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What would you give revenants so that they can be a strong class in competitive settings again?


Les.4872

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> @"Les.4872" said:

> Would you give it more stability, more condi cleanses, more resistance or some sort of condi to boon skill like a reverse boon corrupt like that meditation on the guardian? Damage-wise revenant is pretty up there but their survivability is sorely lacking.

 

Other than condi specs, what supposed to be a bad match up for heralds?

 

-Their sustain against specs that can't strip boons...it's more than solid

-Their dmg is still something that nobody can take lightly

 

 

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> @"Arheundel.6451" said:

> > @"Les.4872" said:

> > Would you give it more stability, more condi cleanses, more resistance or some sort of condi to boon skill like a reverse boon corrupt like that meditation on the guardian? Damage-wise revenant is pretty up there but their survivability is sorely lacking.

>

> Other than condi specs, what supposed to be a bad match up for heralds?

>

> -Their sustain against specs that can't strip boons...it's more than solid

> -Their dmg is still something that nobody can take lightly

>

>

 

Agreed on both points but boon strip is very common these days and their damage is on par with holosmiths in terms of raw power but it's less bursty and more sustained damage over time. A good idea of this would be the difference between s/d core thief and d/p daredevil where one is more bursty while the other is sustained damage and smaller bursts. But the thing is holosmiths can do everything a rev can do in terms of damage but they just have more utility and the ability to lock down scourges and firebrands because of a stronger burst without getting completely destroyed in a matter of seconds. For a rev to keep up sustained damage they need to be able to survive longer in big aoes without getting blown up as quick as they do.

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> @"Les.4872" said:

> Would you give it more stability, more condi cleanses, more resistance or some sort of condi to boon skill like a reverse boon corrupt like that meditation on the guardian? Damage-wise revenant is pretty up there but their survivability is sorely lacking.

 

Ooo, Quaggan would buff various stances, e.g. 1 CD lower on condi cleanse on Ventari, cleanse on Mallyx skills instead of resistance, more damage mitigation in Jalis, better "spirits" for Kalla, but Quaggan wouldn't touch Herald and Shiro, Ooo, nooo.

 

 

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> @"Morwath.9817" said:

> > @"Les.4872" said:

> > Would you give it more stability, more condi cleanses, more resistance or some sort of condi to boon skill like a reverse boon corrupt like that meditation on the guardian? Damage-wise revenant is pretty up there but their survivability is sorely lacking.

>

> Ooo, Quaggan would buff various stances, e.g. 1 CD lower on condi cleanse on Ventari, cleanse on Mallyx skills instead of resistance, more damage mitigation in Jalis, better "spirits" for Kalla, but Quaggan wouldn't touch Herald and Shiro, Ooo, nooo.

>

>

 

I think resistance is fine on malyx but maybe u eat the conditions for the heal skill like consume conditions on necro instead of just healing based on number of condis. Maybe condi transfer even if you dont want it to function exactly like consume conditions.

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> @"Les.4872" said:

> > @"Morwath.9817" said:

> > > @"Les.4872" said:

> > > Would you give it more stability, more condi cleanses, more resistance or some sort of condi to boon skill like a reverse boon corrupt like that meditation on the guardian? Damage-wise revenant is pretty up there but their survivability is sorely lacking.

> >

> > Ooo, Quaggan would buff various stances, e.g. 1 CD lower on condi cleanse on Ventari, cleanse on Mallyx skills instead of resistance, more damage mitigation in Jalis, better "spirits" for Kalla, but Quaggan wouldn't touch Herald and Shiro, Ooo, nooo.

> >

> >

>

> I think resistance is fine on malyx but maybe u eat the conditions for the heal skill like consume conditions on necro instead of just healing based on number of condis. Maybe condi transfer even if you dont want it to function exactly like consume conditions.

 

Fooo, la resistance doesn't solve anything as it can be corrupted anyway in age of Scrooges.

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> @"Les.4872" said:

> > @"Arheundel.6451" said:

> > > @"Les.4872" said:

> > > Would you give it more stability, more condi cleanses, more resistance or some sort of condi to boon skill like a reverse boon corrupt like that meditation on the guardian? Damage-wise revenant is pretty up there but their survivability is sorely lacking.

> >

> > Other than condi specs, what supposed to be a bad match up for heralds?

> >

> > -Their sustain against specs that can't strip boons...it's more than solid

> > -Their dmg is still something that nobody can take lightly

> >

> >

>

> Agreed on both points but boon strip is very common these days and their damage is on par with holosmiths in terms of raw power but it's less bursty and more sustained damage over time. A good idea of this would be the difference between s/d core thief and d/p daredevil where one is more bursty while the other is sustained damage and smaller bursts. But the thing is holosmiths can do everything a rev can do in terms of damage but they just have more utility and the ability to lock down scourges and firebrands because of a stronger burst without getting completely destroyed in a matter of seconds. For a rev to keep up sustained damage they need to be able to survive longer in big aoes without getting blown up as quick as they do.

