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Undocumented change: Flux bombs


Belorn.2659

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Ours were not just lingering, they stayed for the whole fight. One was a wipe that lasted over 10m, so each of the 3 bombs were permanent active through out that.

 

So basically, if anyone drop a flux bomb during chaos fight on the boss, then that area will be permanent unavailable for the remaining of the fight. I don't recall that to be true before the last patch.

 

mistlock instability version works as before.

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* The instability called [Flux Bomb](https://wiki.guildwars2.com/wiki/Mistlock_Instability:_Flux_Bomb): causes players in combat to be randomly marked with flux bombs which leave a damaging AoE behind.

* The [Chaos Anomaly](https://wiki.guildwars2.com/wiki/Chaos_Anomaly) uses a skill called Flux Bomb

 

As far back as I can remember, the Anomaly's bomb lasts a long time, while the instability's version is short-lived.

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> @"CptAurellian.9537" said:

> Standard flux bombs in chaos have always stayed there for a very long time. Don't know whether they despawn is based on a timer or a maximum number of fields, but you could always expect them to stay forever. So ... intelligent people who dropped them on the anomaly were always very helpful.

 

Im sorry. Really. But i gotta speak up.

 

I really hope that last sentence is sarcasm. If not, as a revenant player, i never want you in my party.

 

Be respectful and drop them on the edge of the arena... not on top of the boss where any player using melee will get kittened over....

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