Vermillion.4061 Posted February 13, 2018 Share Posted February 13, 2018 https://media.giphy.com/media/l4pSYpbcSNvHeFjhu/giphy.gif https://media.giphy.com/media/xUOwFQClmcarQ7OMtq/giphy.gif Seriously anet, tone them down before someone has a epileptic seizure one day because this is over the top with the flashing. Link to comment Share on other sites More sharing options...
ZDragon.3046 Posted February 13, 2018 Share Posted February 13, 2018 LOL epileptic seizure is the new scourge condition. Link to comment Share on other sites More sharing options...
Arzurag.7506 Posted February 13, 2018 Share Posted February 13, 2018 Hm, I only see warrior-bubbles and a lot of moving red-circles Link to comment Share on other sites More sharing options...
Lahmia.2193 Posted February 13, 2018 Share Posted February 13, 2018 So maybe if we remove the tell, that will help? I'm game for that. Link to comment Share on other sites More sharing options...
kybraga.7103 Posted February 14, 2018 Share Posted February 14, 2018 ~~That's intended- Scourge is now able to kill the player behind the screen. Please nerf.~~ But for real though, that is something anet needs to be more considerate of. That's funny as heck though to see. :tongue: Link to comment Share on other sites More sharing options...
Namer.9750 Posted February 14, 2018 Share Posted February 14, 2018 > @"Lahmia.2193" said: > So maybe if we remove the tell, that will help? I'm game for that. I think there should be an option to turn the tells on and off. They _are_ useful for newer players and even I personally don't mind them hugely (that's me in both gifs btw) but they're still kinda over the top and makes it hell to melee visually (in addition to all the other ways melee is hell already). Link to comment Share on other sites More sharing options...
Vermillion.4061 Posted February 14, 2018 Author Share Posted February 14, 2018 > @"Arzurag.7506" said: > Hm, I only see warrior-bubbles and a lot of moving red-circles And the majority of those moving red circles are scourge shroud flashing. Link to comment Share on other sites More sharing options...
Nimon.7840 Posted February 14, 2018 Share Posted February 14, 2018 Nah. They should remove it completly. Like i said in another post. Its like playing thief trying to backstab an enemy out of invis, but the enemy gets a warning on his screen and can easily dodge it, cause it will sttack after 0.5seconds after casting backstab. And for shades thats even more ridiculous. Because you can see shades standing on the ground. And invisible thiefes you cant see. So just dont walk in there and you are good to go. Maybe the change should have been: After placing a shade, this shade isnt affected from f2-5 for next 0.5 seconds But afterwards there is no intended lagg. But as it is right now, thats absurd, ridiculous, and the biggest bad joke anet ever did. Link to comment Share on other sites More sharing options...
MrForz.1953 Posted February 14, 2018 Share Posted February 14, 2018 Well that gives quite the perspective the way it is right now. Link to comment Share on other sites More sharing options...
BobbyT.7192 Posted February 14, 2018 Share Posted February 14, 2018 It’s like playing the game “floor is lava” lol Link to comment Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now