 

> @"Les.4872" said:

> > @"Arheundel.6451" said:

> > > @"Les.4872" said:

> > > Would you give it more stability, more condi cleanses, more resistance or some sort of condi to boon skill like a reverse boon corrupt like that meditation on the guardian? Damage-wise revenant is pretty up there but their survivability is sorely lacking.

> >

> > Other than condi specs, what supposed to be a bad match up for heralds?

> >

> > -Their sustain against specs that can't strip boons...it's more than solid

> > -Their dmg is still something that nobody can take lightly

> >

> >

>

> Agreed on both points but boon strip is very common these days and their damage is on par with holosmiths in terms of raw power but it's less bursty and more sustained damage over time. A good idea of this would be the difference between s/d core thief and d/p daredevil where one is more bursty while the other is sustained damage and smaller bursts. But the thing is holosmiths can do everything a rev can do in terms of damage but they just have more utility and the ability to lock down scourges and firebrands because of a stronger burst without getting completely destroyed in a matter of seconds. For a rev to keep up sustained damage they need to be able to survive longer in big aoes without getting blown up as quick as they do.

 

Only heavy condition pressure and scourges levels of boon rip can prove to be a hard counter for heralds really ...and thieves, but again thieves hardcounter many other specs so no surprise here.

Still I believe that people would have no trouble in buffing a no Herald/shiro combo, because again other than heavy condi pressure, nothing really hardcounter a herald

 

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> @"Arheundel.6451" said:

> > @"Les.4872" said:

> > > @"Arheundel.6451" said:

> > > > @"Les.4872" said:

> > > > Would you give it more stability, more condi cleanses, more resistance or some sort of condi to boon skill like a reverse boon corrupt like that meditation on the guardian? Damage-wise revenant is pretty up there but their survivability is sorely lacking.

> > >

> > > Other than condi specs, what supposed to be a bad match up for heralds?

> > >

> > > -Their sustain against specs that can't strip boons...it's more than solid

> > > -Their dmg is still something that nobody can take lightly

> > >

> > >

> >

> > Agreed on both points but boon strip is very common these days and their damage is on par with holosmiths in terms of raw power but it's less bursty and more sustained damage over time. A good idea of this would be the difference between s/d core thief and d/p daredevil where one is more bursty while the other is sustained damage and smaller bursts. But the thing is holosmiths can do everything a rev can do in terms of damage but they just have more utility and the ability to lock down scourges and firebrands because of a stronger burst without getting completely destroyed in a matter of seconds. For a rev to keep up sustained damage they need to be able to survive longer in big aoes without getting blown up as quick as they do.

>

> > @"Les.4872" said:

> > > @"Arheundel.6451" said:

> > > > @"Les.4872" said:

> > > > Would you give it more stability, more condi cleanses, more resistance or some sort of condi to boon skill like a reverse boon corrupt like that meditation on the guardian? Damage-wise revenant is pretty up there but their survivability is sorely lacking.

> > >

> > > Other than condi specs, what supposed to be a bad match up for heralds?

> > >

> > > -Their sustain against specs that can't strip boons...it's more than solid

> > > -Their dmg is still something that nobody can take lightly

> > >

> > >

> >

> > Agreed on both points but boon strip is very common these days and their damage is on par with holosmiths in terms of raw power but it's less bursty and more sustained damage over time. A good idea of this would be the difference between s/d core thief and d/p daredevil where one is more bursty while the other is sustained damage and smaller bursts. But the thing is holosmiths can do everything a rev can do in terms of damage but they just have more utility and the ability to lock down scourges and firebrands because of a stronger burst without getting completely destroyed in a matter of seconds. For a rev to keep up sustained damage they need to be able to survive longer in big aoes without getting blown up as quick as they do.

>

> Only heavy condition pressure and scourges levels of boon rip can prove to be a hard counter for heralds really ...and thieves, but again thieves hardcounter many other specs so no surprise here.

> Still I believe that people would have no trouble in buffing a no Herald/shiro combo, because again other than heavy condi pressure, nothing really hardcounter a herald

>

 

I mean thieves, Condi mirages, and scourges completely hard counter heralds but herald doesn't even soft counter anything relevant. Really the only meta build it has a winning matchup against is bunk firebrand which means almost nothing.

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> @"Arheundel.6451" said:

> > @"Les.4872" said:

> > > @"Arheundel.6451" said:

> > > > @"Les.4872" said:

> > > > Would you give it more stability, more condi cleanses, more resistance or some sort of condi to boon skill like a reverse boon corrupt like that meditation on the guardian? Damage-wise revenant is pretty up there but their survivability is sorely lacking.

