at range ofc, if he isn't bad news and go back the the previous part ), also due to revenant unique use of utilities, indeed. Again what game mode are we talking about? Link to comment Share on other sites More sharing options...
Lithril Ashwalker.6230 Posted December 13, 2017 Share Posted December 13, 2017 this is the wrong thread bro. this is thief. Link to comment Share on other sites More sharing options...
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