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New pulsing scourge shades need to be toned down in World vs World ASAP


Vermillion.4061

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> @"Lahmia.2193" said:

> So maybe if we remove the tell, that will help? I'm game for that.

 

I think there should be an option to turn the tells on and off. They _are_ useful for newer players and even I personally don't mind them hugely (that's me in both gifs btw) but they're still kinda over the top and makes it hell to melee visually (in addition to all the other ways melee is hell already).

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Nah. They should remove it completly.

Like i said in another post.

 

Its like playing thief trying to backstab an enemy out of invis, but the enemy gets a warning on his screen and can easily dodge it, cause it will sttack after 0.5seconds after casting backstab.

 

And for shades thats even more ridiculous. Because you can see shades standing on the ground. And invisible thiefes you cant see. So just dont walk in there and you are good to go.

 

Maybe the change should have been:

After placing a shade, this shade isnt affected from f2-5 for next 0.5 seconds

But afterwards there is no intended lagg.

 

But as it is right now, thats absurd, ridiculous, and the biggest bad joke anet ever did.

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