> > >

> > > Other than condi specs, what supposed to be a bad match up for heralds?

> > >

> > > -Their sustain against specs that can't strip boons...it's more than solid

> > > -Their dmg is still something that nobody can take lightly

> > >

> > >

> >

> > Agreed on both points but boon strip is very common these days and their damage is on par with holosmiths in terms of raw power but it's less bursty and more sustained damage over time. A good idea of this would be the difference between s/d core thief and d/p daredevil where one is more bursty while the other is sustained damage and smaller bursts. But the thing is holosmiths can do everything a rev can do in terms of damage but they just have more utility and the ability to lock down scourges and firebrands because of a stronger burst without getting completely destroyed in a matter of seconds. For a rev to keep up sustained damage they need to be able to survive longer in big aoes without getting blown up as quick as they do.

>

> > @"Les.4872" said:

> > > @"Arheundel.6451" said:

> > > > @"Les.4872" said:

> > > > Would you give it more stability, more condi cleanses, more resistance or some sort of condi to boon skill like a reverse boon corrupt like that meditation on the guardian? Damage-wise revenant is pretty up there but their survivability is sorely lacking.

> > >

> > > Other than condi specs, what supposed to be a bad match up for heralds?

> > >

> > > -Their sustain against specs that can't strip boons...it's more than solid

> > > -Their dmg is still something that nobody can take lightly

> > >

> > >

> >

> > Agreed on both points but boon strip is very common these days and their damage is on par with holosmiths in terms of raw power but it's less bursty and more sustained damage over time. A good idea of this would be the difference between s/d core thief and d/p daredevil where one is more bursty while the other is sustained damage and smaller bursts. But the thing is holosmiths can do everything a rev can do in terms of damage but they just have more utility and the ability to lock down scourges and firebrands because of a stronger burst without getting completely destroyed in a matter of seconds. For a rev to keep up sustained damage they need to be able to survive longer in big aoes without getting blown up as quick as they do.

>

> Only heavy condition pressure and scourges levels of boon rip can prove to be a hard counter for heralds really ...and thieves, but again thieves hardcounter many other specs so no surprise here.

> Still I believe that people would have no trouble in buffing a no Herald/shiro combo, because again other than heavy condi pressure, nothing really hardcounter a herald

>

 

Nothing hardcounters it but the problem is there's just not much room for revs to shine against scourges in big mid fights. Holos can kite and cc from a reasonable distance but the condi aoes make it too punishing to go in and get some work done.

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> @"Arheundel.6451" said:

> > @"Toron.4856" said:

> > Why dont u make glint heal cleanse condis after it runs out? A bit like entering Celestial avatar on druid. Sounds op? Honestly... idk lol ever fought a mirage on rev?

>

> Because druid doesn't deal the amount of dmg of a herald?

 

Thing is, if u glint heal vs a scourge ur fine for like 3-4 secs and then the condis that are still ticking on u will kill ya. Also.. even if u glint heal u still have immob, cripple, chill, weakness, blind, slow on u and ur dmg becomes kitten.

 

Also druid doesnt need the heal ? They heal enough alrdy.

 

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Base Revenant utility skills they can swap in:

 

1) Cleanse 1 damaging condition per 10 energy. (max 5) 10 second cooldown.

2) Break stun and teleport to your target. (600 range) (10 second cooldown - 30 energy)

3) Evade backwards, leaving unstable mist essence behind. The essence explodes on enemies within 240yds, tethering them to that location. When they walk 300yards away, they ate pulled back to the center. (5 second duration - 5 second cooldown - 30 energy)

 

I'd also do a few minor energy tweaks to some skills, mainly in malyx. Also change the elite skill on ventari a bit, since rev will already have an energy->condi cleanse skill.

 

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> @"Les.4872" said:

> Would you give it more stability, more condi cleanses, more resistance or some sort of condi to boon skill like a reverse boon corrupt like that meditation on the guardian? Damage-wise revenant is pretty up there but their survivability is sorely lacking.

 

I want the 20 energy units Phase Traversal back. Also, return Dismantle Defenses and Equilibrium to their previous status; the new traits which replaced them are useless even for open world PvE.

 

Or put a submit button in PvP to make capitulations fast.

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> @"Les.4872" said:

 

> Nothing hardcounters it but the problem is there's just not much room for revs to shine against scourges in big mid fights. Holos can kite and cc from a reasonable distance but the condi aoes make it too punishing to go in and get some work done.

 

Scourges aren't that bad, uneven battle but could be win. Mirages are 10 times worse. You can't even go far alone in the opening is the enemy has a Mirage, whereas fighting Scourges in duels is fun.

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