BobbyT.7192 Posted January 6, 2018 Share Posted January 6, 2018 If Anet could remove the exhaustion mechanic from this trait, that would be great. :3 Link to comment Share on other sites More sharing options...
Snowywonders.1378 Posted January 6, 2018 Share Posted January 6, 2018 Is there any other grandmaster trait that punishes the player for using it? Why couldnt anet be sensible and start out with an ICD on condition removals instead? The trait is now effectively trading stamina for condition removals, and it's just lame. Link to comment Share on other sites More sharing options...
Crinn.7864 Posted January 7, 2018 Share Posted January 7, 2018 > @"Snowywonders.1378" said: > Is there any other grandmaster trait that punishes the player for using it? [Yes there is](https://wiki.guildwars2.com/wiki/Unholy_Martyr) Link to comment Share on other sites More sharing options...
Orpheal.8263 Posted January 7, 2018 Share Posted January 7, 2018 ohh, havent seen that this has been added to the game... and I keep askign myself all the time.. why the f.. is my thief suddenly so much lamer in regard of endurance and not anymore able to dodge as often as it was before ... (one should read all skill descriptions completely after every single patch .. /doh) Completely agree here, this crap has to be removed agin, otherwise this Trait feels like you cripple yourself and not like somethign that is useful.. especialyl in time like a game full with scourge garbage that spam you even much more full with condis, than anythign ever before, where you need as much as Condi removal as possible you can get ..and then gettign punished for it, only because you removed a Condition.. lame, really lame ANet!! Link to comment Share on other sites More sharing options...
Ario.8964 Posted January 7, 2018 Share Posted January 7, 2018 I've not encountered issues playing with it after the patch but I still see no justification for the change being made to begin with. Especially while traits like EM exist (unless they decide to give it exhaustion too after stunbreaking) Link to comment Share on other sites More sharing options...
Fat Disgrace.4275 Posted January 8, 2018 Share Posted January 8, 2018 Meanwhile, all other classes say it's now balanced Link to comment Share on other sites More sharing options...
Bern.9613 Posted January 9, 2018 Share Posted January 9, 2018 I'm still not a fan of this nerf. That said, why does Roll for Initiative and Withdrawal, that I know of for sure, also hit you with exhaustion? I can see using the dash hitting you with it but the others? I seriously hope that this is an oversight. Link to comment Share on other sites More sharing options...
Turk.5460 Posted January 9, 2018 Share Posted January 9, 2018 > @"Bern.9613" said: > I'm still not a fan of this nerf. That said, why does Roll for Initiative and Withdrawal, that I know of for sure, also hit you with exhaustion? I can see using the dash hitting you with it but the others? I seriously hope that this is an oversight. I have not used these in conjunction with UC post-nerf. If this is true that would be a terrible oversight and leads me to wonder if I'm getting exhaustion when I clear crip/immob/chill with SoA or Infiltrator's Return while UC is traited as well...I haven't really been paying attention when clearing with those. I'm going to test that after work! Link to comment Share on other sites More sharing options...
BobbyT.7192 Posted January 10, 2018 Author Share Posted January 10, 2018 Can confirm that RoI and withdraw does not give you exhaustion with this trait. Still a pretty bad trait. Link to comment Share on other sites More sharing options...
Tabootrinket.2631 Posted January 11, 2018 Share Posted January 11, 2018 Thieves got so stressed out because of their mistreatment they started smoking, and it's bad for they lungs. That's the lore. Link to comment Share on other sites More sharing options...
Bern.9613 Posted January 11, 2018 Share Posted January 11, 2018 I am surprised it was fixed. Have to be honest, I wrote that without checking to see if it was still happening. I stopped using it and went with channeled vigor thinking if I was going to be punished, I might as well get as much endurance as I can. YAY!! Back to 2 extra dodges. Link to comment Share on other sites More sharing options...
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