foxof.8752 Posted September 24, 2017 Share Posted September 24, 2017 mounts will be great in desert borderland but not ebg or alpine borderland. Link to comment Share on other sites More sharing options...
jaif.3518 Posted September 24, 2017 Share Posted September 24, 2017 I would love to see them, but it would be a significant re-design effort; otherwise, the bunny-brigade will snipe towers and keeps without effort. Ballistas would become fun, though. :-) Link to comment Share on other sites More sharing options...
Neftex.7594 Posted September 24, 2017 Share Posted September 24, 2017 whats the purpose of mobility classes when theres mounts? so fuck no keep it in pve only Link to comment Share on other sites More sharing options...
Shirlias.8104 Posted September 24, 2017 Share Posted September 24, 2017 Is there a little Low chance that it could incrase wvw lag? If so, nobody who plays wvw would like to have em. Edit: also what neftex said. A word from anet would be really appreciated. Something like ''don't worry, mounts will only be a pve thing''. Link to comment Share on other sites More sharing options...
Zeghart.9841 Posted September 24, 2017 Share Posted September 24, 2017 > @"Strider Pj.2193" said: > > Lol. But negating theif mobility is smart also? > > You forget, thief needs a weapon set AND traits to be as mobile as you feel they are. So, you shouldn't? To be fair, they would still retain their mobility and disengage potential in combat, which is probably the most important part. And thieves would feel less forced to take certain traits and skills, opening up some build diversity. I think the biggest problem with mounts in WvW is that it would make the gameplay way too fast and chaotic. And especially if they disable mounts in enemy territory (which they would have to if Anet doesn't want to destroy WvW) that would give a massive advantage to the defenders. The response time would be way too fast, and dead players could rejoin the fight in a heartbeat. Link to comment Share on other sites More sharing options...
Sovereign.1093 Posted September 24, 2017 Share Posted September 24, 2017 try and err i say to get data. =) x date 2 to 3hour test of mounts in wvw. then ddcide based on votes, father feedback based on trials. give it a yes or no based on that but dont close it. =) like gliding, wvw is so much fun because of it. Link to comment Share on other sites More sharing options...
Flipje.8172 Posted September 24, 2017 Share Posted September 24, 2017 I'd like them too, but just for the visual fun. I love the mounts, but I hate PvE and I'm hardly ever in PvE to enjoy them, so I'd like it if I could ride my mount in WvW when I'm just running from one place to another. Link to comment Share on other sites More sharing options...
Puck.9612 Posted September 24, 2017 Share Posted September 24, 2017 God no. Gliding is bad enough, mounts would break the game mode. Link to comment Share on other sites More sharing options...
Thelgar.7214 Posted September 24, 2017 Share Posted September 24, 2017 I love gliding, but on the ground a horde of mounts seems like too much to deal with visually. I could be wrong though. I wouldn't mind if there was a way to limit mounts to only parties with 4 or fewer allies and/or some limitation on allies within a certain range so smaller groups would be faster than zergs. The lack of collision and the stacking of swiftness enables the giant horde of rabble to move faster than an individual or small group, which is kind of cruddy. Link to comment Share on other sites More sharing options...
Thani.8569 Posted September 25, 2017 Share Posted September 25, 2017 No mounts can't be added to WvW. Do you imagine Griff in WvW ? Link to comment Share on other sites More sharing options...
Ana.2415 Posted September 25, 2017 Share Posted September 25, 2017 Noooo, please! Gliding is okei because we can only use it only in our territory and is not a big advantage... mounts are a different thing, dont add them!! Link to comment Share on other sites More sharing options...
tfduke.1496 Posted September 25, 2017 Share Posted September 25, 2017 > Yes because forcing ever singly Warrior in WvW to take GS just to move around at a reliable pace is both fun and balanced. > > Not. > @Oglaf.1074 said: > > @"Strider Pj.2193" said: > > > @Oglaf.1074 said: > > > It needs to happen to even out the movement speed across the classes with runspeed signets and those who don't. > > > > Which would take away the optional combos that give speed. If people want speed and mobility, take a class or an item, or a signet, or, and this one is really asking a lot, work together to get run speed. > > Yes because forcing ever singly Warrior in WvW to take GS just to move around at a reliable pace is both fun and balanced. > > Not. Playing as my Necromancer 90% of the time, that really made me chuckle. There are pros and cons to having mounts in WvW. There are times that there is a lot of ground to have to cover to catch up to your Zerg or to get where you want to go and having a mount would be very beneficial, but I agree that there is potential for breaking the game by making invasion easier and defence harder. I like the idea, but I'm concerned about its execution. Seriously though.... Mobility, lol! Link to comment Share on other sites More sharing options...
