Zoid.2568 Posted March 6, 2018 Share Posted March 6, 2018 That mount skill isn't that good and it's pretty lame. Oooh naaaw bond with your mount xD Come on, you could have made a better defensive abillity than that. A barrier or something. Link to comment Share on other sites More sharing options...
Mewcifer.5198 Posted March 7, 2018 Share Posted March 7, 2018 A barrier would have been nice. I do see where they were going with this skill though, although no previous skills afaik had the potential to backfire and have negative consequences when used. So it really doesn't fit in with everything else. I will buy the mastery for completionists sake (gotta keep up that mx masteries yo) but I will probably never use it. Link to comment Share on other sites More sharing options...
Torqiseknite.1380 Posted March 7, 2018 Share Posted March 7, 2018 It would probably be more useful if it didn't put your actual heal skill on a 180-second cooldown, even after dismounting. Right now I don't see any reason to ever activate it Link to comment Share on other sites More sharing options...
Mewcifer.5198 Posted March 7, 2018 Share Posted March 7, 2018 > @"Torqiseknite.1380" said: > It would probably be more useful if it didn't put your actual heal skill on a 180-second cooldown, even after dismounting. Right now I don't see any reason to ever activate it I mean, that's just a bug that will hopefully be fixed soon. Not an actual part of the skill. Link to comment Share on other sites More sharing options...
Yellrag.2576 Posted March 7, 2018 Share Posted March 7, 2018 So far, the skill is needed at least to unlock an optional achievement in the story, aside from that, it's true that its use cases seem limited. But then again, masteries from LS3 aren't very useful aside from where the need for them is created ; we can expect once more something very specific from these masteries. Link to comment Share on other sites More sharing options...
Palador.2170 Posted March 7, 2018 Share Posted March 7, 2018 > @"Yellrag.2576" said: > So far, the skill is needed at least to unlock an optional achievement in the story, aside from that, it's true that its use cases seem limited. Okay, what the heck is it used for? The only real use I've found so far is making sure my raptor doesn't die while running into the sewers of the city. PS: Dear Inquest. Lay off the Taco Bell. Link to comment Share on other sites More sharing options...
Yellrag.2576 Posted March 7, 2018 Share Posted March 7, 2018 > @"Palador.2170" said: > Okay, what the heck is it used for? The only real use I've found so far is making sure my raptor doesn't die while running into the sewers of the city. During the episode's last mission The Charge, before entering Gorrik's lab, drop down underneath the lab entrance. You'll get in some poisonous sewers where you can continue to drop down and find a skritt. The achievement consists in carrying the skritt back to the ship, and Life Bond is needed in order to keep your springer alive while climbing back up. Link to comment Share on other sites More sharing options...
EthanLightheart.9168 Posted March 7, 2018 Share Posted March 7, 2018 > @"Yellrag.2576" said: > > @"Palador.2170" said: > > Okay, what the heck is it used for? The only real use I've found so far is making sure my raptor doesn't die while running into the sewers of the city. > > During the episode's last mission The Charge, before entering Gorrik's lab, drop down underneath the lab entrance. You'll get in some poisonous sewers where you can continue to drop down and find a skritt. The achievement consists in carrying the skritt back to the ship, and Life Bond is needed in order to keep your springer alive while climbing back up. > > I achieved it without that mastery. It's possible- you can just not do any mistake. Link to comment Share on other sites More sharing options...
MeToLee.7164 Posted April 18, 2018 Share Posted April 18, 2018 it would be better if this was a passive mastery skill imho. Link to comment Share on other sites More sharing options...
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