Gamepro.1486 Posted September 23, 2017 Share Posted September 23, 2017 mechanics like this is the reason pvp in gw2 is a joke, passive traits need to go, things that play the game for you need to go. This is so depressing because prehot pvp was so good. https://gfycat.com/HelpfulSorrowfulFeline Link to comment Share on other sites More sharing options...
Sunshine.5014 Posted September 23, 2017 Share Posted September 23, 2017 That was before the patch. Read the patch notes before complaining. Link to comment Share on other sites More sharing options...
zinkz.7045 Posted September 23, 2017 Share Posted September 23, 2017 Passive traits as a concept are fine in a game like this, sure there are too many now, but the design of certain classes means they need at least some passive traits (e.g - engy has too much to cram into 3 utility slots whilst trying to make up for damage, movement, condi clear, etc other classes get from two weapon slots so needs options for passive stun breaks). And as for playing the game for you, then why are you even playing a game with tab targeting which is the biggest "playing the game for you" in this game, and makes things that should be skillful like interupts absolutely faceroll (see - long range, instant, tab-targeted traited steal for prime example of this) Link to comment Share on other sites More sharing options...
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