PariahX.6970 Posted September 25, 2017 Share Posted September 25, 2017 I was deeply tempted by the Blueberry Muffin :/ but this poll is too close for that. Mounts everywhere in towns are ugly & obtrusive enough not to mention the threat of greater lag. No thank you, keep them in PvE please. Link to comment Share on other sites More sharing options...
Malerian.8435 Posted September 25, 2017 Share Posted September 25, 2017 I voted for the Blueberry Muffin because I would like to see mounts. But only for the DBL. The other Bl's are not really designed for it, and it would feel way to crowded. Also their needs to be a underwater map , with underwater mounts for epic fights. Link to comment Share on other sites More sharing options...
Jak.4523 Posted September 25, 2017 Share Posted September 25, 2017 The only mount I would be willing to see if the equivalent of a giant school bus for commanders to drive their zergs around on, not individual mounts. maybe a new Tactivator ability? Link to comment Share on other sites More sharing options...
morrolan.9608 Posted September 26, 2017 Share Posted September 26, 2017 No, alpine BL is too small. Link to comment Share on other sites More sharing options...
caveman.5840 Posted September 26, 2017 Share Posted September 26, 2017 I liked the idea of stables , where u can get a mount and only use it till u get in to combat than if u want to use it again you would need to go back. at least than u would not need to worry about mounted escapes to recharge skills during a fight. but all this would do is let people get back to the blog quicker and has the potential to make fights feel never ending unless the maps are bigger :S and there is a good chance of extra lag , not to mention pesky scouts staying out of range and so on. Link to comment Share on other sites More sharing options...
Samug.6512 Posted September 26, 2017 Share Posted September 26, 2017 I like gliding in WvW, but maps are too small for mounts. Contested objective? Scout shows up in 3 seconds, 5 seconds later other 50 people. Link to comment Share on other sites More sharing options...
Exciton.8942 Posted September 26, 2017 Share Posted September 26, 2017 No. WvW already has too much lags and visual clusters. Mounts will just make it really bad. Link to comment Share on other sites More sharing options...
Bolita.2071 Posted September 26, 2017 Share Posted September 26, 2017 I’m mixed on that. I never thought gliding would be workable or necessary in WvW... until they found a way to add it well. Gliding was a major QoL improvement and a breath of fresh air, *especially* on the Desert Borderland. So, short answer, a soft no, but with super rapid response times (especially with die & run back), it could really step up the game mode. Link to comment Share on other sites More sharing options...
daath.1725 Posted September 26, 2017 Share Posted September 26, 2017 How about you can borrow mounts in camps and there are only like 5 mounts in each camp? Link to comment Share on other sites More sharing options...
Sovereign.1093 Posted September 26, 2017 Share Posted September 26, 2017 we need springers. =3 Link to comment Share on other sites More sharing options...
psizone.8437 Posted September 27, 2017 Share Posted September 27, 2017 I'd want WvW specific mounts, not the ones currently in game. All having swiftness-like speed. 1. Dolyak that lets us carry extra supplies from camps and deposit them in towers/keeps. 2. Charr chopper (like the Duneroller) that acts like a weaker ram (maybe 2-3 times normal melee weapon damage on gates). Can't be mounted inside combat, but works if you mount before joining combat. (mostly so that the enemy can kick you out of you mount to stop you 'ramming') 3. Siege Devourer (visually like the one in EoTM) that works like the Charr Chopper but against walls, like a catapult (less damage than a cata). If they were to add the current mounts, I hope they disable the movement skills and have them work as movement speed buffs rather than terrain avoiders. Link to comment Share on other sites More sharing options...
Malerian.8435 Posted September 27, 2017 Share Posted September 27, 2017 If you could get the mounts through the WvW System I would welcome them. But I sure as heck am not going to PvE to get mounts for WvW. Link to comment Share on other sites More sharing options...
BlazeQ.1095 Posted September 27, 2017 Share Posted September 27, 2017 +25% speed , no jump/leap skills (only standard player jump height and distance), and possibly even limited to only outside of a keep/tower. I think this could be balanced well. I would also reduce mount hp's to 500-2000 so that AC's and other siege dismount you. Link to comment Share on other sites More sharing options...
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